Dungeon Crawl Stone Soup version 0.33-a0-1133-gf708817d99 (webtiles) character file. Game seed: 13374843885227126370 142 promet the Poker (level 5, 0/41 HPs) Began as a Merfolk Gladiator on Mar 26, 2025. Killed by divine providence ... invoked by an orc priest (13 damage) ... on level 3 of the Dungeon. The game lasted 00:15:07 (3104 turns). promet the Poker (Merfolk Gladiator) Turns: 3104, Time: 00:15:08 Health: 0/41 AC: 5 Str: 16 XL: 5 Next: 25% Magic: 6/6 EV: 12 Int: 7 God: Gold: 195 SH: 0 Dex: 16 Spells: 6/6 levels left rFire . . . a - +0 trident rCold . . . (no offhand) rNeg + . . b - +0 leather armour rPois . j - +0 helmet rElec . (no cloak) rCorr . s - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ g - ring of positive energy HPRegen 0.26/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: Convert to Beogh You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 195 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) c - a +0 short sword Missiles d - 3 throwing nets e - a javelin k - 2 boomerangs (quivered) q - 22 stones Armour b - a +0 leather armour (worn) j - a +0 helmet (worn) s - a +0 pair of gloves (worn) Magical Staves r - a staff of death Jewellery g - a ring of positive energy (worn) n - an amulet of faith Scrolls p - 2 scrolls of teleportation Potions f - a potion of berserk rage h - 3 potions of heal wounds i - a potion of lignification {unknown} l - a potion of curing {unknown} o - a potion of enlightenment Skills: * Level 3.2 Fighting + Level 0.8(1.9) Axes + Level 4.4(4.8) Polearms + Level 0.9(1.9) Staves + Level 2.5 Throwing + Level 0.7 Armour + Level 4.4 Dodging + Level 1.5 Stealth + Level 1.2 Spellcasting You had 6 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 0% N/A 45% 1 Kinetic Grapnel Frge 0% 1d4 45% 1 Poisonous Vapours Alch/Air 0% 1d2 45% 1 Summon Small Mammal Summ 0% N/A 45% 1 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History An orc priest comes into view. It is wielding a +0 flail. An orc opens the door. Throw: 2 boomerangs Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an orc, wielding a +0 hand axe (heavily wounded, 59% to hit) You throw a boomerang. The boomerang closely misses the orc. Throw: 2 boomerangs Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an orc, wielding a +0 hand axe (heavily wounded, 59% to hit) You throw a boomerang. The boomerang hits the orc. You kill the orc! An orc comes into view. It is wielding a +0 club. Things that are here: a +0 hand axe; an orc corpse You reach to attack! You catch the helpless orc completely off-guard! You hit the orc. The orc is severely wounded. You hit the orc. You kill the orc! The orc priest shouts! You reach to attack! You hit the orc priest but do no damage. The orc priest misses you. You barely miss the orc priest. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! You closely miss the orc priest. The orc priest invokes the aid of Beogh against you. Pain shoots through your body! The orc priest shouts, "Surrender to Beogh and we'll let you live!" (press Y on the ability menu to convert to Beogh) You hit the orc priest but do no damage. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! * * * LOW HITPOINT WARNING * * * You closely miss the orc priest. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! You die... ***######### ****### ** *,,........# *,,,... ß******,,........#### ### ###*#.. ,,,,,,*,,........##ß###ß###ß###.. ,,,,,,*,,...>.........))......#.^ ,,,,,,*,,........'............... ß**,,,,,,......o@.............##. ***,,,,,,.....†..##ß###ß###ß#.##. *,,,,,,........############.##. ****+*,,,............#.#..# #.### ß***+*,,,..†.........#.#..# #.# ,,,,,,,,,..............#..# #.# ,,,,,,,**#########........# #.### ,,,,,,,* #...#....# #.... ß*,,,,,******* #........######. You could see an orc priest. Vanquished Creatures An orc priest (D:3) 4 adders A dart slug (D:2) 3 ribbon worms 5 orcs (D:3) 5 bats 4 endoplasms (D:1) A giant cockroach (D:1) 10 goblins 5 hobgoblins 4 jackals (D:3) 3 kobolds 2 quokkas 6 ball pythons A frilled lizard (D:1) 6 rats 61 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | promet the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 353 | D:1 | Reached XP level 2. HP: 7/23 MP: 2/2 1131 | D:2 | Reached XP level 3. HP: 28/28 MP: 3/3 1536 | D:2 | Reached skill level 1 in Stealth 1945 | D:2 | Identified the +1 leather armour of Midwinter {-Tele rElec | Int+2 Dex+2} 1976 | D:2 | Reached XP level 4. HP: 34/34 MP: 5/5 2603 | D:3 | Reached skill level 1 in Spellcasting 2605 | D:3 | Reached XP level 5. HP: 35/41 MP: 6/6 3104 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_river_ford, layout_basic, hangedman_feature_mirror D:2: cheibrodos_greedy_goblins, layout_loops_ring D:3: layout_basic, serial_corexii_hall, corexii_hall_statues_u, chequers_hall_statues_y, corexii_hall_statues_i, chequers_hall_statues_y Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 1 | 1.5 Fighting | 3 | 3.2 Spellcasting | 1 | 1.2 Axes | | 0.8 Polearms | | 4.4 Staves | | 0.9 Throwing | | 2.5 Armour | | 0.7 Dodging | | 4.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Trident | 101 | 84 || 185 Throw: Boomerang | 2 | 9 || 11 Use: Scroll | 5 | 5 || 10 Stab: Sleeping | 4 | 3 || 7 Distracted | | 1 || 1 Armour: Leather armour | 57 | 46 || 103 Dodge: Dodged | 50 | 35 || 85 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3106 | 3101 | 5 | 1058 | 754 | 3 | 1035.3 | Dungeon | 3106 | 3101 | 5 | 1058 | 754 | 3 | 1035.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1376 daAuts D:1: 1104 daAuts D:3: 624 daAuts