Dungeon Crawl Stone Soup version 0.31-a0-986-g5e6e4ef867 (webtiles) character file. Game seed: 10723386362533552380 529 promet the Stinger (level 7, -1/46 HPs) Began as an Octopode Venom Mage on Nov 18, 2023. Was a Believer of the Shining One. Slain by a water moccasin (6 damage) ... on level 4 of the Dungeon on Nov 20, 2023. The game lasted 00:35:10 (8331 turns). promet the Stinger (Octopode Venom Mage) Turns: 8331, Time: 00:35:11 Health: -1/46 AC: 1 Str: 9 XL: 7 Next: 23% Magic: 11/11 EV: 13 Int: 17 God: the Shining One [**....] Gold: 205 SH: 0 Dex: 13 Spells: 6/12 levels left rFire . . . a - +2 rapier (elec) rCold . . . (no shield) rNeg + . . (helmet restricted) rPois . f - amulet of magic regeneration rElec . p - ring of see invisible rCorr . (no ring) SInv + (no ring) Will ..... (no ring) Stlth + (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.52/turn (no ring) (no ring) %: no passive effects @: confused, lethally poisoned (-1 -> -17), ambrosia-drunk, glowing A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Renounce Religion, Divine Shield You were on level 4 of the Dungeon. You worshipped the Shining One. The Shining One was pleased with you. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 205 gold pieces. Inventory: Hand Weapons a - a +2 rapier of electrocution (weapon) b - a +1 sling of flaming i - a +0 scythe t - a +1 dagger of venom Missiles d - 13 stones h - 14 poisoned darts n - 3 boomerangs (quivered) Jewellery f - an amulet of magic regeneration (around mantle) p - a ring of see invisible (left tentacle) Wands r - a wand of flame (17) Scrolls e - a scroll of enchant weapon {unknown} g - a scroll of fog {unknown} j - 3 scrolls of vulnerability k - a scroll of enchant armour Potions c - a potion of magic l - a potion of lignification {unknown} m - 2 potions of resistance q - 2 potions of might {unknown} s - a potion of curing {unknown} Skills: * Level 3.0 Fighting + Level 0.6 Short Blades * Level 1.7 Polearms + Level 1.5 Ranged Weapons + Level 2.2 Dodging + Level 3.3 Stealth + Level 3.2 Spellcasting * Level 2.5 Conjurations + Level 1.9 Transmutations + Level 1.4 Air Magic + Level 4.8 Poison Magic + Level 0.2 Invocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Tmut/Pois 56% 1d5 4% 1 b - Poisonous Vapours Pois/Air 26% N/A 7% 2 c - Mephitic Cloud Conj/Pois/Air 12% N/A 16% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 44% 1d5 6% 1 Searing Ray Conj 22% 2d5 9% 2 Summon Small Mammal Summ 8% N/A 17% 1 Olgreb's Toxic Radiance Pois 19% N/A 22% 4 Scorch Fire 4% 2d5 26% 2 Call Canine Familiar Summ 2% N/A 45% 3 Gell's Gravitas Tloc 2% N/A 45% 3 Summon Guardian Golem Hex/Summ 2% N/A 45% 3 Teleport Other Tloc 2% N/A 45% 3 Flame Wave Conj/Fire 7% 2d5 69% 4 Fulminant Prism Conj/Hex 3% 3d5 69% 4 Dispersal Tloc 1% N/A 100% 6 Summon Cactus Giant Summ 1% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (0/1) D:4 Altars: Ashenzari Sif Muna Vehumet The Shining One Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Sting (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Sting (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Your +1 sling of flaming stops flaming. You hear the crackle of electricity. a - a +2 rapier of electrocution (weapon) The water moccasin misses you. You hit the water moccasin. You grab the water moccasin. You tentacle-slap the water moccasin, but do no damage. You squeeze the water moccasin. The water moccasin is moderately wounded. You constrict the water moccasin, but do no damage. The water moccasin bites you. The water moccasin bites you! * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The water moccasin poisons you! You are confused. You feel invigorated. You constrict the water moccasin. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin barely misses you. You release your grip on the water moccasin. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin bites you but does no damage. You feel very sick. The water moccasin barely misses you. You're too confused to move! You feel sick. The water moccasin bites you! * * * LOW HITPOINT WARNING * * * You are more poisoned. The water moccasin poisons you! * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin bites you. You die... .##### ###'###.# #..##..# .....# #.....#.######......# .###.####.#+#.#........###.## .# #....'.#>#.+.######## #.# .###..###.###.### ### #.# #.....# #.....#.## ##.###.# ##....#####+###..####...##.# ##....'.......S.'.......#.# ##...###........@####...##.# #....# ##......>## ##.###.# .##### ##.....## ### #.# ## ##...## ####.# # ##'## #....# # #.# #.#### # #.# #.# # ##.## #.# ### ##...## #.# You could see a water moccasin. Vanquished Creatures Sigmund (D:3) A gnoll sergeant (D:4) An orc priest (D:4) A hound (D:5) 2 orc wizards (D:4) A sleepcap (D:4) An iguana (D:5) 3 gnolls 4 adders A worm (D:2) 2 dart slugs 8 orcs 7 ball pythons 5 endoplasms 2 giant cockroaches 5 goblins 8 hobgoblins 6 jackals (D:3) A quokka (D:2) 2 bats A frilled lizard (D:1) 5 kobolds 6 rats 74 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | promet the Octopode Venom Mage began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 518 | D:1 | Reached XP level 2. HP: 18/18 MP: 1/5 798 | D:1 | Learned a level 2 spell: Poisonous Vapours 1516 | D:2 | Reached skill level 1 in Fighting 1640 | D:2 | Reached skill level 4 in Poison Magic 1870 | D:2 | Found a faded altar of an unknown god. 1904 | D:2 | Reached XP level 3. HP: 23/23 MP: 4/6 1906 | D:2 | Prayed at the altar of an unknown god. 1906 | D:2 | Became a worshipper of the Shining One 1906 | D:2 | Reached * piety under the Shining One 2295 | D:3 | Learned a level 3 spell: Mephitic Cloud 2832 | D:3 | Found a broken altar of Ashenzari. 3445 | D:3 | Noticed Sigmund 3489 | D:3 | Killed Sigmund 3490 | D:3 | Reached skill level 1 in Ranged Weapons 3490 | D:3 | Reached skill level 1 in Conjurations 3490 | D:3 | Reached skill level 1 in Air Magic 3490 | D:3 | Reached XP level 4. HP: 22/29 MP: 5/8 3490 | D:3 | Reached XP level 5. HP: 25/34 MP: 5/9 4123 | D:3 | Identified a scroll of acquirement 4123 | D:3 | Acquired a +2 rapier of electrocution 4608 | D:4 | Reached XP level 6. HP: 39/39 MP: 10/10 4866 | D:4 | Found a staircase to the Ecumenical Temple. 5752 | D:4 | Found a radiant altar of Vehumet. 6809 | D:4 | Found a shimmering blue altar of Sif Muna. 6897 | D:5 | Entered Level 5 of the Dungeon 7033 | D:4 | Reached skill level 1 in Polearms 7485 | D:4 | Reached XP level 7. HP: 44/45 MP: 9/11 8319 | D:5 | Reached ** piety under the Shining One 8331 | D:4 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: beargit_arrival_greenhouse, layout_basic, kennysheep_nondescript, patterned_corridor D:2: layout_basic, shapermc_ecumenical_altar_starsandcircs, kennysheep_generic_room_10 D:3: layout_basic, mainiacjoe_overflow_24_doors, uniq_sigmund D:4: layout_loops_corners, marbit_many_paths, vehumet_altar_wand_db, minmay_temple_entry_glassed_door D:5: layout_basic, mainiacjoe_overflow_big_doors, corexii_checkpoint, grunt_ministairs_10 Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Fighting | 1 2 3 | 3.0 Poison Magic | 4 | 4.8 Ranged Weapons | 1 | 1.5 Stealth | 3 | 3.3 Conjurations | 1 2 | 2.5 Air Magic | 1 | 1.4 Polearms | 1 | 1.7 Spellcasting | 3 | 3.2 Short Blades | | 0.6 Dodging | | 2.2 Transmutations | | 1.9 Invocations | | 0.2 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Club | 1 | | || 1 Dagger | 1 | | || 1 Halberd | | 10 | || 10 Rapier | | 36 | 16 || 52 Tentacles | | 11 | 5 || 16 Constrict | | 11 | 6 || 17 Punch | | | 1 || 1 Fire: Sling | 38 | 19 | 7 || 64 Cast: Sting | 23 | 11 | 7 || 41 Poisonous Vapours | 19 | 21 | 5 || 45 Mephitic Cloud | | 1 | || 1 Invoke: Divine Shield | 1 | | || 1 Evoke: Wand | | 2 | || 2 Use: Scroll | 8 | 5 | || 13 Potion | 1 | | 1 || 2 Armour: Skin | 10 | 49 | 15 || 74 Dodge: Dodged | 10 | 45 | 17 || 72 Block: Other | 1 | | || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 8354 | 8164 | 190 | 4425 | 1671 | 5 | 1670.8 | Dungeon | 8354 | 8164 | 190 | 4425 | 1671 | 5 | 1670.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 2933 daAuts D:3: 2749 daAuts D:2: 1285 daAuts D:1: 833 daAuts D:5: 552 daAuts