Dungeon Crawl Stone Soup version 0.27-a0-1325-g58a489ad9e (webtiles) character file. Game seed: 5525299694567172837 5 puppykicker the Skirmisher (level 1, 5/18 HPs) Began as a Formicid Abyssal Knight on June 24, 2021. Was a Follower of Lugonu. Quit the game on level 1 of the Dungeon. The game lasted 00:01:03 (162 turns). puppykicker the Skirmisher (Formicid Abyssal Knight) Turns: 162, Time: 00:01:04 Health: 5/18 AC: 3 Str: 16 XL: 1 Next: 88% Magic: 2/2 EV: 11 Int: 11 God: Lugonu [*.....] Gold: 0 SH: 0 Dex: 10 Spells: 0/0 levels left rFire . . . SeeInvis + a - +1 spear rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 leather armour rPois . Reflect . (helmet unavailable) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self, Renounce Religion, Depart the Abyss You were on level 1 of the Dungeon. You worshipped Lugonu. Lugonu was aware of your devotion. You visited 1 branch of the dungeon, and saw 1 of its levels. You visited the Abyss 1 time. Inventory: Hand Weapons a - a +1 spear (weapon) Armour b - a +0 leather armour (worn) Scrolls c - a scroll of amnesia {unknown} d - a scroll of enchant armour {unknown} Skills: - Level 3.2 Fighting + Level 2.5 Polearms - Level 2.1 Armour - Level 0.8 Dodging - Level 2.1 Invocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History You sense a monster nearby. No target in view! No target in view! A rat comes into view. You reach to attack! You hit the rat. You closely miss the rat. The rat closely misses you. You hit the rat. You kill the rat! No target in view! No target in view! You see here a rat corpse. A goblin comes into view. It is wielding a +2 vampiric dagger. The goblin shouts! You closely miss the goblin. The goblin hits you with a +2 vampiric dagger. You take 3 damage, and have 11/18 hp. You miss the goblin. The goblin barely misses you. You closely miss the goblin. The goblin barely misses you. You miss the goblin. The goblin hits you with a +2 vampiric dagger. * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 8/18 hp. You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss the goblin. The goblin hits you with a +2 vampiric dagger. * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 5/18 hp. You hit the goblin. The goblin hits you with a +2 vampiric dagger. * * * LOW HITPOINT WARNING * * * The goblin draws strength from your wounds! You take 1 damage, and have 4/18 hp. You puncture the goblin! You kill the goblin! Found a stone staircase leading down. Things that are here: a +2 vampiric dagger; a goblin corpse Things that are here: a +2 vampiric dagger; a goblin corpse #.# .. ......### #.# #..# #...... ##.###..#### #.#.#.# #..........####.#.#.. #..###......#........ #..##.........##..### ####.............##[..#. #...>............###..#. #.##.##@.......#......PP # #. #...#...#####...#. #.##...##†## #...#. #.........# ##..#. ...........# #)..P ##.........# ##..#. ####...#### #...#^ .....# ###..### ###..$# #....... There were no monsters in sight! Levels and vault maps discovered: D:1: roderic_dead_forest, layout_loops_ring, shapermc_ecumenical_altar_mp_urbaneastern, patterned_corridor Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | puppykicker the Formicid Abyssal Knight began the quest for | the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 61 | D:1 | Escaped the Abyss 75 | D:1 | Identified a +0 dagger 146 | D:1 | Identified a +2 vampiric dagger 155 | D:1 | HP: 4/18 [goblin (1)] 162 | D:1 | Quit the game Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 169 | 169 | 0 | 25 | 23 | 2 | 84.5 | Dungeon | 100 | 100 | 0 | 25 | 23 | 1 | 100.0 | Abyss | 68 | 68 | 0 | 0 | 0 | 1 | 68.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 100 daAuts Abyss:1: 68 daAuts Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 4.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 8.0 +-------+-------+-------+-------+-------+---------------------- Action || total -------------------------++------- Melee: Spear || 17 Dodge: Dodged || 4 Vanquished Creatures 2 ball pythons (D:1) 2 goblins (D:1) A rat (D:1) 5 creatures vanquished.