Dungeon Crawl Stone Soup version 0.34-a0 (webtiles) character file. Game seed: 15192732514140987075 1 pythonsnek the Vexing (level 1, 12/12 HPs) Began as a Poltergeist Hexslinger on Apr 26, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:01:13 (45 turns). pythonsnek the Vexing (Poltergeist Hexslinger) Turns: 45, Time: 00:01:13 Health: 12/12 AC: 2 Str: 4 XL: 1 Next: 20% Magic: 2/2 EV: 11 Int: 15 God: Gold: 0 SH: 0 Dex: 16 Spells: 2/2 levels left rFire . . . a - +1 sling rCold + . . (no offhand) rNeg + + + c - +1 cloak rPois ∞ (no armour) rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth + (no amulet) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +1 cloak (haunted) Scrolls b - a scroll of poison d - a scroll of enchant armour {unknown} Skills: - Level 0.8 Fighting + Level 1.7 Ranged Weapons - Level 2.1 Dodging - Level 1.0 Spellcasting - Level 4.4 Hexes - Level 0.8 Fire Magic You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 26% N/A 6% 2 Sigil of Binding Hex 13% N/A 12% 3 Inner Flame Hex/Fire 8% N/A 26% 3 Cause Fear Hex 6% N/A 38% 4 Dimensional Bullseye Hex/Tloc 3% N/A 69% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History A kobold is nearby! You see here a scroll labelled XUNOAD PELAENE. d - a scroll labelled XUNOAD PELAENE Fire: a) +1 sling Press: ? - help, Q - select action Shift-Dir - straight line Aim: a kobold, wielding a +0 short sword and quivering stones (50% to hit) You shoot a sling bullet. The sling bullet hits the kobold. The kobold is moderately wounded. The kobold throws a stone. The stone closely misses you. Fire: a) +1 sling Press: ? - help, Q - select action Shift-Dir - straight line Aim: a kobold, wielding a +0 short sword and quivering stones (moderately wounded, 50% to hit) You shoot a sling bullet. The sling bullet hits the kobold. You kill the kobold! A rat comes into view. Fire: a) +1 sling Press: ? - help, Q - select action Shift-Dir - straight line Aim: a rat (58% to hit) You shoot a sling bullet. The sling bullet closely misses the rat. Fire: a) +1 sling Press: ? - help, Q - select action Shift-Dir - straight line Aim: a rat (58% to hit) You shoot a sling bullet. The sling bullet hits the rat but does no damage. Fire: a) +1 sling Press: ? - help, Q - select action Shift-Dir - straight line Aim: a rat (58% to hit) You shoot a sling bullet. The sling bullet closely misses the rat. The rat closely misses you. You shoot a sling bullet. The sling bullet closely misses the rat. The rat barely misses you. x2 You shoot a sling bullet. The sling bullet hits the rat. You kill the rat! Things that are here: a +0 short sword; 4 stones Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ............##....>... .....♣............# # ............##....##.#.. .....♣..................# ............##.#..##.#..# .....♣......##.#..##.#.. ..................... .................... #######.##.#@....... #. #.#..####.. #.#.... . . ....... # #.#####.. ... . #.# #.# There were no monsters in sight! Vanquished Creatures A kobold (D:1) A rat (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | pythonsnek the Poltergeist Hexslinger began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 45 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_estate, layout_basic, serial_curves, eino_curves_02, eino_curves_02, eino_curves_02, shapermc_ecumenical_altar_mp_ritualfount, hangedman_decor_diamond_cutter Action || total ---------------------------++------- Fire: Sling || 7 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 47 | 47 | 0 | 0 | 25 | 1 | 47.0 | Dungeon | 47 | 47 | 0 | 0 | 25 | 1 | 47.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 47 daAuts