Dungeon Crawl Stone Soup version 0.30-a0-374-g95c0257040 (webtiles) character file. Game seed: 8684988816025552423 2 purpskrrrp the Ducker (level 1, -2/18 HPs) Began as a Merfolk Monk on Nov 26, 2022. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:10 (114 turns). purpskrrrp the Ducker (Merfolk Monk) Turns: 114, Time: 00:00:10 Health: -2/18 AC: 2 Str: 11 XL: 1 Next: 30% Magic: 1/1 EV: 13 Int: 9 God: Gold: 13 SH: 0 Dex: 16 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 falchion rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.23/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 13 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 robe (worn) Scrolls d - a scroll of vulnerability {unknown} Potions c - a potion of ambrosia Skills: + Level 3.3 Fighting * Level 3.7 Long Blades + Level 4.0 Dodging + Level 2.2 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The jackal attacks as you move away! The jackal barely misses you. x2 The jackal attacks as you move away! The jackal misses you. You hit the jackal but do no damage. The jackal misses you. The jackal bites you but does no damage. You closely miss the jackal. The jackal closely misses you. The jackal misses you. You barely miss the jackal. The jackal is heavily wounded. The jackal misses you. You barely miss the jackal. The jackal closely misses you. The jackal bites you. A rat comes into view. You hit the jackal but do no damage. The jackal barely misses you. x2 The jackal bites you. The jackal barely misses you. You hit the jackal. The jackal is moderately wounded. The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * You barely miss the jackal. The jackal is moderately wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... ............. ............ .# #.(......... ...#........... ##....r........ .....ggKg...... #.hh########## #. ###h##......##. # .. #@h'......##.#~♣~. ####......# .~♣⌠♣~ #......# #~♣.. #......# #~.. #.###### #~.. #.....###.##~.< ###.......##~.. #.###.####~.. #.# #.###~♣.. You could see 4 jackals, 3 goblins, a kobold and a rat. Vanquished Creatures An endoplasm (D:1) A frilled lizard (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | purpskrrrp the Merfolk Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 114 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: ldierk_water_garden, layout_basic, hellmonk_ecumenical_altar_run_dry, minmay_ruptured Action || total -------------------------++------- Melee: Falchion || 14 Stab: Sleeping || 1 Armor: Robe || 3 Dodge: Dodged || 23 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 114 | 114 | 0 | 0 | 86 | 1 | 114.0 | Dungeon | 114 | 114 | 0 | 0 | 86 | 1 | 114.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 114 daAuts