Dungeon Crawl Stone Soup version 0.32.0-12-g91f736bfdd (webtiles) character file. Game seed: 11196073297587212487 1 puppykicker the Ducker (level 1, -1/10 HPs) Began as a Spriggan Gladiator on Sept 12, 2024. Slain by a ball python (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:20 (47 turns). puppykicker the Ducker (Spriggan Gladiator) Turns: 47, Time: 00:00:21 Health: -1/10 AC: 2 Str: 10 XL: 1 Next: 16% Magic: 2/2 EV: 7 Int: 9 God: Gold: 0 SH: 0 Dex: 16 Spells: 0/0 levels left rFire . . . a - +0 quarterstaff rCold . . . (shield currently unavailable) rNeg . . . b - +0 robe rPois . c - +0 hat rElec . (no cloak) rCorr . (gloves unavailable) SInv + (boots unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn %: no passive effects @: constricted, very quick A: very small, no large weapons, unfitting armour, see invisible, speed 3 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 quarterstaff (weapon) Missiles d - 3 throwing nets (quivered) e - 2 boomerangs Armour b - a +0 robe (worn) c - a +0 hat (worn) Talismans g - a storm talisman Scrolls f - a scroll of identify {unknown} Skills: - Level 1.5 Fighting + Level 2.2 Staves - Level 2.0 Throwing + Level 4.0 Dodging + Level 0.0 Shapeshifting You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute vision. (SInv) You cover ground extremely quickly. (Speed+++) Message History A bat comes into view. The bat barely misses you. You see here a scroll labelled ECISUC UCIST. You hit the bat. You kill the bat! No target in view! No target in view! f - a scroll labelled ECISUC UCIST You see here a storm talisman. g - a storm talisman Setting a skill training target for Shapeshifting at 23.0. Unknown command. A ball python comes into view. The ball python hisses angrily. The ball python barely misses you. The ball python completely misses you. You hit the ball python but do no damage. The ball python closely misses you. x2 You barely miss the ball python. The ball python closely misses you. The ball python grabs you. The ball python constricts you. The ball python bites you. The ball python constricts you. You take 4 damage, and have 6/10 hp. MASSIVE DAMAGE!! You barely miss the ball python. The ball python bites you but does no damage. The ball python constricts you. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 5/10 hp. You hit the ball python but do no damage. The ball python completely misses you. The ball python constricts you. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 4/10 hp. Unknown command. The ball python's grasp on you weakens, but your attempt to escape fails. The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python constricts you. * * * LOW HITPOINT WARNING * * * The ball python bites you. You die... ....................#.# #..##......##..##...#.# ...................#.# ####...[..######...#.########.. .......[...........#.##.......# ##################.#......# #.....##...# #.#####.#######†## #....S@.# .# ##.#.#.## .# # #.# .# ..# .# #.## .# #. .# #. #. You could see a ball python. Levels and vault maps discovered: D:1: dpeg_arrival_line_fractal, layout_loops_ring, nrook_campfire Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | puppykicker the Spriggan Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 2/2 3 | D:1 | Identified a +0 chain mail 4 | D:1 | Identified an orb of mayhem 47 | D:1 | HP: 2/10 [ball python (2)] 47 | D:1 | Slain by a ball python Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 32 | 32 | 0 | 0 | 16 | 1 | 32.0 | Dungeon | 32 | 32 | 0 | 0 | 16 | 1 | 32.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 32 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 2.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 2.0 +-------+-------+-------+-------+-------+---------------------- Action || total ---------------------------++------- Melee: Quarterstaff || 5 Armour: Robe || 9 Dodge: Dodged || 7 Vanquished Creatures A bat (D:1) 1 creature vanquished. Vanquished Creatures (others) A kobold (D:1) 1 creature vanquished. Grand Total: 2 creatures vanquished