Seeded DCSS version 0.30-a0-457-g4b7bca3bfa (webtiles) character file. Game seed: 9653979536821995196 (custom seed) 73 purpskrrrp the Conjurer (level 4, -1/24 HPs) Began as a Deep Elf Conjurer on Dec 13, 2022. Slain by an orc priest ... wielding a +0 trident (8 damage) ... on level 3 of the Dungeon. The game lasted 00:03:37 (1913 turns). purpskrrrp the Conjurer (Deep Elf Conjurer) Turns: 1913, Time: 00:03:38 Health: -1/24 AC: 9 Str: 7 XL: 4 Next: 8% Magic: 6/12 EV: 17 Int: 25 God: Gold: 104 SH: 0 Dex: 20 Spells: 10/11 levels left rFire . . . SeeInvis . j - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . o - +2 helmet of Fanaticism {Regen+ rCorr Str+3 Dex+3} rElec . Harm . (no cloak) rCorr + Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 1.04/turn m - +4 ring of evasion MPRegen 0.13/turn f - ring of Joy {AC+4 Dex+4} @: confused A: no striking features a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 104 gold pieces. Inventory: Hand Weapons j - a +0 dagger (weapon) Armour a - a +0 robe (worn) o - the +2 helmet of Fanaticism (worn) {Regen+ rCorr Str+3 Dex+3} (You acquired it on level 1 of the Dungeon) Str: It affects your strength (+3). Dex: It affects your dexterity (+3). Regen: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. Jewellery f - the ring of Joy (right hand) {AC+4 Dex+4} (You acquired it on level 2 of the Dungeon) [ring of protection] AC: It affects your AC (+4). Dex: It affects your dexterity (+4). m - a +4 ring of evasion (left hand) Scrolls c - a scroll of teleportation {unknown} d - a scroll of noise {unknown} h - 2 scrolls of identify {unknown} i - 2 scrolls of enchant weapon {unknown} Potions b - a potion of magic e - 3 potions of heal wounds {unknown} g - a potion of curing {unknown} k - 2 potions of invisibility {unknown} l - a potion of might {unknown} n - a potion of degeneration {unknown} Skills: + Level 3.2 Dodging + Level 3.3 Stealth * Level 4.4 Spellcasting + Level 4.7 Conjurations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 58% 2d6 1% 2 Dazzling Flash Conj/Hex 34% N/A 10% 3 Portal Projectile Hex/Tloc 10% N/A 26% 3 Tukima's Dance Hex 5% N/A 26% 3 Fulminant Prism Conj/Hex 8% 3d7 32% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 32% 4 Anguish Hex/Necr 2% N/A 65% 4 Passage of Golubria Tloc 5% N/A 65% 4 Blade Hands Tmut 2% N/A 94% 5 Yara's Violent Unravell Hex/Tmut 2% 3d3 94% 5 Enfeeble Hex 2% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Message History You are more confused. The orc priest closely misses you. The orc wizard casts a spell. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Something hits you. The orc priest invokes the aid of Beogh against you. Pain shoots through your body! You're too confused to move! Something hits you but does no damage. The orc priest hits you with a +0 trident. You hit the orc priest. The orc priest is moderately wounded. Something hits you but does no damage. The orc priest misses you. You barely miss something. Something hits you but does no damage. The orc priest barely misses you. You bump into the rock wall. Something barely misses you. The orc priest closely misses you. You're too confused to move! Something hits you but does no damage. The orc priest hits you but does no damage. You miss the orc priest. The orc priest is moderately wounded. Something hits you. The orc priest misses you. You feel less confused. The orc priest misses you. The magic dart hits something. The orc priest barely misses you. The magic dart hits the orc priest. The orc priest is heavily wounded. You hear some strange, mumbled words. You are confused. The orc priest hits you but does no damage. You are too confused! Something hits you but does no damage. The orc priest closely misses you. You bump into the rock wall. Something hits you but does no damage. The orc priest invokes the aid of Beogh against you. Beogh smites you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Something hits you but does no damage. The orc priest hits you with a +0 trident! You die... #...... #...).. #..... #.##.. #.##.# #.##)# ###<##.# #......# #.#.#o@# .....#..# ###.###..# .........# ########## You could see an orc priest. Vanquished Creatures 2 adders (D:2) A dart slug (D:1) An orc (D:3) 5 ball pythons 6 endoplasms 5 giant cockroaches 6 goblins 2 hobgoblins (D:2) 2 quokkas (D:1) 8 bats 2 frilled lizards (D:1) 4 kobolds 44 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | purpskrrrp the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 294 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 977 | D:2 | Identified a scroll of acquirement 977 | D:2 | Acquired the ring of Joy {AC+4 Dex+4} 991 | D:2 | Reached XP level 3. HP: 19/19 MP: 7/10 1359 | D:2 | Identified the +10 trident "Isut Mok" {vorpal, Str+4 | Stlth+} 1617 | D:2 | Reached XP level 4. HP: 24/24 MP: 10/12 1781 | D:1 | Acquired the +2 helmet of Fanaticism {Regen+ rCorr Str+3 | Dex+3} 1913 | D:3 | Slain by an orc priest Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_lava_pool, layout_basic D:2: cheibrodos_old_hovel, layout_loops_ring D:3: kennysheep_the_goblin_king, layout_loops_ring, xom_redecorated, nicolae_qazlal_general_emergency, serial_shops, shop, kennysheep_flooded_box Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 | 3.3 Spellcasting | 4 | 4.4 Dodging | 3 | 3.2 Conjurations | | 4.7 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 20 | 28 || 48 Unarmed | 2 | || 2 Cast: Magic Dart | 69 | 10 || 79 Use: Scroll | 2 | 1 || 3 Armor: Robe | 4 | 17 || 21 Dodge: Dodged | 13 | 26 || 39 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1912 | 1808 | 104 | 0 | 1563 | 3 | 637.3 | Dungeon | 1912 | 1808 | 104 | 0 | 1563 | 3 | 637.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 996 daAuts D:2: 871 daAuts D:3: 44 daAuts