Dungeon Crawl Stone Soup version 0.27-a0-1322-gfdffb62a71 (webtiles) character file. Game seed: 5631782006129701582 4 puppykicker the Vexing (level 1, 15/15 HPs) Began as a Formicid Arcane Marksman on June 21, 2021. Quit the game on level 1 of the Dungeon on June 22, 2021. The game lasted 00:02:11 (205 turns). puppykicker the Vexing (Formicid Arcane Marksman) Turns: 205, Time: 00:02:12 Health: 15/15 AC: 6 Str: 14 XL: 1 Next: 77% Magic: 2/2 EV: 9 Int: 12 God: Gold: 0 SH: 0 Dex: 11 Spells: 1/2 levels left rFire . . . SeeInvis + a - +0 hand crossbow rCold . . . Faith . (no shield) rNeg . . . Spirit . c - +0 scale mail rPois . Reflect . (helmet unavailable) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth .......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 hand crossbow (weapon) Missiles Q - 16 bolts (quivered ammo) Armour c - a +0 scale mail (worn) Potions b - 2 potions of curing {unknown} Skills: + Level 1.3 Fighting * Level 2.3 Crossbows - Level 1.7 Dodging - Level 1.1 Spellcasting - Level 3.6 Hexes You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Corona Hex 10% N/A 30% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 9% N/A 43% 2 Inner Flame Hex/Fire 5% N/A 88% 3 Portal Projectile Hex/Tloc 10% N/A 88% 3 Cause Fear Hex 4% N/A 97% 4 Leda's Liquefaction Hex/Erth 2% N/A 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History You finish putting on your +0 scale mail. Drop what? 5/52 slots (_ for help) (? for menu, Esc to quit) You drop a +0 robe. You start resting. Health restored: 15 Saving game... please wait. Welcome back, puppykicker the Formicid Arcane Marksman. Press ? for a list of commands and other information. You sense a monster nearby. An endoplasm comes into view. The endoplasm quivers. An endoplasm is nearby! An endoplasm is nearby! An endoplasm is nearby! You shoot a bolt. The bolt hits the endoplasm! You kill the endoplasm! No target in view! No target in view! Q - 20 bolts (gained 1) You see here a +0 dagger. Key pressed, stopping explore. Key pressed, stopping explore. A rat comes into view. A rat is nearby! You shoot a bolt. The bolt hits the rat! You kill the rat! No target in view! No target in view! No target in view! b - 2 blue potions (gained 1) You open the door. There is an open door here. A quokka comes into view. A quokka is nearby! You shoot a bolt. The bolt misses the quokka. You shoot a bolt. The bolt closely misses the quokka. You shoot a bolt. The bolt hits the quokka! You kill the quokka! No target in view! No target in view! #............# #............# #............# #............# #............# #............# #............# #####+#'######... .......@.....+ .. #####.#.###### . #.#.# # ..# ..# #(.# #..# .(.# There were no monsters in sight! Levels and vault maps discovered: D:1: saegor_arrival_simple_b, layout_basic Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | puppykicker the Formicid Arcane Marksman began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 14 | D:1 | Identified a +0 scale mail 27 | D:1 | Identified a +0 hand crossbow 119 | D:1 | Upgraded the game from 0.27-a0-1312-g5cdb2b3542 to | 0.27-a0-1322-gfdffb62a71 140 | D:1 | Identified a +0 dagger 205 | D:1 | Quit the game Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 208 | 208 | 0 | 49 | 118 | 1 | 208.0 | Dungeon | 208 | 208 | 0 | 49 | 118 | 1 | 208.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 208 daAuts Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 7.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 7.0 +-------+-------+-------+-------+-------+---------------------- Action || total -------------------------++------- Melee: Unarmed || 3 Fire: Hand crossbow || 11 Armor: Robe || 5 Dodge: Dodged || 9 Vanquished Creatures A bat (D:1) An endoplasm (D:1) A quokka (D:1) A rat (D:1) 4 creatures vanquished.