Dungeon Crawl Stone Soup version 0.31-a0-851-g7ff8af7976 (webtiles) character file. Game seed: 15718379381335684512 21 promet the Magician (level 2, 0/17 HPs) Began as an Octopode Hedge Wizard on Oct 6, 2023. Frozen to death by an endoplasm (1 damage) ... on level 1 of the Dungeon. The game lasted 00:03:42 (835 turns). promet the Magician (Octopode Hedge Wizard) Turns: 835, Time: 00:03:44 Health: 0/17 AC: 1 Str: 9 XL: 2 Next: 87% Magic: 5/6 EV: 13 Int: 16 God: Gold: 64 SH: 0 Dex: 11 Spells: 2/8 levels left rFire . . . a - +0 dagger rCold . . . (no shield) rNeg . . . b - +0 hat rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 64 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) e - a +0 hand axe l - a +0 trident Missiles d - 3 poisoned darts Armour b - a +0 hat (worn) Jewellery j - an amulet of faith n - a ring of poison resistance Scrolls f - a scroll of teleportation {unknown} g - a scroll of identify {unknown} i - a scroll of vulnerability {unknown} k - a scroll of enchant weapon {unknown} Potions c - a potion of magic h - a potion of heal wounds {unknown} m - a potion of brilliance {unknown} Skills: * Level 0.1 Fighting + Level 2.2 Dodging + Level 3.1 Stealth + Level 3.5 Spellcasting + Level 1.0 Conjurations + Level 1.0 Summonings + Level 1.0 Translocations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 24% 1d4 12% 1 b - Blink Tloc 12% N/A 19% 2 c - Slow Hex 8% N/A 19% 1 d - Call Imp Summ 12% N/A 19% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Cigotuvi's Dreadful Rot Necr/Pois/Air 4% N/A 26% 2 Mephitic Cloud Conj/Pois/Air 3% N/A 43% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You see here a ring of poison resistance. n - a ring of poison resistance The helpless quokka fails to defend itself. You puncture the quokka! You kill the quokka! An endoplasm comes into view. The endoplasm quivers. The endoplasm closely misses you. You hit the endoplasm. The endoplasm is moderately wounded. The endoplasm freezes you. You are frozen. You barely miss the endoplasm. The endoplasm is moderately wounded. The endoplasm freezes you. You are frozen. You hit the endoplasm but do no damage. The endoplasm is moderately wounded. The endoplasm freezes you. You are frozen. You hit the endoplasm but do no damage. The endoplasm is moderately wounded. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You hit the endoplasm but do no damage. The endoplasm is moderately wounded. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 12% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (moderately wounded, 100% to hit) The magic dart hits the endoplasm. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. You die... ###### ##.## #.# ######...#####.# #...........##.# #.####...##.##.# #†# #...###.##.# #.# #.### #.##.# #.# #. #.##.# #)# #.#####.##.# ##.###.#J@......# ########...##.#.###.#### ..............#. #.# ...#####...####. #.# ##.# ##.## .# #.# #.# #... # ..# #.. .#### ### #### . # You could see an endoplasm. Vanquished Creatures A dart slug (D:1) A ball python (D:1) 2 bats (D:1) 2 giant cockroaches (D:1) 2 goblins (D:1) A kobold (D:1) 2 quokkas (D:1) 2 frilled lizards (D:1) 2 rats (D:1) 15 creatures vanquished. Vanquished Creatures (collateral kills) A goblin (D:1) A rat (D:1) 2 creatures vanquished. Grand Total: 17 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | promet the Octopode Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 4/4 255 | D:1 | Reached XP level 2. HP: 11/17 MP: 6/6 355 | D:1 | Learned a level 2 spell: Blink 357 | D:1 | Learned a level 1 spell: Slow 360 | D:1 | Learned a level 2 spell: Call Imp 835 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: ldierk_walled_garden, layout_loops_ring, minmay_door_square Skill XL: | 1 | ---------------+----+----- Stealth | 3 | 3.1 Fighting | | 0.1 Dodging | | 2.2 Spellcasting | | 3.5 Conjurations | | 1.0 Summonings | | 1.0 Translocations | | 1.0 Action || total ---------------------------++------- Melee: Dagger || 28 Tentacles || 4 Constrict || 5 Cast: Magic Dart || 6 Slow || 1 Call Imp || 1 Stab: Sleeping || 4 Armour: Skin || 11 Dodge: Dodged || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 835 | 835 | 0 | 67 | 331 | 1 | 835.0 | Dungeon | 835 | 835 | 0 | 67 | 331 | 1 | 835.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 835 daAuts