Dungeon Crawl Stone Soup version 0.32-a0-999-gfa1cc04b1d (webtiles) character file. Game seed: 9246872935623088742 9 powerplay the Ruffian (level 2, -2/4 HPs) Began as a Vine Stalker Gladiator on Apr 25, 2024. Slain by a quokka (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:40 (232 turns). powerplay the Ruffian (Vine Stalker Gladiator) Turns: 232, Time: 00:01:40 Health: -2/4 AC: 2 Str: 16 XL: 2 Next: 12% Magic: 0/3 EV: 15 Int: 8 God: Gold: 0 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . - Unarmed rCold . . . (shield currently unavailable) rNeg . . . a - melded +0 leather armour rPois . b - +0 helmet rElec . (no cloak) rCorr . g - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 1.00/turn (no ring) MPRegen 0.08/turn %: guardian spirit @: flux-form, glowing A: glow, contaminating, reduced hp, fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: Begin Untransformation You were on level 1 of the Dungeon. You were something dangerously unstable. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Missiles c - 3 throwing nets (quivered) d - a javelin Armour a - a +0 leather armour (melded) b - a +0 helmet (worn) g - a +0 pair of gloves (worn) Talismans h - a flux talisman (active) Scrolls e - a scroll of enchant weapon {unknown} f - 2 scrolls of teleportation {unknown} Potions i - a potion of resistance {unknown} Skills: + Level 1.9 Fighting + Level 2.0 Throwing + Level 2.6 Dodging + Level 3.1 Unarmed Combat You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are something dangerously unstable. You glow with magical radiation, making you easy to see and hit. Foes you strike become dangerously contaminated with magical radiation. Your maximum health is decreased, since you lack skill for your form. You are incapable of wielding weapons or throwing items. You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History You see here a jackal corpse. 2 jackals come into view. The jackal barks! x2; You hear a bark! A quokka comes into view. A jackal comes into view. You hit the jackal but do no damage. The jackal begins to glow. Your bite misses the jackal. The jackal closely misses you. x2 You hit the jackal but do no damage. The jackal glows dangerously bright. You closely miss the jackal. Your bite misses the jackal. The jackal misses you. The jackal misses you. The jackal closely misses you. The jackal bites you but does no damage. The jackal misses you. The jackal barely misses you. x2 You miss the jackal. The jackal bites you. The jackal misses you. The jackal bites you. You barely miss the jackal. The jackal barely misses you. The jackal bites you. Ouch! That really hurt! The jackal barely misses you. You hit the jackal but do no damage. The jackal begins to glow. The jackal closely misses you. x3; The jackal barely misses you. The jackal misses you. The jackal bites you but does no damage. You hit the jackal but do no damage. The jackal glows dangerously bright. Your bite misses the jackal. The jackal barely misses you. The jackal closely misses you. The jackal completely misses you. You hit the jackal but do no damage. The jackal shudders as magic cascades through it. The jackal twists and deforms. Your bite misses the jackal. The jackal is almost dead. The jackal bites you. The jackal misses you. The jackal closely misses you. You hit the jackal. You kill the jackal! The jackal closely misses you. The jackal bites you. x2 Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You closely miss the quokka. You bite the quokka, but do no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. The quokka bites you. Ouch! That really hurt! You die... #### ...# ...# ...# ## ...# .# # ...##############.#.# ...'.......†...h.h..# ...#############p#### .>#.[...... #r# ..#.####### #.# ..#.# #.# ..#.# ... ..#.# #.# ..#.# #.. ..#.# ### ..#.# You could see a quokka and 2 jackals. Vanquished Creatures A bat (D:1) An endoplasm (D:1) 2 jackals (D:1) A quokka (D:1) A ball python (D:1) 2 rats (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | powerplay the Vine Stalker Gladiator began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 2/2 2 | D:1 | Noticed a merfolk 4 | D:1 | Noticed a spriggan 4 | D:1 | Noticed a vine stalker 6 | D:1 | Noticed an oni 8 | D:1 | Noticed a human 8 | D:1 | Noticed a dwarf 10 | D:1 | Noticed a demigod 10 | D:1 | Noticed a demonspawn 12 | D:1 | Noticed a minotaur 12 | D:1 | Noticed an armataur 14 | D:1 | Noticed a draconian 14 | D:1 | Noticed a naga 16 | D:1 | Noticed a troll 16 | D:1 | Noticed a gargoyle 18 | D:1 | Noticed an octopode 18 | D:1 | Noticed a formicid 20 | D:1 | Noticed a barachi 22 | D:1 | Noticed a ghoul 22 | D:1 | Noticed a felid 24 | D:1 | Noticed a vampire 24 | D:1 | Noticed an elf 26 | D:1 | Noticed a djinni 26 | D:1 | Noticed a tengu 216 | D:1 | Reached XP level 2. HP: 4/15 MP: 0/3 232 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: kb_arrival_jail, layout_basic Skill XL: | 1 | ---------------+----+----- Throwing | 2 | 2.0 Fighting | | 1.9 Dodging | | 2.6 Unarmed Combat | | 3.1 Action || total ---------------------------++------- Melee: Unarmed || 23 Bite || 6 Punch || 1 Armour: Leather armour || 6 Skin || 12 Dodge: Dodged || 31 Form: Flux || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 230 | 230 | 0 | 0 | 107 | 1 | 230.0 | Dungeon | 230 | 230 | 0 | 0 | 107 | 1 | 230.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 230 daAuts