Dungeon Crawl Stone Soup version 0.32.0-12-g91f736bfdd (webtiles) character file. qpojafoqp the Destroyer (Deep Elf Conjurer) Turns: 4702, Time: 00:41:49 Health: 39/42 AC: 8 Str: 7 XL: 8 Next: 1% Magic: 13/20 EV: 12 Int: 26 God: Gold: 228 SH: 0 Dex: 13 Spells: 8/20 levels left rFire + . . n - +4 quarterstaff (chaos) rCold . . . (shield currently unavailable) rNeg . . . a - +0 robe rPois . f - +4 helmet of Incorporation {rF+ Str+3} rElec . q - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.34/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You are on level 5 of the Dungeon. You have visited 1 branch of the dungeon, and seen 5 of its levels. You have collected 228 gold pieces. Inventory: Hand Weapons n - a +4 quarterstaff of chaos (weapon) t - a +2 dagger of pain w - a +0 morningstar y - a +0 war axe O - a +0 scythe of venom Missiles j - 70 stones s - 17 poisoned darts Armour a - a +0 robe (worn) f - the +4 helmet of Incorporation (worn) {rF+ Str+3} (You took it off Robin on level 3 of the Dungeon) Str+3: It affects your strength (+3). rF+: It protects you from fire. g - a +0 scale mail l - a +0 robe m - a +0 leather armour q - a +0 cloak (worn) r - a +0 scale mail x - a +0 hat z - a +0 leather armour K - a +0 chain mail P - a +0 robe T - a +0 chain mail Z - a +0 animal skin Magical Staves C - a staff of cold Jewellery h - an amulet of reflection Wands k - a wand of flame (20) H - a wand of roots (11) Scrolls d - a scroll labelled SAH LEAWNIEHO e - a scroll labelled SISCHE ASEIFETE p - a scroll of amnesia u - 9 scrolls labelled HEBRENOXZO A - a scroll labelled MIQIAZ NEQUS D - a scroll labelled LOXKOY SONUSTRO E - a scroll labelled HARYNOT YFIX F - a scroll labelled CIN FESTASOKH J - a scroll labelled FOKUHA LOGYH N - a scroll of vulnerability Potions b - 2 potions of magic c - an inky potion i - 2 fizzy black potions o - 2 potions of curing v - a grey potion B - a silvery potion G - 3 fuming yellow potions I - a potion of resistance L - a potion of attraction S - 2 potions of heal wounds Skills: + Level 0.8 Fighting + Level 4.4 Dodging + Level 4.7 Stealth + Level 6.8 Spellcasting + Level 8.2 Conjurations + Level 0.5 Translocations You have 8 spell levels left. You know the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Lesser Beckoning Tloc 22% N/A 8% 2 d - Iskenderun's Mystic Conj/Tloc 31% 2d8 (+2d4 11% 4 e - Teleport Other Tloc 11% N/A 16% 3 Your spell library contains the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 15% 3d10 12% 4 Maxwell's Portable Pile Tloc 11% (3-9)d3 16% 3 Magnavolt Erth/Air 4% 4d9 100% 7 Maxwell's Capacitive Co Air 4% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (0/1) D:5 Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Aim: a hobgoblin, wielding a +0 club (almost dead, 83% to hit) The searing ray misses the hobgoblin. The searing ray hits the hobgoblin! You kill the hobgoblin! (Press . to maintain the ray.) The goblin shoots a sling bullet. The sling bullet hits you. You hear a shout! x2 The searing ray hits the hobgoblin! You kill the hobgoblin! A goblin comes into view. It is wielding a +0 sling. The goblin shoots a sling bullet. The sling bullet misses you. You hear a shout! The searing ray hits the gnoll. The gnoll is moderately wounded. The goblin shoots a sling bullet. The sling bullet misses you. You hear a shout! The searing ray hits the gnoll! You kill the gnoll! The searing ray hits the gnoll. The gnoll is moderately wounded. You finish channelling your searing ray. The goblin shoots a sling bullet. The sling bullet hits you. You have reached level 8! You feel clever. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 whip (moderately wounded, 85% to hit) The searing ray hits the gnoll! You kill the gnoll! (Press . to maintain the ray.) The goblin shoots a sling bullet. The sling bullet hits you. The goblin shoots a sling bullet. The sling bullet misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 sling (100% to hit) Okay, then. ######################### ..#.......#..........g... ..#......)).............. ..#########.....@.)))g... ...#..........########... ...'..........# . ...#..........###### ..#########)........ ..# .....)'......... ..# ......#......... '######################### #≈≈≈ ..~~~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#####≈≈≈ You can see 2 goblins. Vanquished Creatures Sigmund (D:3) A water moccasin (D:5) An ice beast (D:4) A black bear (D:5) An ogre (D:4) A phantom (D:5) A scorpion (D:5) A bombardier beetle (D:5) 3 hounds Crazy Yiuf (D:3) An iguana (D:5) Robin (D:3) 4 gnolls (D:5) 3 adders A ribbon worm (D:2) 4 orcs 5 endoplasms 2 giant cockroaches (D:4) 25 goblins 11 hobgoblins 5 jackals 2 quokkas 4 ball pythons A bat (D:1) 2 frilled lizards 3 kobolds 3 rats 89 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qpojafoqp the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 470 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 1042 | D:2 | Reached skill level 5 in Conjurations 1111 | D:2 | Learned a level 2 spell: Searing Ray 1114 | D:2 | Learned a level 2 spell: Lesser Beckoning 1308 | D:2 | Learned a level 2 spell: Lesser Beckoning 1440 | D:2 | Reached XP level 3. HP: 19/19 MP: 7/9 1937 | D:3 | Found a runed translucent door. 1938 | D:3 | Noticed Crazy Yiuf 1990 | D:3 | Noticed Sigmund 1997 | D:3 | Killed Sigmund 1998 | D:3 | Reached skill level 6 in Conjurations 1998 | D:3 | Reached XP level 4. HP: 24/24 MP: 1/12 1998 | D:3 | Reached XP level 5. HP: 28/28 MP: 1/13 2158 | D:3 | Identified the +4 helmet of Incorporation {rF+ Str+3} 2158 | D:3 | Noticed Robin 2299 | D:3 | Killed Robin 2745 | D:3 | Killed Crazy Yiuf 2915 | D:4 | Reached XP level 6. HP: 32/32 MP: 11/14 2982 | D:4 | Reached skill level 7 in Conjurations 3368 | D:4 | Noticed an ice beast 3393 | D:4 | Killed an ice beast 3394 | D:4 | Reached skill level 5 in Spellcasting 3446 | D:4 | Learned a level 4 spell: Iskenderun's Mystic Blast 3450 | D:4 | Learned a level 3 spell: Teleport Other 3681 | D:4 | Reached XP level 7. HP: 36/36 MP: 12/16 3735 | D:5 | Entered Level 5 of the Dungeon 4165 | D:5 | Found a staircase to the Ecumenical Temple. 4185 | D:5 | Reached skill level 8 in Conjurations 4701 | D:5 | Reached XP level 8. HP: 41/42 MP: 15/20 Illustrated notes Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Conjurations | 5 6 7 8 | 8.2 Dodging | 3 4 | 4.4 Stealth | 3 4 | 4.7 Spellcasting | 4 5 6 | 6.8 Fighting | | 0.8 Translocations | | 0.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 2 | | || 2 Cast: Magic Dart | 52 | 47 | 37 || 136 Searing Ray | 4 | 15 | 9 || 28 Iskenderun's Myst | | | 3 || 3 Use: Potion | 1 | 4 | || 5 Scroll | 1 | 1 | || 2 Armour: Robe | 6 | 30 | 13 || 49 Dodge: Dodged | 8 | 35 | 12 || 55