Dungeon Crawl Stone Soup version 0.32.1 (webtiles) character file. Game seed: 8768067840825652093 0 prawnwizard the Caller (level 1, 13/13 HPs) Began as a Barachi Wanderer on Sept 28, 2024. Got out of the dungeon alive. The game lasted 00:00:17 (39 turns). prawnwizard the Caller (Barachi Wanderer) Turns: 39, Time: 00:00:18 Health: 13/13 AC: 6 Str: 12 XL: 1 Next: 0% Magic: 2/2 EV: 7 Int: 16 God: Gold: 16 SH: 0 Dex: 8 Spells: 2/2 levels left rFire . . . a - +0 club rCold . . . (no shield) rNeg . . . c - +0 scale mail rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: slow A: amphibious, slowness 1, strong legs 1, +LOS a: Hop You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 16 gold pieces. Inventory: Hand Weapons a - a +0 club (weapon) Armour c - a +0 scale mail (worn) Potions b - a potion of berserk rage Skills: + Level 1.2 Armour + Level 1.1 Dodging + Level 1.1 Spellcasting + Level 2.1 Conjurations + Level 3.6 Summonings + Level 2.1 Evocations You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 48% N/A 28% 1 Kiss of Death Conj/Necr 16% 2d6 61% 1 Slow Hex 0% N/A 77% 1 Summon Ice Beast Ice/Summ 6% N/A 86% 3 Stone Arrow Conj/Erth 8% 3d7 93% 3 Confusing Touch Hex 0% N/A 98% 3 Vampiric Draining Necr 0% 2d6 98% 3 Summon Blazeheart Golem Fire/Summ 6% N/A 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Message History Welcome, prawnwizard the Barachi Wanderer. Everyone else who sought the Orb of Zot has failed. Will you be different? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 club, a potion of berserk rage, a +0 scale mail; and the following spells available to memorise: Summon Small Mammal, Kiss of Death, Summon Ice Beast, Stone Arrow, Summon Blazeheart Golem. You don't know any spells. Unknown command. Unknown command. Okay, then. You now have 9 gold pieces. You now have 16 gold pieces (gained 7). You pick up a book of Debilitation and begin reading... You add the spells Slow, Vampiric Draining and Confusing Touch to your library. There is a staircase leading out of the dungeon here. Alright, then stay! You have escaped! #........## ##........## #.........## #..........# ##........## #.......## ##...#### #..## #@## ### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | prawnwizard the Barachi Wanderer began the quest for the | Orb. 0 | D:1 | prawnwizard set off with the following items: a +0 club, a | potion of berserk rage, a +0 scale mail; and the following | spells available to memorise: Summon Small Mammal, Kiss of | Death, Summon Ice Beast, Stone Arrow, Summon Blazeheart | Golem. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 2/2 39 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_cavern_a, layout_rooms