Dungeon Crawl Stone Soup version 0.32.1-1-g848d7226f3 (webtiles) character file. Game seed: 5351446876096398239 24 prawnwizard the Caller (level 3, -6/27 HPs) Began as a Coglin Wanderer on Oct 23, 2024. Mangled by Sigmund ... wielding a +0 scythe (10 damage) ... on level 2 of the Dungeon. The game lasted 00:01:22 (477 turns). prawnwizard the Caller (Coglin Wanderer) Turns: 477, Time: 00:01:23 Health: -6/27 AC: 8 Str: 14 XL: 3 Next: 2% Magic: 5/5 EV: 9 Int: 14 God: Gold: 985 SH: 0 Dex: 10 Spells: 5/5 levels left rFire . . . e - +1 dagger (speed) {Isabel} rCold . . . d - +0 dagger {Karl} rNeg . . . c - +0 ring mail rPois . j - +2 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth (ring unavailable) HPRegen 0.24/turn (ring unavailable) MPRegen 0.09/turn (no gizmo) %: no passive effects @: revving A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 985 gold pieces. Inventory: Hand Weapons d - a +0 dagger (offhand) {Karl} e - a +1 dagger of speed (weapon) {Isabel} Armour c - a +0 ring mail (worn) j - a +2 helmet (worn) Potions b - a potion of haste g - a potion of might Skills: + Level 1.8 Fighting + Level 1.6 Armour + Level 1.6 Dodging - Level 1.7 Spellcasting - Level 1.7 Conjurations - Level 2.0 Summonings - Level 1.0 Shapeshifting You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 24% N/A 22% 1 Magic Dart Conj 24% 1d4 24% 1 Foxfire Conj/Fire 12% 2x1d4 34% 1 Summon Ice Beast Ice/Summ 4% N/A 69% 3 Stone Arrow Conj/Erth 6% 3d7 71% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You are confused. You are too confused! Sigmund is nearby! Sigmund is nearby! You are too confused! Sigmund is nearby! You are too confused! You are too confused! Sigmund gestures at you while chanting. The puff of flame hits you. You're too confused to move! You bump into the metal wall. Sigmund gestures at you while chanting. You are more confused. You bump into the metal wall. You bump into the metal wall. You bump into the metal wall. Sigmund hits you from afar with a +0 scythe. You miss Sigmund with your +1 dagger of speed. You closely miss Sigmund with your +0 dagger. Sigmund completely misses you. You bump into the metal wall. Sigmund hits you with a +0 scythe! Sigmund giggles. "Time to reap what you sow." Sigmund barely misses you. You bump into the metal wall. You feel less confused. Sigmund closely misses you. You hit Sigmund with your +0 dagger. Sigmund is lightly wounded. You hit Sigmund with your +1 dagger of speed. Sigmund hits you with a +0 scythe! * * * LOW HITPOINT WARNING * * * You barely miss Sigmund with your +1 dagger of speed. Sigmund is lightly wounded. You hit Sigmund with your +0 dagger. You hit Sigmund but do no damage. Sigmund is moderately wounded. You hit Sigmund but do no damage. Sigmund hits you with a +0 scythe! You die... Sigmund begins carving another notch in his scythe. ..# .#..###......# ..###..#...#....# . ..#...#...#...# . .# .#..##...#...# #. ###.###..#..###.###.# #...........#..........# #..###.###..#..###.###.# .##...#...#..##...#...# ..#...#...#.†.#.@.#....... ..#...#..###..#..@#.@...## #..###..#...#..###......# #...#...#...#...# ......# #...#..##...#...# ......# ..##..#..###.###. ......# .#....#........ ........ ###...#......#. ###### #...##....> You could see Sigmund. Vanquished Creatures 4 ball pythons 2 bats (D:1) An endoplasm (D:1) 4 goblins 2 hobgoblins (D:1) 5 kobolds (D:1) 3 rats 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | prawnwizard the Coglin Wanderer began the quest for the | Orb. 0 | D:1 | prawnwizard set off with the following items: a +0 club | {Ekveer}, a potion of haste, a +0 ring mail, a +0 dagger | {Karl}; and the following spells available to memorise: | Summon Small Mammal, Magic Dart, Foxfire, Summon Ice Beast, | Stone Arrow. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 68 | D:1 | Reached XP level 2. HP: 21/21 MP: 4/4 345 | D:1 | Identified a scroll of acquirement 345 | D:1 | Acquired 911 gold pieces 451 | D:2 | Reached XP level 3. HP: 27/27 MP: 5/5 460 | D:2 | Noticed Sigmund 477 | D:2 | Mangled by Sigmund Illustrated notes Levels and vault maps discovered: D:1: zelgadis_glass_arrival_small, layout_rooms D:2: wad_crossroads, layout_basic, basic_altar, nicolae_titane, uniq_sigmund, uniq_natasha, uniq_terence Action || total ---------------------------++------- Melee: Dagger || 84 Club || 17 Use: Scroll || 4 Armour: Ring mail || 39 Dodge: Dodged || 30