Dungeon Crawl Stone Soup version 0.32.1 (webtiles) character file. Game seed: 12506323521796749141 52 prawnwizard the Vexing (level 3, 0/28 HPs) Began as a Barachi Hexslinger on Sept 29, 2024. Slain by Terence ... wielding a +0 mace (3 damage) ... on level 2 of the Dungeon. The game lasted 00:01:26 (897 turns). prawnwizard the Vexing (Barachi Hexslinger) Turns: 897, Time: 00:01:27 Health: 0/28 AC: 4 Str: 12 XL: 3 Next: 85% Magic: 3/4 EV: 12 Int: 13 God: Gold: 30 SH: 0 Dex: 16 Spells: 2/4 levels left rFire . . . a - +1 sling rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (no helmet) rElec . f - scarf {repulsion} rCorr . n - +1 pair of gloves {Str+3} SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.09/turn %: repel missiles @: weak-willed, unable to hop, slow A: amphibious, slowness 1, strong legs 1, +LOS a: Hop You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 30 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) f - a scarf of repulsion (worn) k - a +0 cloak n - a +1 pair of gloves of strength (worn) Scrolls b - a scroll of poison d - a scroll of identify {unknown} o - a scroll of blinking {unknown} Potions e - a potion of lignification {unknown} g - a potion of mutation {unknown} h - a potion of brilliance {unknown} i - a potion of ambrosia {unknown} j - a potion of enlightenment {unknown} l - a potion of attraction {unknown} m - a potion of curing {unknown} p - a potion of berserk rage {unknown} Skills: + Level 2.7 Fighting + Level 2.7 Ranged Weapons + Level 3.1 Dodging - Level 1.1 Spellcasting - Level 3.2 Hexes - Level 1.1 Fire Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 18% N/A 11% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 9% N/A 22% 3 Inner Flame Hex/Fire 6% N/A 34% 3 Volatile Blastmotes Fire/Tloc 4% 2d10 56% 3 Cause Fear Hex 4% N/A 58% 4 Dimensional Bullseye Hex/Tloc 2% N/A 80% 4 Vhi's Electric Charge Tloc/Air 0% N/A 95% 4 Summon Forest Summ/Tloc 0% N/A 100% 5 Eringya's Noxious Bog Alch 0% 4d6 100% 6 Gell's Gavotte Tloc 0% 2d(11-16) 100% 6 Summon Hydra Summ 0% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Message History The sling bullet hits Terence but does no damage. Terence is moderately wounded. A giggling sprite leaps out and makes Terence trip over his own feet. Terence is heavily wounded. Terence hits you with a +0 mace. Terence closely misses you. You shoot a sling bullet. The sling bullet barely misses Terence. The sling bullet hits the frilled lizard. You kill the frilled lizard! Terence hits you with a +0 mace. You shoot a sling bullet. The sling bullet barely misses Terence. The sling bullet hits the dart slug! The dart slug is severely wounded. A giggling sprite leaps out and smacks the dart slug with its own eye-stalk. The dart slug is almost dead. The jinxing sprites lose interest in you. Terence misses you. You shoot a sling bullet. The sling bullet hits Terence. Terence is heavily wounded. Terence hits you but does no damage. x2 Unknown command. You shoot a sling bullet. The sling bullet hits Terence. Terence is heavily wounded. The dart slug seems less drained. Terence seems less drained. Terence hits you with a +0 mace. Unknown command. You shoot a sling bullet. The sling bullet closely misses Terence. The sling bullet hits the dart slug! You kill the dart slug! Terence closely misses you. You shoot a sling bullet. The sling bullet hits Terence. Terence is severely wounded. Terence hits you with a +0 mace! * * * LOW HITPOINT WARNING * * * You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is severely wounded. Terence hits you but does no damage. Terence hits you with a +0 mace. You die... Terence says, "Finally, peace and quiet." #.# #.# # #.# #.### #.# #.##. #.# #.... #.###..#. ####.#...... #.........#. ########## ##.#.#...... #...<...@# #..#........ #.######@# ######.####. #.# #†# ##..... #########.# #.'.ß.+ #####. #.........# ###...# ### ## #.######### #.#######.# # #.# .##..##..# # #.# .#......# #.# #####.###### You could see Terence. Vanquished Creatures An adder (D:2) A ribbon worm (D:2) 3 dart slugs 3 ball pythons (D:1) 3 endoplasms (D:1) 2 giant cockroaches (D:1) 2 goblins 3 hobgoblins (D:1) 4 quokkas 4 bats (D:1) 2 frilled lizards A kobold (D:2) 2 rats 31 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | prawnwizard the Barachi Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 87 | D:1 | Reached XP level 2. HP: 3/22 MP: 3/3 310 | D:1 | Reached XP level 3. HP: 27/27 MP: 4/4 536 | D:2 | Learned a level 2 spell: Jinxbite 879 | D:2 | Noticed Terence 897 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_checkered_box, layout_rooms D:2: layout_loops_ring, hangedman_decor_growths, grunt_ministairs_5, uniq_crazy_yiuf_cottage, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 2 | 2.7 Dodging | 3 | 3.1 Ranged Weapons | | 2.7 Spellcasting | | 1.1 Hexes | | 3.2 Fire Magic | | 1.1 Action || total ---------------------------++------- Fire: Sling || 139 Cast: Jinxbite || 1 Ability: Hop || 1 Use: Scroll || 1 Armour: Robe || 67 Dodge: Dodged || 69 Repelled || 2