Dungeon Crawl Stone Soup version 0.30-a0-390-g80c34de65d (webtiles) character file. Game seed: 4869558177022626402 96 qeuew the Ducker (level 4, 0/34 HPs) Began as a Merfolk Gladiator on Dec 4, 2022. Slain by an orc ... wielding a +0 dagger (3 damage) ... on level 3 of the Dungeon. The game lasted 00:03:40 (2324 turns). qeuew the Ducker (Merfolk Gladiator) Turns: 2324, Time: 00:03:41 Health: 0/34 AC: 5 Str: 16 XL: 4 Next: 67% Magic: 0/4 EV: 13 Int: 7 God: Gold: 169 SH: 0 Dex: 15 Spells: 3/3 levels left rFire . . . SeeInvis . a - +0 trident rCold . . . Faith . (no shield) rNeg . . . Spirit + b - +0 leather armour rPois . Reflect . c - +1 helmet rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... j - amulet of guardian spirit HPRegen 0.25/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 169 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +1 helmet (worn) Jewellery j - an amulet of guardian spirit (around neck) Scrolls g - a scroll of enchant weapon i - a scroll of magic mapping Skills: + Level 2.9 Fighting + Level 4.5 Polearms + Level 2.5 Throwing * Level 1.6 Armour + Level 4.6 Dodging You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 0% 1d3 50% 1 Swiftness Air 0% N/A 86% 3 Airstrike Air 0% 2d(0-16) 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History The sling bullet closely misses you. The orc misses you. The gnoll barely misses you. You hit the gnoll. The gnoll is almost dead. The orc closely misses you. The gnoll hits you with a +0 club. The gnoll hits you from afar with a +0 spear. The goblin shoots a sling bullet. The sling bullet hits you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. The orc hits you with a +0 dagger. The gnoll closely misses you. The gnoll attacks as you move away! The gnoll hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * The orc barely misses you. There is a stone staircase leading up here. The orc hits you but does no damage. The gnoll completely misses you. The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * You climb upwards. There is a stone staircase leading down here. Okay, then. You aren't carrying any potions. You hit the orc but do no damage. The orc barely misses you. The gnoll misses you. The orc hits you but does no damage. You closely miss the gnoll. The gnoll is almost dead. The orc hits you but does no damage. The gnoll hits you with a +0 club. Unknown command. You hit the gnoll but do no damage. The gnoll is almost dead. The orc closely misses you. The gnoll closely misses you. You puncture the gnoll! You kill the gnoll! The orc hits you with a +0 dagger. You die... ##### ....# ########### ###.# #g)@o.....# #.###### #.#######.# ###.##...#####.##......# .........†...#.##.###..# #.####...###.#.##.# #..# 8.8#########.#§§..# #..# .............§§§### #..########## 8.8#########§#§§# #............ #.## #§#§.######.##.####### You could see a gnoll and an orc. Vanquished Creatures A gnoll (D:3) 2 adders A worm (D:3) 6 dart slugs 8 ball pythons 4 endoplasms 5 goblins 5 hobgoblins 8 jackals 5 bats 3 frilled lizards 5 kobolds 9 rats 62 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qeuew the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 282 | D:1 | Reached XP level 2. HP: 23/23 MP: 2/2 601 | D:1 | Reached XP level 3. HP: 27/28 MP: 3/3 623 | D:1 | Reached skill level 1 in Armour 1711 | D:3 | Reached XP level 4. HP: 34/34 MP: 4/4 2319 | D:4 | HP: 1/34 [gnoll/+0 spear (6)] 2324 | D:3 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: wheals_arrival_linesprint, layout_loops_corners D:2: layout_rooms, serial_glass, glass_columns_c, glass_columns_a, item_on_display_a, item_on_display_a D:3: layout_loops_ring, small_statue_intersection, minmay_misc_feat_chi, kennysheep_generic_room_4 D:4: layout_cave_pools Skill XL: | 1 2 3 | ---------------+----------+----- Armour | 1 | 1.6 Fighting | | 2.9 Polearms | | 4.5 Throwing | | 2.5 Dodging | | 4.6 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Trident | 100 | 83 || 183 Punch | | 2 || 2 Use: Scroll | 5 | 4 || 9 Potion | 4 | 2 || 6 Stab: Sleeping | 3 | 2 || 5 Armor: Leather armour | 20 | 31 || 51 Dodge: Dodged | 43 | 64 || 107 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2320 | 2171 | 149 | 51 | 1720 | 4 | 580.0 | Dungeon | 2320 | 2171 | 149 | 51 | 1720 | 4 | 580.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1148 daAuts D:3: 638 daAuts D:2: 511 daAuts D:4: 22 daAuts