Seeded DCSS version 0.30-a0-475-g03497ec522 (webtiles) character file. Game seed: 15299751156022019397 (custom seed) 105 purpskrrrp the Conjurer (level 4, 0/30 HPs) Began as a Demonspawn Conjurer on Dec 21, 2022. Slain by a gnoll ... wielding a +0 club (8 damage) ... on level 2 of the Dungeon. The game lasted 00:03:07 (1411 turns). purpskrrrp the Conjurer (Demonspawn Conjurer) Turns: 1411, Time: 00:03:08 Health: 0/30 AC: 2 Str: 7 XL: 4 Next: 54% Magic: 0/8 EV: 12 Int: 21 God: Gold: 51 SH: 0 Dex: 12 Spells: 7/8 levels left rFire . . . SeeInvis . f - +1 whip rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: horns 1, demonic touch 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 51 gold pieces. Inventory: Hand Weapons f - a +1 whip (weapon) Armour a - a +0 robe (worn) Scrolls e - a scroll of enchant weapon Potions b - a potion of magic c - 3 potions of brilliance {unknown} d - a potion of might {unknown} Skills: + Level 2.6 Dodging + Level 2.8 Stealth + Level 2.7 Spellcasting + Level 4.5 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 44% 2d6 3% 2 Static Discharge Conj/Air 24% 2-3/arc 9% 2 Dazzling Flash Conj/Hex 24% N/A 16% 3 Vhi's Electric Charge Tloc/Air 4% N/A 38% 3 Fulminant Prism Conj/Hex 6% 3d7 47% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 47% 4 Arcjolt Conj/Air 6% 1d16 83% 5 Lightning Bolt Conj/Air 6% 1d18 83% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 * Innate Abilities, Weirdness & Mutations You have a pair of small horns on your head. Your touch may inflict minor irresistible damage on your foes. Message History The magic dart hits the gnoll! You kill the gnoll! The ball python barely misses you. x2 The ball python attacks as you move away! The ball python misses you. The ball python attacks as you move away! The ball python bites you but does no damage. The ball python barely misses you. There is a stone staircase leading up here. The ball python bites you but does no damage. The ball python grabs you. You stop ascending the stairs. The ball python constricts you. You escape the ball python's grasp. The ball python closely misses you. The ball python grabs you. You stop ascending the stairs. The ball python constricts you. You escape the ball python's grasp. The ball python bites you. The ball python barely misses you. The ball python attacks as you move away! The ball python barely misses you. The ball python misses you. The gnoll attacks as you move away! The gnoll closely misses you. You completely miss the gnoll. You headbutt the gnoll. The gnoll is moderately wounded. The gnoll barely misses you. You hit the gnoll but do no damage. The gnoll is moderately wounded. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You closely miss the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 club (moderately wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 club! You die... . #. ......##'#.#########.. ..##.#####.#........#########.# ............................... .........#.#........#########.. #.........#..#'#.# ##..... .. #.###[#.#.#..#'#.# #..##.# >..#................# ##.##... #..#...#.#.#.##.....# #..###.. .#....#.#.#.