Dungeon Crawl Stone Soup version 0.32.1-1-g848d7226f3 (webtiles) character file. Game seed: 10542711737681475841 13 prawnwizard the Shield-Bearer (level 2, 14/21 HPs) Began as a Coglin Wanderer on Oct 23, 2024. Got out of the dungeon alive. The game lasted 00:00:20 (60 turns). prawnwizard the Shield-Bearer (Coglin Wanderer) Turns: 60, Time: 00:00:21 Health: 14/21 AC: 8 Str: 11 XL: 2 Next: 37% Magic: 3/3 EV: 4 Int: 15 God: Gold: 0 SH: 4 Dex: 10 Spells: 2/3 levels left rFire . . . a - +0 club {Francisca} rCold . . . b - +0 buckler rNeg . . . d - +0 chain mail rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth (ring unavailable) HPRegen 0.23/turn (ring unavailable) MPRegen 0.08/turn (no gizmo) %: no passive effects @: no status effects A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) {Francisca} Armour b - a +0 buckler (worn) d - a +0 chain mail (worn) Scrolls c - a scroll of vulnerability Skills: + Level 1.2 Fighting + Level 1.9 Armour + Level 1.2 Stealth + Level 3.0 Shields + Level 1.1 Spellcasting + Level 1.1 Fire Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 8% 2x1d4 100% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Volatile Blastmotes Fire/Tloc 4% 2d10 100% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You closely miss the gnoll. The gnoll is moderately wounded. The gnoll barely misses you. You hit the gnoll. The gnoll is heavily wounded. The gnoll hits you but does no damage. The gnoll barely misses you. You closely miss the gnoll. The gnoll is heavily wounded. You block the gnoll's attack. You hit the gnoll. The gnoll is severely wounded. The gnoll hits you but does no damage. You hit the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 whip. The gnoll hits you but does no damage. You hit the gnoll. The gnoll is severely wounded. The gnoll hits you but does no damage. You hit the gnoll. You kill the gnoll! You block the bat's attack. The bat hits you but does no damage. You have reached level 2! You hit the bat but do no damage. The bat hits you. The bat barely misses you. You hit the bat. The bat is severely wounded. You block the bat's attack. You block the bat's attack. Unknown command. The bat hits you but does no damage. You see here a +0 scale mail. You are too injured to fight recklessly! You hit the bat. You kill the bat! You see here a bat corpse. You see here a +0 scale mail. There is a staircase leading out of the dungeon here. Alright, then stay! Unknown command. Unknown command. You have escaped! ##.......# #.......## #..###### #..###### #.......## ##.......# ######..# ###..#..# #..@....# #.......## #..#..### #..#### #. ## There were no monsters in sight! Vanquished Creatures A gnoll (D:1) A dart slug (D:1) A bat (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | prawnwizard the Coglin Wanderer began the quest for the | Orb. 0 | D:1 | prawnwizard set off with the following items: a +0 club | {Francisca}, a +0 buckler, a scroll of vulnerability, a +0 | chain mail; and the following spell memorised: Foxfire; and | the following spells available to memorise: Volatile | Blastmotes. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 24 | D:1 | Reached skill level 3 in Shields 36 | D:1 | Reached XP level 2. HP: 10/21 MP: 3/3 60 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_wavy_path, layout_loops_ring, nrook_loot_triangle Skill XL: | 1 | ---------------+----+----- Shields | 3 | 3.0 Fighting | | 1.2 Armour | | 1.9 Stealth | | 1.2 Spellcasting | | 1.1 Fire Magic | | 1.1 Action || total ---------------------------++------- Melee: Club || 20 Armour: Chain mail || 17 Dodge: Dodged || 3 Block: Buckler || 7