Dungeon Crawl Stone Soup version 0.29.1-2-gbd0b4ee654 (webtiles) character file. Game seed: 10141342625552202898 81 qeuew the Conjurer (level 4, -1/33 HPs) Began as a Draconian Conjurer on Nov 5, 2022. Slain by a worm (6 damage) ... on level 3 of the Dungeon. The game lasted 00:03:45 (2533 turns). qeuew the Conjurer (Draconian Conjurer) Turns: 2533, Time: 00:03:45 Health: -1/33 AC: 6 Str: 11 XL: 4 Next: 19% Magic: 0/8 EV: 12 Int: 18 God: Gold: 118 SH: 0 Dex: 8 Spells: 5/8 levels left rFire . . . SeeInvis . h - +0 hand axe rCold + . . Faith . (no shield) rNeg . . . Spirit . (body armour unavailable) rPois + Reflect . f - +1 hat rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.11/turn p - ring of Kown {rPois rC+ Str+2 Dex-4} MPRegen 0.11/turn (no ring) @: no status effects A: AC +5, unfitting armour, cold-blooded a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 118 gold pieces. Inventory: Hand Weapons h - a +0 hand axe (weapon) Armour f - a +1 hat (worn) Jewellery p - the ring of Kown (left hand) {rPois rC+ Str+2 Dex-4} (You found it on level 2 of the Dungeon) [ring of protection from cold] Str: It affects your strength (+2). Dex: It affects your dexterity (-4). rC: It protects you from cold. rPois: It protects you from poison. Wands n - a wand of roots (5) q - a wand of digging (7) Scrolls d - 3 scrolls of teleportation g - a scroll of amnesia {unknown} j - a scroll of butterflies {unknown} Potions a - 2 potions of magic b - 2 potions of flight c - a potion of degeneration {unknown} e - a potion of brilliance Skills: * Level 0.6 Axes * Level 2.2 Dodging - Level 1.7 Stealth * Level 2.7 Spellcasting + Level 4.9 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 22% N/A 19% 3 Confusing Touch Hex 2% N/A 45% 3 Fulminant Prism Conj/Hex 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 52% 4 Yara's Violent Unravell Hex/Tmut 1% 3d3 99% 5 Enfeeble Hex 1% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Portals: Sewer: D:3 Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History You are very lightly contaminated with residual magic. Nothing appears to happen. You feel better. The worm barely misses you. You hit the worm. You tail-slap the worm, but do no damage. The worm is moderately wounded. The worm closely misses you. You hit the worm. The worm is heavily wounded. The worm barely misses you. You completely miss the worm. The worm is heavily wounded. You barely miss the worm. The worm is heavily wounded. You hear the quick rusting of a drain very nearby. The worm bites you. Your magical contamination has completely faded away. You hit the worm. The worm is severely wounded. The worm bites you! * * * LOW HITPOINT WARNING * * * You hit the worm but do no damage. The worm is severely wounded. The worm barely misses you. You hit the worm. The worm is severely wounded. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (severely wounded, 92% to hit) The searing ray hits the worm. The worm is almost dead. (Press . to maintain the ray.) The worm bites you but does no damage. You hit the worm but do no damage. The worm is almost dead. The worm bites you. You die... #### #### ### ###~~#####~..# #...~~~~~~~!~# #.@w†~~~~~~~.# ###...####∩~~## ##........##~~# #..#.......# ~# ##.#####....# # ########## #..# ##.#.# .........# #.## ..... .........# #.# #.(...~ .........###.# .....# You could see a worm. Vanquished Creatures An adder (D:2) 3 worms 3 dart slugs 4 bats 6 endoplasms 3 giant cockroaches (D:1) 4 hobgoblins 2 jackals (D:2) 4 quokkas 6 ball pythons 4 frilled lizards 6 goblins 5 kobolds 4 rats 55 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qeuew the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 224 | D:1 | Reached XP level 2. HP: 20/20 MP: 3/5 227 | D:1 | Learned a level 2 spell: Searing Ray 919 | D:1 | Reached XP level 3. HP: 26/26 MP: 4/6 1437 | D:2 | Identified the +2 ring mail "Kaibep" {SInv} 1799 | D:2 | Identified the ring of Kown {rPois rC+ Str+2 Dex-4} 1845 | D:2 | Found a faded altar of an unknown god. 2287 | D:3 | Reached XP level 4. HP: 33/33 MP: 5/8 2482 | D:3 | Found a glowing drain. 2533 | D:3 | Slain by a worm Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_gate, layout_basic, kennysheep_decorative_pillar D:2: layout_rooms, ebering_ecumenical_altar_hall D:3: layout_rooms, cheibrodos_sewer_entry_bend Skill XL: | 1 | ---------------+----+----- Dodging | 2 | 2.2 Axes | | 0.6 Stealth | | 1.7 Spellcasting | | 2.7 Conjurations | | 4.9 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 9 | || 9 Tailslap | 1 | 3 || 4 Hand axe | 15 | 23 || 38 Cast: Magic Dart | 87 | 18 || 105 Searing Ray | | 1 || 1 Use: Potion | 7 | 1 || 8 Scroll | 4 | || 4 Armor: Skin | 12 | 5 || 17 Dodge: Dodged | 26 | 16 || 42