Seeded DCSS version 0.32-a0-560-g4c7f4391e0 (webtiles) character file. Game seed: 324750874254327658 (custom seed) 0 preZAPS the Conjurer (level 1, -1/14 HPs) Began as a Demigod Conjurer on Feb 29, 2024. Slain by a ball python (3 damage) ... on level 1 of the Dungeon. The game lasted 00:04:08 (57 turns). preZAPS the Conjurer (Demigod Conjurer) Turns: 57, Time: 00:04:09 Health: -1/14 AC: 2 Str: 8 XL: 1 Next: 6% Magic: 4/5 EV: 2 Int: 20 God: Gold: 5 SH: 0 Dex: 12 Spells: 2/3 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no passive effects @: constricted A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 5 gold pieces. Inventory: Hand Weapons f - a +0 whip Armour a - a +0 robe (worn) d - a +0 robe Scrolls c - a scroll of immolation {unknown} e - a scroll of identify {unknown} Potions b - a potion of magic Skills: + Level 1.7 Dodging + Level 1.7 Stealth - Level 1.7 Spellcasting + Level 3.6 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 5% 2 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Do you really want to enter explore mode? (Confirm with "yes".) Okay, then. Adjust (i)tems, (s)pells, or (a)bilities? Huh? You are already empty-handed. There are no items here. You completely miss the goblin. The goblin hits you with a +0 dagger. You hit the goblin. The goblin is heavily wounded. The goblin hits you with a +0 dagger. You barely miss the goblin. The goblin is heavily wounded. The ball python bites you. The ball python completely misses you. The goblin hits you but does no damage. You completely miss the goblin. The goblin is heavily wounded. The ball python bites you. The ball python closely misses you. x3 The goblin barely misses you. You barely miss the goblin. The goblin is heavily wounded. The ball python bites you. The ball python grabs you. The ball python constricts you. The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You barely miss the goblin. The goblin is heavily wounded. The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python constricts you. * * * LOW HITPOINT WARNING * * * The goblin hits you but does no damage. You completely miss the goblin. The goblin is heavily wounded. The ball python bites you. You die... ... ..# #.# #.# # # #.# .# #.##.###.#### #...g........ #@S.# .#######.# .........# .#######.# # #.# .# ##.##.# #.....# #...### .######...# You could see a goblin and a ball python. Vanquished Creatures A bat (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | preZAPS the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 57 | D:1 | Slain by a ball python Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_wind_blow, layout_loops_ring, amcnicky_mini_pool_small, wander_ebering_terrifying_dragon_lair Action || total ---------------------------++------- Melee: Unarmed || 7 Cast: Magic Dart || 3 Armour: Robe || 12 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 57 | 21 | 36 | 0 | 0 | 1 | 57.0 | Dungeon | 57 | 21 | 36 | 0 | 0 | 1 | 57.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 57 daAuts