Dungeon Crawl Stone Soup version 0.29.1-2-gbd0b4ee654 (webtiles) character file. Game seed: 8084933615150549492 26 qeuew the Magician (level 3, -2/26 HPs) Began as a Meteoran Wanderer on Nov 11, 2022. Slain by Terence ... wielding a +0 falchion (6 damage) ... on level 2 of the Dungeon. The game lasted 00:01:40 (334 turns). qeuew the Magician (Meteoran Wanderer) Turns: 334, Time: 00:01:41 Health: -2/26 AC: 2 Str: 10 XL: 3 Next: 41% Magic: 6/12 EV: 11 Int: 17 God: Gold: 4 SH: 4 Dex: 15 Spells: 11/15 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Faith . b - +0 buckler rNeg . . . Spirit . d - +0 robe rPois + Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.08/turn f - ring of poison resistance MPRegen 0.13/turn (no ring) @: glowing A: sense surroundings 1, otherworldly, glowing, explore regen a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 4 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 buckler (worn) d - a +0 robe (worn) Jewellery f - a ring of poison resistance (left hand) Scrolls c - a scroll of silence Potions e - a potion of curing {unknown} Skills: + Level 0.4 Short Blades + Level 0.6 Armour + Level 0.5 Dodging + Level 1.7 Shields + Level 2.8 Unarmed Combat + Level 6.7 Spellcasting + Level 0.6 Air Magic + Level 1.7 Evocations You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 24% 1d4 14% 1 b - Dazzling Flash Conj/Hex 10% N/A 43% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Swiftness Air 7% N/A 34% 3 Call Canine Familiar Summ 5% N/A 43% 3 Conjure Flame Conj/Fire 5% 6-21 43% 3 Ignite Poison Fire/Tmut/Pois 5% N/A 43% 3 Sticky Flame Conj/Fire 5% 2d3 83% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 864 Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You passively map a small area around you. You are easily found by Zot. You glow in the dark. You regain HP and MP as you explore. Message History Terence is moderately wounded. Terence barely misses you. There are monsters nearby! The zap hits Terence but does no damage. Terence is moderately wounded. Terence hits you with a +0 falchion! There are monsters nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit Terence but do no damage. Terence is moderately wounded. Terence hits you with a +0 falchion. * * * LOW HITPOINT WARNING * * * The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The goblin barely misses you. Terence misses you. You hit Terence but do no damage. Terence is moderately wounded. The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * Terence misses you. You closely miss Terence. Terence is moderately wounded. The goblin hits you but does no damage. Terence hits you with a +0 falchion. You die... * * * * + , ###.#.' #.## #, #...#.# #...# # ##...#.#*#..... .,* ##....#.##...... # ##.......#....... # *..,#............. # ##.####.#..g......) ######..........@@/..... .......#####.#.......... #####..####..##.....$..., * # #.......####$....... # ###..###..# #.?######* ###..............## .......###....#### .#.........#....* ...#....#######.# You could see Terence and a goblin. Vanquished Creatures An adder (D:2) 3 endoplasms (D:2) A giant cockroach (D:1) A goblin (D:2) A hobgoblin (D:1) A ball python (D:1) 3 bats (D:1) A frilled lizard (D:1) 3 kobolds 2 rats (D:1) 17 creatures vanquished. Vanquished Creatures (others) A plant (D:1) 1 creature vanquished. Grand Total: 18 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qeuew the Meteoran Wanderer began the quest for the Orb. 0 | D:1 | qeuew set off with the following items: a +0 dagger, a +0 | buckler, a scroll of silence, a +0 robe, a potion of | lignification; and the following spell memorised: Shock; | and the following spells available to memorise: Call Canine | Familiar, Dazzling Flash, Swiftness. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 9/9 96 | D:1 | Reached XP level 2. HP: 18/20 MP: 5/10 292 | D:2 | Reached XP level 3. HP: 14/26 MP: 10/12 296 | D:2 | Learned a level 3 spell: Dazzling Flash 323 | D:2 | Noticed Terence 334 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_f, layout_loops_corners, hellmonk_ecumenical_altar_blasted, chequers_big_river, hangedman_decor_push D:2: layout_rooms, grunt_decor_arrowhead, uniq_terence Action || total -------------------------++------- Melee: Dagger || 31 Cast: Shock || 39 Use: Scroll || 1 Potion || 1 Armor: Robe || 3 Dodge: Dodged || 13 Block: Buckler || 6