Dungeon Crawl Stone Soup version 0.34-a0-3-g68670cc5b6 (webtiles) character file. Game seed: 18381364453197578222 45 pythonsnek the Magician (level 3, -4/25 HPs) Began as a Djinni Conjurer on Apr 28, 2025. Slain by Terence ... wielding a +0 mace (8 damage) ... on level 2 of the Dungeon. The game lasted 00:03:42 (975 turns). pythonsnek the Magician (Djinni Conjurer) Turns: 975, Time: 00:03:42 Health: -4/25 AC: 2 Str: 6 XL: 3 Next: 90% Gold: 87 EV: 16 Int: 21 God: SH: 0 Dex: 11 rFire + + + - Nothing wielded rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... b - ring of protection from fire Stlth ++ e - +5 ring of evasion HPRegen 0.24/turn %: infuse magic (-5 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 87 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery b - a ring of protection from fire (worn) e - a +5 ring of evasion (worn) Scrolls d - a scroll of amnesia Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 4.2 Spellcasting + Level 4.2 Conjurations + Level 4.2 Hexes + Level 4.2 Summonings + Level 4.2 Necromancy + Level 4.2 Translocations + Level 4.2 Forgecraft + Level 4.2 Fire Magic + Level 4.2 Ice Magic + Level 4.2 Air Magic + Level 4.2 Earth Magic + Level 4.2 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 3% 2 c - Fulminant Prism Conj/Alch 11% 3d8 21% 4 d - Iskenderun's Mystic Conj/Tloc 22% 2d6 (+2d3 21% 4 e - Shock Conj/Air 88% 1d8 1% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Terence hits you with a +0 mace. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Terence, wielding a +0 mace and wearing a +0 chain mail (lightly wounded, 100% to hit) The magic dart hits Terence but does no damage. Terence is lightly wounded. Terence hits you with a +0 mace! * * * LOW HITPOINT WARNING * * * Terence attacks as he pursues you! Terence closely misses you. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Terence, wielding a +0 mace and wearing a +0 chain mail (lightly wounded, 84% to hit) You focus your ray upon Terence. The searing ray hits Terence. Terence is moderately wounded. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * Terence completely misses you. The searing ray hits Terence. Terence is moderately wounded. * * * LOW HITPOINT WARNING * * * Terence closely misses you. As you read the scroll labelled YMEMUA TYPSUE, it crumbles to dust. It is a scroll of amnesia. You feel forgetful for a moment. You stop channelling your searing ray. Terence closely misses you. As you read the scroll labelled XATIYL UDEES, it crumbles to dust. It is a scroll of identify. You don't currently have any unidentified items. Terence misses you. You aren't carrying any potions. Terence barely misses you. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Terence, wielding a +0 mace and wearing a +0 chain mail (moderately wounded, 81% to hit) The zap hits Terence. Terence is heavily wounded. * * * LOW HITPOINT WARNING * * * Terence hits you with a +0 mace! You die... Terence says, "Win and live. Lose and die. It's the rule of life." ### #.. #.# #.# # # #.# .#.. #.# ..... ####.#...# #.@@...# #.##.#...... #.##........ #.########.# #.# . #.# #####.# #.....# #.##### You could see Terence. Vanquished Creatures 2 adders (D:2) 3 giant cockroaches (D:1) 4 hobgoblins A quokka (D:2) 4 ball pythons 2 bats (D:1) 4 endoplasms A frilled lizard (D:1) 3 goblins (D:1) 4 kobolds (D:1) 3 rats 31 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | pythonsnek the Djinni Conjurer began the quest for the Orb. 0 | D:1 | pythonsnek set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 144 | D:1 | Reached XP level 2. HP: 16/21 MP: 0/0 472 | D:1 | Reached XP level 3. HP: 23/25 MP: 0/0 472 | D:1 | Learned a level 1 spell: Shock 960 | D:2 | Noticed Terence 975 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_doors, layout_rooms D:2: layout_loops_corners, serial_bayou_ford_a, kennysheep_generic_room_9, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.2 Conjurations | 4 | 4.2 Hexes | 4 | 4.2 Summonings | 4 | 4.2 Necromancy | 4 | 4.2 Translocations | 4 | 4.2 Forgecraft | 4 | 4.2 Fire Magic | 4 | 4.2 Ice Magic | 4 | 4.2 Air Magic | 4 | 4.2 Earth Magic | 4 | 4.2 Alchemy | 4 | 4.2 Dodging | | 2.1 Stealth | | 1.5 Action || total ---------------------------++------- Cast: Magic Dart || 70 Shock || 1 Searing Ray || 1 Use: Scroll || 2 Armour: Robe || 7 Dodge: Dodged || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 973 | 957 | 16 | 0 | 832 | 2 | 486.5 | Dungeon | 973 | 957 | 16 | 0 | 832 | 2 | 486.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 641 daAuts D:2: 332 daAuts