Dungeon Crawl Stone Soup version 0.29-a0-925-g0a7a3d12f8 (webtiles) character file. Game seed: 13989067862339453163 9 ptdevnull the Ducker (level 2, 0/23 HPs) Began as a Merfolk Gladiator on July 28, 2022. Slain by a gnoll ... wielding a +0 flail (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:58 (514 turns). ptdevnull the Ducker (Merfolk Gladiator) Turns: 514, Time: 00:00:59 Health: 0/23 AC: 4 Str: 14 XL: 2 Next: 12% Magic: 2/2 EV: 13 Int: 7 God: Gold: 0 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . SeeInvis . a - +0 long sword rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 leather armour rPois . Reflect . c - +0 helmet rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin g - 6 poisoned darts Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls i - a scroll of immolation {unknown} Potions f - a potion of ambrosia {unknown} h - 2 potions of resistance {unknown} Skills: + Level 2.4 Fighting * Level 4.0 Long Blades - Level 2.0 Throwing + Level 4.2 Dodging You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History You slash the bat! You kill the bat! No target in view! No target in view! No target in view! Found a spear. You see here a +0 spear. A ball python comes into view. The ball python hisses angrily. You slash the ball python! You kill the ball python! No target in view! You see here a ball python corpse. You see here a ball python corpse. A gnoll comes into view. It is wielding a +0 flail. The gnoll shouts! You hit the gnoll. The gnoll is lightly wounded. The gnoll barely misses you. You barely miss the gnoll. The gnoll is lightly wounded. The gnoll hits you with a +0 flail! The gnoll hits you with a +0 flail. You barely miss the gnoll. The gnoll is lightly wounded. The gnoll hits you with a +0 flail! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the gnoll but do no damage. The gnoll is lightly wounded. The gnoll misses you. You closely miss the gnoll. The gnoll is lightly wounded. The gnoll hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * You closely miss the gnoll. The gnoll is lightly wounded. The gnoll hits you with a +0 flail. You die... #.##.......... #.##.######### #.##.#.......# #.##.#.#####.# #.##.#†#...#.# #.##.#.#.....# #.##.#.####### ###########.##.#........ ......g@....##.######### ##############.......... ########### You could see a gnoll. Vanquished Creatures 2 bats (D:1) An endoplasm (D:1) 2 hobgoblins (D:1) A kobold (D:1) A ball python (D:1) A rat (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ptdevnull the Merfolk Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 269 | D:1 | Found a faded altar of an unknown god. 312 | D:1 | Reached XP level 2. HP: 20/23 MP: 2/2 513 | D:1 | HP: 1/23 [gnoll/+0 flail (8)] 514 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_with_view, layout_basic, dilly_ecumenical_altar_fadedgnrine Skill XL: | 1 | ---------------+----+----- Long Blades | 4 | 4.0 Fighting | | 2.4 Throwing | | 2.0 Dodging | | 4.2 Action || total -------------------------++------- Melee: Long sword || 28 Armor: Leather armour || 8 Dodge: Dodged || 21 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 517 | 517 | 0 | 0 | 439 | 1 | 517.0 | Dungeon | 517 | 517 | 0 | 0 | 439 | 1 | 517.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 517 daAuts