Dungeon Crawl Stone Soup version 0.30-a0-845-g7c6808c8ce (webtiles) character file. Game seed: 15553446347271142267 69 qeuew the Conjurer (level 4, -1/24 HPs) Began as a Tengu Conjurer on Mar 2, 2023. Slain by a jackal (3 damage) ... on level 2 of the Dungeon. The game lasted 00:01:56 (2067 turns). qeuew the Conjurer (Tengu Conjurer) Turns: 2067, Time: 00:01:57 Health: -1/24 AC: 8 Str: 9 XL: 4 Next: 20% Magic: 3/8 EV: 12 Int: 18 God: Gold: 161 SH: 0 Dex: 13 Spells: 5/8 levels left rFire . . . SeeInvis . (no weapon) rCold + . . Faith . (no shield) rNeg . . . Spirit . c - +3 leather armour rPois . Reflect . (helmet restricted) rElec . Rampage . (no cloak) rCorr . (no gloves) Will ..... (boots unavailable) Stlth ++ (no amulet) HPRegen 0.24/turn g - ring of protection from cold MPRegen 0.11/turn (no ring) @: no status effects A: beak, talons 3, iridescent scales 1, low MP 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 161 gold pieces. Inventory: Armour c - a +3 leather armour (worn) Jewellery g - a ring of protection from cold (left hand) Scrolls e - a scroll of amnesia Potions b - a potion of magic d - a potion of ambrosia Skills: + Level 1.4 Armour + Level 2.6 Dodging - Level 2.0 Stealth * Level 2.7 Spellcasting * Level 6.1 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 26% N/A 19% 3 Fulminant Prism Conj/Hex 6% 3d6 54% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You are partially covered in iridescent scales. (AC +2) Your magical capacity is low. (-10% MP) Message History The jackal bites you but does no damage. The jackal closely misses you. The jackal bites you but does no damage. The jackal closely misses you. The hobgoblin hits you but does no damage. The jackal closely misses you. You climb upwards. There is a stone staircase leading down here. The jackal barely misses you. The jackal closely misses you. The jackal bites you but does no damage. The hobgoblin barely misses you. The jackal attacks as you move away! The jackal bites you but does no damage. The hobgoblin misses you. The hobgoblin attacks as you move away! The hobgoblin closely misses you. The jackal closely misses you. x2 The jackal bites you but does no damage. The jackal attacks as you move away! The jackal barely misses you. The jackal bites you but does no damage. The jackal barely misses you. x2 The jackal attacks as you move away! The jackal barely misses you. The jackal attacks as you move away! The jackal completely misses you. You hit the jackal but do no damage. The jackal closely misses you. The jackal misses you. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. The jackal misses you. You hit the jackal but do no damage. Your kick misses the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal misses you. The jackal barely misses you. You completely miss the jackal. You claw the jackal. The jackal is severely wounded. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal misses you. The jackal barely misses you. x2 The jackal bites you but does no damage. You barely miss the jackal. You claw the jackal. You kill the jackal! The jackal bites you. You die... #....#.###.##..........#.####.# #....#.###.##.########.#.# #.# #......................#.# #.### ..##.#........##########.# #.... #.##.#..##...............# #..#. #.##.#..#...#.#########..####.(#. ........#...#.##### #..........#. ...............h..# #.#..#####.#. .....##.#>....g†@.###.#..# #.#. ...#...........h......#..# #.#. #..####..#.........####..# #.#. ####..#.....#..###.# #..# #.#. ......#..##.#..# #.# #..# #.#. ......#........###.####..## #.#. ##†#..##.##(#.............# #.#. #.†####.................######.#. #..8#######.#.................... You could see 2 jackals and a hobgoblin. Vanquished Creatures 4 worms (D:2) A dart slug (D:2) 4 endoplasms 3 goblins 9 hobgoblins 4 jackals (D:2) 3 quokkas 4 ball pythons 7 bats 5 frilled lizards 3 kobolds 4 rats 2 butterflies 53 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qeuew the Tengu Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 142 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/6 477 | D:1 | Reached skill level 1 in Armour 751 | D:2 | Reached XP level 3. HP: 19/19 MP: 1/7 754 | D:2 | Learned a level 2 spell: Searing Ray 981 | D:2 | Found a faded altar of an unknown god. 1333 | D:2 | Reached skill level 6 in Conjurations 1470 | D:2 | Reached XP level 4. HP: 22/24 MP: 6/9 2019 | D:2 | Gained mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 2019 | D:2 | Gained mutation: Your magical capacity is low. (-10% MP) | [potion of mutation] 2042 | D:3 | Noticed Terence 2067 | D:2 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_clurvy, layout_rooms D:2: minmay_chambers_of_twos, layout_basic, ebering_ecumenical_altar_box D:3: layout_basic, lemuel_round_altar, gammafunk_ghost_mausoleum, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Armour | 1 | 1.4 Conjurations | 6 | 6.1 Dodging | | 2.6 Stealth | | 2.0 Spellcasting | | 2.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 13 | 20 || 33 Kick | 5 | 6 || 11 Peck | 3 | 4 || 7 Cast: Magic Dart | 78 | 17 || 95 Use: Scroll | 3 | 2 || 5 Potion | | 3 || 3 Armour: Robe | 1 | || 1 Leather armour | 5 | 27 || 32 Dodge: Dodged | 10 | 57 || 67 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2066 | 2044 | 22 | 0 | 1800 | 3 | 688.7 | Dungeon | 2066 | 2044 | 22 | 0 | 1800 | 3 | 688.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1339 daAuts D:1: 696 daAuts D:3: 30 daAuts