Dungeon Crawl Stone Soup version 0.32-a0-779-g362cfcae2a (webtiles) character file. Game seed: 9421810489995421012 56 prad the Conjurer (level 3, -3/19 HPs) Began as a Deep Elf Conjurer on Mar 19, 2024. Slain by Crazy Yiuf ... wielding a +2 quarterstaff of chaos (8 damage) ... on level 2 of the Dungeon. The game lasted 00:03:26 (1602 turns). prad the Conjurer (Deep Elf Conjurer) Turns: 1602, Time: 00:03:27 Health: -3/19 AC: 3 Str: 4 XL: 3 Next: 69% Magic: 8/10 EV: 12 Int: 24 God: Gold: 83 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . e - +0 spear rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . k - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.12/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 83 gold pieces. Inventory: Hand Weapons e - a +0 spear (weapon) Armour a - a +0 robe (worn) k - a +0 cloak (worn) Scrolls c - a scroll of noise {unknown} d - a scroll of poison {unknown} f - 2 scrolls of identify {unknown} h - a scroll of silence {unknown} i - a scroll of amnesia {unknown} Potions b - a potion of magic g - a potion of brilliance {unknown} j - a potion of berserk rage {unknown} Skills: + Level 3.2 Dodging + Level 3.3 Stealth + Level 3.8 Spellcasting + Level 4.8 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 56% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 8% 3d7 36% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 36% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Crazy Yiuf Message History You kill the ribbon worm! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. You start resting. HP restored. You start resting. Magic restored. Things that are here: a ribbon worm corpse; a frilled lizard corpse You see here a +0 ring mail. Found a stone staircase leading up. There is a stone staircase leading up here. A hobgoblin comes into view. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin (asleep, 100% to hit) The searing ray hits the hobgoblin! You kill the hobgoblin! (Press . to maintain the ray.) Found a hammer. Found a runed translucent door. Crazy Yiuf shouts! You open the door. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Crazy Yiuf Aim: Crazy Yiuf, wielding a +2 quarterstaff of chaos and wearing a +0 cloak of willpower (82% to hit) The searing ray misses Crazy Yiuf. (Press . to maintain the ray.) Crazy Yiuf hits you with a +2 quarterstaff of chaos! Crazy Yiuf burns you. * * * LOW HITPOINT WARNING * * * Unknown command. Crazy Yiuf attacks as he pursues you! Crazy Yiuf hits you with a +2 quarterstaff of chaos! You die... #.......# #...........# #.####..# #.....).###.# #...†...## #.####..# #.# #####....# #.......# #.# #....# #..####.## #.# #...## . #.# #.# ##...# #.####.# #.# ##.## #......####.# ##@# #...........# #g## #####...##### ##.# #.#.# #.## #.#.# #'# #.#.# ... #.#.# #...# #.#.# #)..# #.#.# ##### ######.#.# You could see Crazy Yiuf. Vanquished Creatures 2 adders (D:2) A ribbon worm (D:2) 2 dart slugs 3 endoplasms (D:1) 3 goblins 2 hobgoblins (D:2) 4 quokkas (D:1) 4 bats (D:1) 6 frilled lizards 4 kobolds 31 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | prad the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 496 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 1219 | D:2 | Reached XP level 3. HP: 19/19 MP: 7/10 1244 | D:2 | Learned a level 2 spell: Searing Ray 1594 | D:2 | Found a runed translucent door. 1595 | D:2 | Noticed Crazy Yiuf 1602 | D:2 | Slain by Crazy Yiuf Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_pits, layout_basic, chequers_serial_rivers_micro_a D:2: layout_loops_ring, uniq_terence, uniq_crazy_yiuf_cottage, uniq_robin Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.3 Dodging | 3 | 3.2 Spellcasting | | 3.8 Conjurations | | 4.8 Action || total ---------------------------++------- Melee: Unarmed || 1 Spear || 7 Cast: Magic Dart || 52 Searing Ray || 5 Armour: Robe || 10 Dodge: Dodged || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1602 | 1551 | 51 | 142 | 1234 | 2 | 801.0 | Dungeon | 1602 | 1551 | 51 | 142 | 1234 | 2 | 801.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1212 daAuts D:2: 390 daAuts