Dungeon Crawl Stone Soup version 0.29.1-2-gbd0b4ee654 (webtiles) character file. Game seed: 3307101969802852009 11 qeuew the Conjurer (level 2, -1/13 HPs) Began as a Vine Stalker Conjurer on Nov 3, 2022. Slain by a quokka (2 damage) ... on level 1 of the Dungeon. The game lasted 00:01:26 (556 turns). qeuew the Conjurer (Vine Stalker Conjurer) Turns: 556, Time: 00:01:26 Health: -1/13 AC: 2 Str: 9 XL: 2 Next: 29% Magic: 0/6 EV: 12 Int: 18 God: Gold: 31 SH: 5 Dex: 12 Spells: 2/5 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit + a - +0 robe rPois . Reflect + (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ d - amulet of reflection HPRegen 0.04/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: fangs 2, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 31 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery d - an amulet of reflection (around neck) Scrolls c - a scroll of noise {unknown} f - a scroll of identify {unknown} g - a scroll of fear {unknown} h - 2 scrolls of teleportation {unknown} Potions b - a potion of magic e - a potion of curing {unknown} Skills: + Level 1.5 Dodging + Level 2.5 Stealth + Level 0.1 Unarmed Combat + Level 2.2 Spellcasting + Level 4.4 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 2% 1 b - Searing Ray Conj 36% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 20% N/A 22% 3 Fulminant Prism Conj/Hex 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Shops: D:1 * Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History You are out of magic! A rat comes into view. You miss the quokka. The quokka is severely wounded. The quokka closely misses you. You hit the quokka but do no damage. The quokka is severely wounded. You block the quokka's attack. You closely miss the quokka. The quokka is severely wounded. The quokka closely misses you. The endoplasm freezes you. You are frozen. You hit the quokka but do no damage. The quokka is severely wounded. The quokka misses you. The endoplasm freezes you. You are frozen. The quokka barely misses you. You hit the endoplasm but do no damage. The endoplasm barely misses you. The quokka bites you. * * * LOW HITPOINT WARNING * * * You hit the endoplasm but do no damage. The endoplasm closely misses you. The quokka barely misses you. You hit the endoplasm. The endoplasm is lightly wounded. You block the quokka's attack. The endoplasm barely misses you. You hit the endoplasm but do no damage. You bite the endoplasm. You drain its power. You feel invigorated. The endoplasm is severely wounded. The quokka bites you. The endoplasm closely misses you. You are too injured to fight recklessly! Okay, then. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - endoplasm, p - quokka Aim: an endoplasm (severely wounded, 98% to hit) The searing ray hits the endoplasm! You kill the endoplasm! (Press . to maintain the ray.) The quokka bites you. You die... ### ##.# #.# #.## ## #..## .# ##..###### .# ##......## .#### #.####..# ..... ###.###.###.## .#### .......r@....# ...# #.###.###.##..# ##..# .). :.# # .. #.# #... . #.. .#.# ... .#..# .# #.## ..## You could see a quokka. Vanquished Creatures A dart slug (D:1) 3 endoplasms (D:1) A goblin (D:1) A hobgoblin (D:1) A ball python (D:1) A bat (D:1) 2 frilled lizards (D:1) A kobold (D:1) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qeuew the Vine Stalker Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 325 | D:1 | Reached XP level 2. HP: 13/13 MP: 4/6 328 | D:1 | Learned a level 2 spell: Searing Ray 477 | D:1 | Found Goeruafi's Assorted Antiques. 556 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_whirlpool, layout_rooms, serial_shops, nicolae_shop_crystal, nicolae_concentric_dashed_squares_wild, hangedman_abyss_or_decor_stabs Action || total -------------------------++------- Melee: Unarmed || 18 Bite || 2 Cast: Magic Dart || 8 Searing Ray || 5 Armor: Robe || 6 Dodge: Dodged || 22 Block: Other || 4