Dungeon Crawl Stone Soup version 0.34-a0-36-g019d2f6b9b (webtiles) character file. Game seed: 14431932487650153909 7 pythonsnek the Chopper (level 2, 22/22 HPs) Began as a Coglin Gladiator on May 6, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:46 (99 turns). pythonsnek the Chopper (Coglin Gladiator) Turns: 99, Time: 00:00:47 Health: 22/22 AC: 4 Str: 14 XL: 2 Next: 0% Magic: 2/2 EV: 11 Int: 7 God: Gold: 0 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . a - +0 war axe {Æðelind} rCold . . . f - +0 dagger {Sanghe} rNeg . . . b - +0 leather armour rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth + HPRegen 0.23/turn MPRegen 0.08/turn %: no passive effects @: no status effects A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 war axe (weapon) {Æðelind} f - a +0 dagger (offhand) {Sanghe} Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls g - a scroll of blinking {unknown} Potions h - a potion of heal wounds {unknown} Skills: + Level 2.3 Fighting + Level 3.2 Axes - Level 1.7 Throwing - Level 2.7 Dodging You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You hit the jackal with your +0 dagger. The jackal barely misses you. The jackal bites you but does no damage. You slash the jackal with your +0 war axe! You kill the jackal! The jackal closely misses you. You hit the jackal with your +0 dagger. The jackal is moderately wounded. You closely miss the jackal with your +0 war axe. The jackal bites you but does no damage. You closely miss the jackal with your +0 dagger. The jackal is moderately wounded. You barely miss the jackal with your +0 war axe. The jackal closely misses you. The jackal bites you but does no damage. You barely miss the jackal with your +0 dagger. The jackal is moderately wounded. You hit the jackal with your +0 war axe. The jackal barely misses you. x2 You hit the jackal with your +0 war axe. You kill the jackal! No target in view! No target in view! HP restored. h - a bubbling sapphire potion Found a stone staircase leading down. There is a stone staircase leading down here. Found a sling. A giant cockroach comes into view. A bat comes into view. The giant cockroach closely misses you. You slash the giant cockroach with your +0 war axe! You kill the giant cockroach! The bat hits you. You hit the bat with your +0 dagger. The bat is severely wounded. You hit the bat with your +0 war axe. You kill the bat! You have reached level 2! Found a leather armour. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.##.##### #.##>....# #.######.# # #.....##.# ##.# ######.##.# ..... ...........#######..... #######.#.............[ #.##...)......... #.###....@....... #.# #.######..... #.# #.# ... #.# #.# # .^ #.# #.# #.# #.# There were no monsters in sight! Vanquished Creatures A giant cockroach (D:1) 3 jackals (D:1) A ball python (D:1) A bat (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | pythonsnek the Coglin Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 76 | D:1 | Reached XP level 2. HP: 21/22 MP: 2/2 99 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_d, layout_loops_ring, serial_shops, shop, chequers_serial_rivers_micro_e Action || total ---------------------------++------- Melee: War axe || 13 Dagger || 11 Stab: Sleeping || 1 Armour: Leather armour || 6 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 102 | 102 | 0 | 0 | 68 | 1 | 102.0 | Dungeon | 102 | 102 | 0 | 0 | 68 | 1 | 102.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 102 daAuts