Dungeon Sprint DCSS version 0.30-a0-137-gd8773701ce (webtiles) character file. Game seed: 8324010417441040658 0 purpskrrrp the Insei (level 1, -14/22 HPs) Began as a Demigod Transmuter on Sept 22, 2022. Demolished by a merfolk siren ... wielding a +0 trident (26 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:13 (10 turns). purpskrrrp the Insei (Demigod Transmuter) Turns: 10, Time: 00:00:14 Health: -14/22 AC: 2 Str: 11 XL: 1 Next: 0% Magic: 4/5 EV: 12 Int: 15 God: Gold: 0 SH: 0 Dex: 14 Spells: 2/3 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (helmet currently unavailable) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (boots currently unavailable) Stlth .......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.09/turn (no ring) @: berserking (expiring), appendages (expiring), very quick A: horns 2, talons 2, high MP 1, forlorn, divine attributes a: End Transformation You were in the Dungeon. You had temporarily grown beastly horns and talons. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls h - a scroll of blinking Potions b - a potion of lignification c - a potion of curing d - a potion of heal wounds e - a potion of haste f - 2 potions of magic Skills: + Level 0.8 Fighting + Level 1.7 Dodging + Level 2.6 Unarmed Combat + Level 1.7 Spellcasting + Level 1.7 Transmutations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 12% N/A 11% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Wereblood Tmut 6% N/A 17% 2 Spider Form Tmut/Pois 3% N/A 43% 3 Ice Form Ice/Tmut 3% N/A 85% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Innate Abilities, Weirdness & Mutations You have temporarily grown beastly horns and talons. You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Welcome, purpskrrrp the Demigod Transmuter. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You grow a pair of large bovine horns. Your feet morph into talons. You open the door. A merfolk siren comes into view. It is wielding a +0 trident. Found 243 gold pieces. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! You feel a strong urge to attack something. The merfolk siren hits you with a +0 trident! There is an open door, spattered with blood here. You closely miss the merfolk siren. The merfolk siren barely misses you. You closely miss the merfolk siren. You claw the merfolk siren! The merfolk siren is moderately wounded. You barely miss the merfolk siren. Your kick misses the merfolk siren. The merfolk siren is moderately wounded. The merfolk siren barely misses you. You punch the merfolk siren! Your kick misses the merfolk siren. The merfolk siren is heavily wounded. The merfolk siren hits you with a +0 trident. You closely miss the merfolk siren. The merfolk siren is heavily wounded. You punch the merfolk siren! Your headbutt misses the merfolk siren. The merfolk siren is severely wounded. The merfolk siren hits you with a +0 trident!! Ouch! That really hurt! You die... ## ##.# #+# #...##.## #m@.<.+ #...##.## ##.# #+# ## You could see a merfolk siren. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | purpskrrrp the Demigod Transmuter began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 15/15 MP: 5/5 2 | D | Noticed a merfolk siren 10 | D | Demolished by a merfolk siren Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_1, sprint2_obstacle_6, sprint2_obstacle_5, sprint2_obstacle_3, sprint2_obstacle_2, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Action || total -------------------------++------- Melee: Unarmed || 6 Kick || 1 Cast: Beastly Appendage || 1 Use: Potion || 1 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 7 | 7 | 0 | 0 | 0 | 1 | 7.0 | Dungeon | 7 | 7 | 0 | 0 | 0 | 1 | 7.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 7 daAuts