Dungeon Crawl Stone Soup version 0.29.1-13-g9f3cf754e1 (webtiles) character file. Game seed: 8503629619777634879 95 promet the Stinger (level 4, -2/54 HPs) Began as a Draconian Venom Mage on Feb 10, 2023. Succumbed to Terence's poison ... on level 2 of the Dungeon. The game lasted 00:09:38 (2101 turns). promet the Stinger (Draconian Venom Mage) Turns: 2101, Time: 00:09:38 Health: -2/54 AC: 22 Str: 10 XL: 4 Next: 39% Magic: 7/7 EV: 2 Int: 18 God: Gold: 100 SH: 0 Dex: 11 Spells: 5/8 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . (body armour unavailable) rPois + Reflect . (helmet currently unavailable) rElec . Harm . (cloak currently unavailable) rCorr . Rampage . (gloves currently unavailable) Will ..... NoTele + (boots currently unavailable) Stlth ++........ e - amulet of magic regeneration HPRegen 0.18/turn (no ring) MPRegen 0.50/turn (no ring) @: mighty, lethally poisoned (-2 -> -26), tree-form A: stationary, stasis, torment immunity, boosted hp, AC +5, unfitting armour, (cold-blooded) a: no special abilities You were on level 2 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 100 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Missiles d - 14 stones Armour i - a +0 cloak (melded) Jewellery e - an amulet of magic regeneration (around neck) Potions b - a potion of magic f - a potion of might Skills: * Level 1.6 Fighting + Level 0.9 Short Blades + Level 2.1 Dodging + Level 2.2 Stealth + Level 2.5 Spellcasting + Level 1.3 Transmutations + Level 0.5 Air Magic + Level 3.5 Poison Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Tmut/Pois 44% 1d5 6% 1 b - Poisonous Vapours Pois/Air 18% N/A 11% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mephitic Cloud Conj/Pois/Air 7% N/A 28% 3 Olgreb's Toxic Radiance Pois 15% N/A 36% 4 Call Canine Familiar Summ 2% N/A 45% 3 Portal Projectile Hex/Tloc 4% N/A 45% 3 Stone Arrow Conj/Erth 4% 3d7 45% 3 Leda's Liquefaction Hex/Erth 1% N/A 86% 4 Lehudib's Crystal Spear Conj/Erth 1% 10d2 100% 8 Animate Armour Summ/Erth Unusable N/A N/A 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are a tree. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. You are immune to unholy pain and torment. Your maximum health is greatly increased. Your equipment is partially melded. ((Your plain brown scales are hard. (AC +5))) You cannot fit into any form of body armour. ((You are cold-blooded and may be slowed by cold attacks.)) Message History You feel extremely sick. Terence hits you but does no damage. You are too confused! You cannot move. (Use ctrl+direction or * direction to attack while stationary and confused.) You cannot move. (Use ctrl+direction or * direction to attack while stationary and confused.) You closely miss Terence. Terence is lightly wounded. You feel very sick. Terence hits you but does no damage. You swing at nothing. You feel very sick. Terence hits you but does no damage. You are too confused! You cannot move. (Use ctrl+direction or * direction to attack while stationary and confused.) You cannot move. (Use ctrl+direction or * direction to attack while stationary and confused.) You cannot move. (Use ctrl+direction or * direction to attack while stationary and confused.) You closely miss Terence. Terence is moderately wounded. You feel less invigorated. You feel less confused. You feel very sick. Terence hits you but does no damage. You are more poisoned. You hit Terence. Terence is heavily wounded. You feel very sick. Terence hits you with a +2 flail of venom! You are more poisoned. You hit Terence. Terence is severely wounded. * * * LOW HITPOINT WARNING * * * You feel extremely sick. Terence hits you with a +2 flail of venom. * * * LOW HITPOINT WARNING * * * You puncture Terence! You kill Terence! * * * LOW HITPOINT WARNING * * * You feel extremely sick. You closely miss the hobgoblin. You die... ########...##......# ...<.............#.## ##########.......#..### ###..........# ##....##.#.# ###...#.#... ##....###... ############g..#####.# ..........†♣........... ############.#.##.### . #.#.# .# #...# # ##..# ##.# # .............g. .### #######........ #...# #.####... You could see a hobgoblin. Vanquished Creatures Terence (D:2) 3 adders (D:2) A dart slug (D:1) 3 ball pythons 9 endoplasms 3 giant cockroaches (D:1) 3 goblins (D:1) 4 hobgoblins A kobold (D:1) 2 quokkas (D:1) 3 bats (D:1) A frilled lizard (D:1) 4 rats (D:1) 38 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | promet the Draconian Venom Mage began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 475 | D:1 | Reached XP level 2. HP: 14/20 MP: 0/5 870 | D:1 | Learned a level 2 spell: Poisonous Vapours 1122 | D:1 | Found a faded altar of an unknown god. 1122 | D:1 | You fall into a shaft and drop 1 floor! 1271 | D:1 | Reached XP level 3. HP: 23/27 MP: 6/6 1743 | D:2 | Reached skill level 1 in Fighting 1928 | D:2 | Reached XP level 4. HP: 35/35 MP: 3/7 2081 | D:2 | Noticed Terence 2100 | D:2 | Killed Terence 2101 | D:2 | Succumbed to Terence's poison Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_5, layout_loops_cross, shapermc_ecumenical_altar_gd D:2: layout_rooms, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 2 | 2.1 Stealth | 2 | 2.2 Fighting | 1 | 1.6 Short Blades | | 0.9 Spellcasting | | 2.5 Transmutations | | 1.3 Air Magic | | 0.5 Poison Magic | | 3.5 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 107 | 7 || 114 Tailslap | 8 | || 8 Cast: Sting | 40 | || 40 Poisonous Vapours | 6 | 2 || 8 Use: Scroll | 3 | || 3 Potion | | 4 || 4 Stab: Sleeping | 4 | || 4 Armor: Skin | 45 | 4 || 49 Dodge: Dodged | 104 | 1 || 105