Dungeon Crawl Stone Soup version 0.29.1-2-gbd0b4ee654 (webtiles) character file. Game seed: 15544473606152965255 8 qeuew the Conjurer (level 2, 19/19 HPs) Began as a Demonspawn Conjurer on Nov 11, 2022. Quit the game on level 1 of the Dungeon. The game lasted 00:00:44 (281 turns). qeuew the Conjurer (Demonspawn Conjurer) Turns: 281, Time: 00:00:44 Health: 19/19 AC: 2 Str: 7 XL: 2 Next: 0% Magic: 3/5 EV: 12 Int: 19 God: Gold: 20 SH: 0 Dex: 11 Spells: 4/5 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: powered by pain 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 20 gold pieces. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic c - a potion of berserk rage {unknown} Skills: + Level 2.0 Dodging + Level 2.0 Stealth + Level 2.2 Spellcasting + Level 4.1 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 34% 2d5 4% 2 Dazzling Flash Conj/Hex 18% N/A 22% 3 Fulminant Prism Conj/Hex 4% 3d6 56% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You sometimes gain a little power by taking damage. Message History You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) HP restored. Found a ring mail. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found a stone staircase leading down. You can't see any susceptible monsters within range! (Use Z to cast anyway.) A bat comes into view. You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. A bat is nearby! The magic dart hits the bat. The bat is moderately wounded. A bat is nearby! The magic dart hits the bat. You kill the bat! Your Dodging skill increases to level 2! Your Stealth skill increases to level 2! Your magical contamination has completely faded away. You enter the shallow water. Moving in this stuff is going to be slow. Found 7 stones. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You open the door. Found 4 poisoned darts and a short sword. Found a stone staircase leading down. You can't see any susceptible monsters within range! (Use Z to cast anyway.) There is an open door here. c - a smoky cyan potion Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) A frilled lizard comes into view. The magic dart hits the frilled lizard. You kill the frilled lizard! You have reached level 2! Your demonic ancestry asserts itself... You feel energised by your suffering. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ...†# ####....# ...#...!# ..)#....# ..>.....# #...(..### #........## #@....##.(# ♣♣ #.....##..######♣ .#### #.#.#.....'...~~~~~P~ ....#### #.#.#.....#....PP~~P~ #......# #.#.#...###....~~~~P~ #...##.# #.#.#.#.# #...~P~~~~~≈ #...##.## #.#.#.#.# #....P~PP≈≈~ ........####.#.#.#.###.....P~P≈≈≈ ...........#.#...#...#...P~PP~≈≈≈ There were no monsters in sight! Vanquished Creatures 2 bats (D:1) 3 ball pythons (D:1) 3 frilled lizards (D:1) 2 rats (D:1) 10 creatures vanquished. Vanquished Creatures (others) 7 plants (D:1) 7 creatures vanquished. Grand Total: 17 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qeuew the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 281 | D:1 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 281 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 281 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_boilingwater, layout_basic, serial_bayou, serial_bayou_crossing, serial_bayou_shore_a, serial_bayou_lagoon_a, serial_bayou_pond_e, minmay_stone_trees_medium Skill XL: | 1 | ---------------+----+----- Dodging | 2 | 2.0 Stealth | 2 | 2.0 Spellcasting | | 2.2 Conjurations | | 4.1 Action || total -------------------------++------- Melee: Unarmed || 11 Cast: Magic Dart || 10 Armor: Robe || 3 Dodge: Dodged || 3