Dungeon Crawl Stone Soup version 0.29-a0-392-g297d3b089c (webtiles) character file. Game seed: 7324750048109533571 2 puppykicker the Vexing (level 1, 11/11 HPs) Began as a Deep Elf Arcane Marksman on May 8, 2022. Quit the game on level 1 of the Dungeon. The game lasted 00:01:07 (215 turns). puppykicker the Vexing (Deep Elf Arcane Marksman) Turns: 215, Time: 00:01:08 Health: 11/11 AC: 2 Str: 7 XL: 1 Next: 25% Magic: 5/5 EV: 12 Int: 17 God: Gold: 20 SH: 0 Dex: 15 Spells: 2/3 levels left rFire . . . SeeInvis . b - +0 shortbow rCold . . . Faith . (shield currently unavailable) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 20 gold pieces. Inventory: Hand Weapons b - a +0 shortbow (weapon) Armour a - a +0 robe (worn) Scrolls c - a scroll of vulnerability {!r!r} d - a scroll of enchant armour {unknown} e - a scroll of immolation {unknown} f - a scroll of identify {unknown} B - 2 scrolls of blinking {!r} Skills: + Level 0.8 Fighting * Level 2.7 Bows + Level 2.4 Dodging + Level 1.5 Spellcasting + Level 4.0 Hexes You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level s - Slow Hex 60% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 8% N/A 26% 3 Portal Projectile Hex/Tloc 16% N/A 26% 3 Cause Fear Hex 7% N/A 36% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Adjust to which letter? (? for menu, Esc to quit) a - a +0 robe (worn); b - a +0 shortbow (weapon) d - 3 scrolls labelled SEMADUV IPOBONT You now have 14 gold pieces. e - a scroll labelled BUCLOCKODUI Blink to where? Press: ? - help, Dir - move target, f - you Are you sure you want to cancel this blink? Okay, then. As you read the scroll labelled SEMADUV IPOBONT, it crumbles to dust. It was a scroll of blinking. B - 2 scrolls of blinking A frilled lizard comes into view. You shoot an arrow. The arrow hits the frilled lizard but does no damage. The frilled lizard hisses angrily. You shoot an arrow. The arrow hits the frilled lizard! You kill the frilled lizard! No target in view! No target in view! Found a stone staircase leading down. A frilled lizard comes into view. You shoot an arrow. The arrow hits the frilled lizard. You kill the frilled lizard! No target in view! No target in view! No target in view! A ball python comes into view. You shoot an arrow. The arrow hits the ball python! You kill the ball python! No target in view! No target in view! No target in view! You see here a +0 mace. Unknown command. d - a scroll labelled ZUSHRU YZILAICE f - a scroll labelled RUCVOHURILAS You now have 20 gold pieces (gained 6). A goblin comes into view. It is wielding a +0 dagger. Found a stone staircase leading down. .....##.# #.#.#..# .....##.####.#.#..# ..................## ...................##### #...###.####.#.#........ .......................> ###.#.#................g #.#.#.####.#.......).. ###...#.# #.#.#@#.##.# ...†..#.# #.#.#.# ......### #.#.#.# ......# #........# ....#.# #........# #####.###......... # #..##......... #####..##......... ).......#......... You could see a goblin (asleep). Levels and vault maps discovered: D:1: matt_arrival_grand_opening, layout_basic Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | puppykicker the Deep Elf Arcane Marksman began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 5/5 76 | D:1 | Identified 3 scrolls of blinking 153 | D:1 | Identified a +0 mace 214 | D:1 | Identified a +0 dagger 215 | D:1 | Quit the game Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 216 | 216 | 0 | 0 | 197 | 1 | 216.0 | Dungeon | 216 | 216 | 0 | 0 | 197 | 1 | 216.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 216 daAuts Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 3.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 3.0 +-------+-------+-------+-------+-------+---------------------- Action || total -------------------------++------- Fire: Shortbow || 4 Use: Scroll || 1 Vanquished Creatures A ball python (D:1) 2 frilled lizards (D:1) 3 creatures vanquished.