Dungeon Sprint DCSS version 0.27-a0-1147-gb3d8e82157 (webtiles) character file. Game seed: 2517808289302089381 25 pubby the Magician (level 3, -11/25 HPs) Began as a Djinni Hedge Wizard on May 11, 2021. Mangled by an ogre ... wielding a +0 giant club (20 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:29 (247 turns). pubby the Magician (Djinni Hedge Wizard) Turns: 247, Time: 00:00:30 Health: -11/25 AC: 2 Str: 9 XL: 3 Next: 4% Gold: 0 EV: 12 Int: 16 God: SH: 0 Dex: 12 rFire + + . SeeInvis . a - +0 dagger rCold x . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois ∞ Reflect . c - +0 hat rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.00/turn (no ring) @: flying, hasted, very quick A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Scrolls i - a scroll of blinking Potions e - 2 potions of curing f - a potion of heal wounds Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 5.5 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Blink Tloc N/A N/A 2% 2 c - Call Imp Summ 22% N/A 2% 2 d - Slow Hex 22% N/A 2% 2 e - Conjure Flame Conj/Fire 22% 6-21 4% 3 f - Mephitic Cloud Conj/Pois/Air 22% N/A 4% 3 g - Summon Small Mammal Summ 88% N/A 1% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Message History Aim: an ogre, wielding a +0 giant club (heavily wounded, ally target, chance to affect: 77%) Really fire at your quokka? The ball explodes into a vile cloud! The stinking cloud engulfs the ogre but does no damage. The ogre is heavily wounded. The stinking cloud engulfs your quokka but does no damage. The ogre is engulfed in noxious fumes. The ogre appears confused. Unknown command. Unknown command. You are too injured to fight recklessly! You catch the helpless ogre completely off-guard! You hit the ogre. The ogre is severely wounded. Your quokka is engulfed in noxious fumes. Your quokka appears confused. The ogre is engulfed in noxious fumes. The ogre appears confused. Your quokka is engulfed in noxious fumes. Your quokka appears confused. There is an open door, spattered with blood here. Casting: Mephitic Cloud (quite dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (severely wounded, confused, ally target, 100% to hit) The magic dart hits the ogre. The ogre is almost dead. Your quokka is engulfed in noxious fumes. Your quokka appears confused. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (almost dead, confused, ally target, 100% to hit) The magic dart hits the ogre but does no damage. The ogre is almost dead. Your quokka is engulfed in noxious fumes. Your quokka appears confused. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... ########## #<.#..@○○# #..).O#☼r+ #..#####+# #..# #..# #..# #⌠⌠# #### You could see an ogre (confused, ally target) and a friendly quokka (summoned, confused). Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | pubby the Djinni Hedge Wizard began the quest for the Orb. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 1 | D | Noticed Ijyb 12 | D | Killed Ijyb 13 | D | Reached skill level 5 in Spellcasting 13 | D | Reached XP level 2. HP: 8/21 MP: 0/0 13 | D | Reached XP level 3. HP: 9/25 MP: 0/0 13 | D | Learned a level 1 spell: Summon Small Mammal 238 | D | Noticed an ogre 247 | D | Mangled by an ogre Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Skill XL: | 1 | ---------------+----+----- Spellcasting | 5 | 5.5 Dodging | | 2.1 Stealth | | 1.5 Action || total -------------------------++------- Melee: Dagger || 12 Cast: Magic Dart || 2 Mephitic Cloud || 1 Summon Small Mamm || 1 Use: Potion || 2 Stab: Confused || 1 Sleeping || 1 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 254 | 254 | 0 | 231 | 1 | 1 | 254.0 | Dungeon | 254 | 254 | 0 | 231 | 1 | 1 | 254.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 254 daAuts