Dungeon Crawl Stone Soup version 0.34-a0-36-g019d2f6b9b (webtiles) character file. Game seed: 14302448121445827192 16 pythonsnek the Vexing (level 2, 0/17 HPs) Began as a Poltergeist Enchanter on May 5, 2025. Frozen to death by an endoplasm (2 damage) ... on level 1 of the Dungeon. The game lasted 00:02:05 (478 turns). pythonsnek the Vexing (Poltergeist Enchanter) Turns: 478, Time: 00:02:06 Health: 0/17 AC: 2 Str: 4 XL: 2 Next: 58% Magic: 5/5 EV: 11 Int: 17 God: Gold: 49 SH: 0 Dex: 14 Spells: 5/5 levels left rFire . . . a - +1 dagger rCold + . . (no offhand) rNeg + + + b - +1 cloak rPois ∞ (no armour) rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth +++ (no amulet) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 49 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +1 cloak (haunted) Scrolls d - 2 scrolls of identify {unknown} f - a scroll of summoning {unknown} Potions c - 2 potions of invisibility e - a potion of enlightenment {unknown} g - a potion of lignification {unknown} Skills: + Level 2.1 Short Blades - Level 2.1 Dodging - Level 4.4 Stealth - Level 2.0 Spellcasting + Level 5.1 Hexes You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 19% N/A 7% 3 Tukima's Dance Hex 19% N/A 7% 3 Ensorcelled Hibernation Hex/Ice 20% N/A 11% 2 Dazzling Flash Hex/Fire 20% N/A 21% 3 Ignite Poison Fire/Alch 1% N/A 88% 4 Summon Hydra Summ 0% N/A 100% 7 Sublimation of Blood Necr Unusable N/A N/A 2 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History You are too injured to fight recklessly! You hit the hobgoblin but do no damage. The hobgoblin barely misses you. You hit the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin hits you. You barely miss the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin closely misses you. You closely miss the hobgoblin. The hobgoblin is moderately wounded. You closely miss the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You barely miss the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin closely misses you. You closely miss the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin closely misses you. You hit the hobgoblin. The hobgoblin is severely wounded. The hobgoblin closely misses you. You barely miss the hobgoblin. The hobgoblin is severely wounded. The hobgoblin barely misses you. You hit the hobgoblin. The hobgoblin is almost dead. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You closely miss the hobgoblin. The hobgoblin is almost dead. The hobgoblin barely misses you. You hit the hobgoblin. You kill the hobgoblin! You hit the endoplasm. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen. You resist. You die... #..........# #......#....# #..).......####.......†...# #.........................# #.........................# ########.##...............# #.##..........#...## #.######......##... #...########### #### ###.@.### #######J..## #..........#### #.............. #....J......... # #..........#... # #..........# .. # ...........# . # ......###### # You could see an endoplasm. Vanquished Creatures 3 endoplasms (D:1) A hobgoblin (D:1) 2 quokkas (D:1) 5 ball pythons (D:1) 2 bats (D:1) 2 kobolds (D:1) 3 rats (D:1) 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | pythonsnek the Poltergeist Enchanter began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 199 | D:1 | Reached XP level 2. HP: 11/17 MP: 5/5 360 | D:1 | Reached skill level 5 in Hexes 478 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_widening_spiral_wide, layout_basic Skill XL: | 1 2 | ---------------+-------+----- Short Blades | 2 | 2.1 Hexes | 5 | 5.1 Dodging | | 2.1 Stealth | | 4.4 Spellcasting | | 2.0 Action || total ---------------------------++------- Melee: Dagger || 78 Stab: Sleeping || 4 Armour: Skin || 37 Dodge: Dodged || 54 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 471 | 465 | 6 | 0 | 298 | 1 | 471.0 | Dungeon | 471 | 465 | 6 | 0 | 298 | 1 | 471.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 471 daAuts