Dungeon Sprint DCSS version 0.30-a0-137-gd8773701ce (webtiles) character file. Game seed: 1705815620744313354 0 purpskrrrp the Insei (level 1, -2/15 HPs) Began as a Demigod Transmuter on Sept 22, 2022. Succumbed to a scorpion's poison ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:16 (16 turns). purpskrrrp the Insei (Demigod Transmuter) Turns: 16, Time: 00:00:16 Health: -2/15 AC: 2 Str: 11 XL: 1 Next: 0% Magic: 5/5 EV: 12 Int: 15 God: Gold: 0 SH: 0 Dex: 14 Spells: 2/3 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (no boots) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.09/turn (no ring) @: lethally poisoned (-2 -> -14) A: high MP 1, forlorn, divine attributes a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls h - a scroll of blinking Potions b - a potion of lignification c - a potion of curing d - a potion of heal wounds e - a potion of haste f - 2 potions of magic g - a potion of berserk rage Skills: + Level 0.8 Fighting + Level 1.7 Dodging + Level 2.6 Unarmed Combat + Level 1.7 Spellcasting + Level 1.7 Transmutations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 12% N/A 11% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Wereblood Tmut 6% N/A 17% 2 Spider Form Tmut/Pois 3% N/A 43% 3 Ice Form Ice/Tmut 3% N/A 85% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Welcome, purpskrrrp the Demigod Transmuter. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You miscast Beastly Appendage. You are very lightly contaminated with residual magic. Nothing appears to happen. No target in view! Your magical contamination has completely faded away. Magic restored. You open the door. 4 scorpions come into view. The scorpion stings you. There is an open door here. You hit the scorpion. The scorpion is lightly wounded. The scorpion stings you! * * * LOW HITPOINT WARNING * * * The scorpion closely misses you. The scorpion stings you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The scorpion poisons you! The scorpion misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. Unknown command. You are too injured to fight recklessly! You are too injured to fight recklessly! You die... ### ### #.s .s# #s#s# #'# ##@## +.<.+ ##.## #+# You could see 4 scorpions. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | purpskrrrp the Demigod Transmuter began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 15/15 MP: 5/5 13 | D | Noticed a scorpion 13 | D | Noticed a scorpion 13 | D | Noticed a scorpion 13 | D | Noticed a scorpion 16 | D | Succumbed to a scorpion's poison Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_3, sprint2_obstacle_5, sprint2_obstacle_6, sprint2_obstacle_2, sprint2_obstacle_7, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Action || total -------------------------++------- Melee: Unarmed || 1 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 16 | 16 | 0 | 0 | 12 | 1 | 16.0 | Dungeon | 16 | 16 | 0 | 0 | 12 | 1 | 16.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 16 daAuts