Dungeon Crawl Stone Soup version 0.27-a0-223-ge082b6e869 (webtiles) character file. Game seed: 13429632017768519250 2 puppykicker the Chiller (level 1, -1/13 HPs) Began as a Barachi Ice Elementalist on Feb 1, 2021. Slain by a kobold (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:27 (61 turns). puppykicker the Chiller (Barachi Ice Elementalist) Turns: 61, Time: 00:01:28 Health: -1/13 AC: 2 Str: 9 XL: 1 Next: 40% Magic: 1/3 EV: 12 Int: 15 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: can't hop, slow A: +LOS, swims, slowness 1, strong legs 1 a: Hop You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Hand Weapons b - a +0 hunting sling Armour a - a +0 robe (worn) Skills: + Level 0.2 Fighting + Level 0.1 Armour + Level 2.2 Dodging - Level 1.7 Stealth + Level 2.2 Spellcasting * Level 4.9 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Freeze Ice 64% 3% 1 Your spell library contained the following spells: Spells Type Power Failure Level Frozen Ramparts Ice 32% 9% 3 Ozocubu's Armour Ice 16% 9% 3 Hailstorm Conj/Ice 9% 61% 4 Summon Ice Beast Ice/Summ 9% 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You can be seen from farther away. (+LOS) You can swim through water. You cover ground slowly. You can hop short distances. Message History You take 1 damage, and have 3/13 hp. You now have 0/3 mp. The goblin shoots a stone. The stone hits you. * * * LOW HITPOINT WARNING * * * You climb upwards. The frilled lizard hisses angrily. The goblin shouts! A gnoll comes into view. There is a stone staircase leading down here. You take 1 damage, and have 2/13 hp. A frilled lizard comes into view. The gnoll shouts! A kobold comes into view. The kobold shouts! The goblin hits you but does no damage. The kobold throws a stone. The stone barely misses you. The goblin barely misses you. Your legs are too worn out to hop. The kobold completely misses you. The goblin hits you but does no damage. The kobold hits you. You die... ########## #....g.@.# ##########....lK..# ........##........# ........##...g....# ......g.##.l......# ..................# ....>....#........# ..........######.## .....#.##..# #.# You could see a gnoll, a goblin, a kobold and 2 frilled lizards. Levels and vault maps discovered: D:1: lightli_arrival_statue_moat, layout_rooms D:2: layout_loops_ring, elyvilon_altar_4, nemelex_xobeh_ov_fountains_minmay, uniq_sigmund Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | puppykicker the Barachi Ice Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 8 | D:1 | You fall into a shaft and drop 1 floor! 15 | D:2 | Identified a +0 dagger 15 | D:2 | Identified a +0 hunting sling 40 | D:2 | HP: 3/13 [jackal (1)] 47 | D:2 | HP: 3/13 [goblin/stone (1)] 49 | D:1 | Identified a +0 dagger 61 | D:1 | Slain by a kobold Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 71 | 71 | 0 | 0 | 9 | 2 | 35.5 | Dungeon | 71 | 71 | 0 | 0 | 9 | 2 | 35.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 46 daAuts D:1: 24 daAuts Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 2.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 2.0 +-------+-------+-------+-------+-------+---------------------- Action || total -------------------------++------- Melee: Unarmed || 2 Cast: Freeze || 6 Abil: Hop || 1 Armor: Robe || 2 Dodge: Dodged || 15 Vanquished Creatures 2 jackals (D:2) 2 creatures vanquished.