Dungeon Crawl Stone Soup version 0.29-a0-409-gd843f3a48c (webtiles) character file. Game seed: 10557526650238359464 385 ptdevnull the Magician (level 7, -8/53 HPs) Began as a Djinni Conjurer on May 14, 2022. Shot with an arrow by a centaur (9 damage) ... on level 3 of the Dungeon. The game lasted 00:07:33 (3244 turns). ptdevnull the Magician (Djinni Conjurer) Turns: 3244, Time: 00:07:34 Health: -8/53 AC: 5 Str: 6 XL: 7 Next: 6% Gold: 80 EV: 12 Int: 21 God: SH: 0 Dex: 12 rFire + + . SeeInvis . b - staff of conjuration rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . h - +0 helmet rElec . Harm . i - +1 cloak rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.17/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 80 gold pieces. Inventory: Armour a - a +0 robe (worn) h - a +0 helmet (worn) i - a +1 cloak (worn) Magical Staves b - a staff of conjuration (weapon) j - a staff of conjuration Scrolls d - 2 scrolls of identify {unknown} f - a scroll of blinking {unknown} g - a scroll of teleportation {unknown} Potions c - a potion of mutation {unknown} e - a potion of cancellation Skills: + Level 4.5 Fighting - Level 2.1 Dodging - Level 1.5 Stealth + Level 4.9 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 76% 2d7 2% 2 c - Dazzling Flash Conj/Hex 76% N/A 4% 3 d - Fulminant Prism Conj/Hex 19% 3d11 14% 4 e - Iskenderun's Mystic Conj/Tloc 38% 2d9 14% 4 f - Sandblast Erth 50% 2d12 1% 1 g - Static Discharge Conj/Air 38% N/A 2% 2 h - Spider Form Tmut/Pois 25% N/A 4% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Strange energies run through your body. You feel yourself slow down. It was a potion of cancellation. Your magical effects are unravelling. You feel magically purged. Your magical contamination has completely faded away. You feel yourself speed up. Casting: Fulminant Prism (quite dangerous; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - centaur Aim: a centaur, wielding a +0 shortbow (lightly wounded, 88% to hit) You feel a surge of power! The searing ray hits the centaur but does no damage. The centaur is lightly wounded. (Press . to maintain the ray.) The centaur shoots an arrow. The arrow hits you. The searing ray hits the centaur. The centaur is moderately wounded. The centaur shoots an arrow. The arrow hits you. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * Unknown command. The searing ray misses the centaur. * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow hits you. * * * LOW HITPOINT WARNING * * * Unknown command. The searing ray hits the centaur. The centaur is heavily wounded. * * * LOW HITPOINT WARNING * * * You finish channelling your searing ray. The centaur shoots an arrow. The arrow hits you but does no damage. The centaur shoots an arrow. The arrow hits you. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. It was a potion of magic. Magic washes over you without effect. The centaur shoots an arrow. The arrow hits you! You die... #. #...#...###### #.## #...###.†..... ...# #...# ###..... ####.. ##...# #...†. ....#.######....# #..... #..........#.## #..... #.........##.# #..... #....c....##.# #..... #.###.†#.@...#.## ##..### #......#####..>.####..## #####...# ##.#.##...## #..#.......#....### #.....###.....### #...#.....#.#.# #c.. #.##.#.#.# .... ..#...... c.... #.###.#... You could see a centaur. Vanquished Creatures Sigmund (D:2) Terence (D:2) Natasha (thrice) (D:2) 4 adders A gnoll (D:1) A white imp (D:3) A dart slug (D:2) 4 ball pythons 5 endoplasms 6 giant cockroaches 4 hobgoblins 4 jackals 2 quokkas 3 bats 4 frilled lizards 9 goblins 7 kobolds 9 rats 69 creatures vanquished. Vanquished Creatures (others) 3 fulminant prisms (D:2) 3 creatures vanquished. Grand Total: 72 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ptdevnull the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 394 | D:1 | Reached XP level 2. HP: 18/22 MP: 0/0 490 | D:1 | Reached skill level 1 in Fighting 680 | D:1 | Reached XP level 3. HP: 20/27 MP: 0/0 680 | D:1 | Learned a level 1 spell: Sandblast 1380 | D:2 | Noticed Terence 1380 | D:2 | Found a faded altar of an unknown god. 1573 | D:2 | Noticed Sigmund 1716 | D:2 | Reached XP level 4. HP: 29/33 MP: 0/0 1784 | D:2 | Noticed Natasha 1789 | D:2 | Killed Natasha 1917 | D:2 | Killed Terence 1918 | D:2 | Reached XP level 5. HP: 34/40 MP: 0/0 1918 | D:2 | Learned a level 2 spell: Static Discharge 2012 | D:2 | Noticed Natasha 2020 | D:2 | Killed Natasha 2741 | D:2 | Killed Sigmund 2742 | D:2 | Reached XP level 6. HP: 39/48 MP: 0/0 2952 | D:2 | Noticed Natasha 2957 | D:2 | Killed Natasha 2958 | D:2 | Reached XP level 7. HP: 47/53 MP: 0/0 2958 | D:2 | Learned a level 3 spell: Spider Form 3243 | D:3 | HP: 1/53 [centaur/arrow (4)] 3244 | D:3 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_wavy_path, layout_basic, corexii_hall_statues_s, kennysheep_decorative_pillar, nrook_mini_vaults D:2: minmay_recursive_quarters, layout_basic, hellmonk_ecumenical_altar_arch_garden, uniq_natasha, uniq_terence, uniq_sigmund D:3: layout_rooms, minmay_fractal_squares_gapless_5, uniq_jessica Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Fighting | 1 2 4 | 4.5 Spellcasting | 4 | 4.9 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Staff | 4 | | || 4 Cast: Magic Dart | 66 | 52 | 14 || 132 Searing Ray | 1 | 5 | 1 || 7 Fulminant Prism | | 3 | || 3 Iskenderun's Myst | | 1 | || 1 Use: Potion | | | 2 || 2 Stab: Sleeping | 1 | | || 1 Armor: Robe | 2 | 1 | 1 || 4 Dodge: Dodged | 4 | 2 | 2 || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3247 | 3058 | 189 | 904 | 1802 | 3 | 1082.3 | Dungeon | 3247 | 3058 | 189 | 904 | 1802 | 3 | 1082.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1601 daAuts D:2: 1488 daAuts D:3: 158 daAuts