Dungeon Crawl Stone Soup version 0.30-a0-913-g9934a0ce24 (webtiles) character file. Game seed: 2093120137286824193 4 qris the Chiller (level 1, -5/13 HPs) Began as a Merfolk Ice Elementalist on Mar 19, 2023. Slain by a gnoll ... wielding a +0 club (6 damage) ... on level 1 of the Dungeon. The game lasted 00:05:52 (93 turns). qris the Chiller (Merfolk Ice Elementalist) Turns: 93, Time: 00:05:53 Health: -5/13 AC: 2 Str: 8 XL: 1 Next: 60% Magic: 2/3 EV: 12 Int: 14 God: Gold: 16 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis . d - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Rampage . (no cloak) rCorr . (no gloves) Will ..... (no boots) Stlth ++ (no amulet) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 16 gold pieces. Inventory: Hand Weapons d - a +0 dagger (weapon) Armour a - a +0 robe (worn) Scrolls e - a scroll of vulnerability {unknown} f - a scroll of poison {unknown} Potions b - a potion of magic c - a potion of heal wounds {unknown} Skills: + Level 2.7 Dodging + Level 2.3 Stealth + Level 2.0 Spellcasting + Level 4.5 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 56% 1d7 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 28% 1d5 11% 3 Ozocubu's Armour Ice 14% N/A 11% 3 Summon Ice Beast Ice/Summ 7% N/A 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found a scroll labelled MEIC TEEROIR. Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 club You freeze the gnoll. The gnoll is lightly wounded. The gnoll hits you with a +0 club. The hobgoblin hits you. You are too injured to fight recklessly! Hit: d) +0 dagger Press: ? - help, Dir - move target, f/p - gnoll Aim: a gnoll, wielding a +0 club (lightly wounded, about 34% to evade your +0 dagger) You hit the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The hobgoblin barely misses you. Hit: d) +0 dagger Press: ? - help, Dir - move target, f/p - gnoll Aim: a gnoll, wielding a +0 club (moderately wounded, about 34% to evade your +0 dagger) You barely miss the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The hobgoblin hits you but does no damage. Unknown command. Unknown command. Hit: d) +0 dagger Press: ? - help, Dir - move target, f/p - gnoll Aim: a gnoll, wielding a +0 club (moderately wounded, about 34% to evade your +0 dagger) You hit the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 club. You die... ####### .# .? #.....### .####.. .......## .....!. #.....## ....... #.....# ....... ... #<....####....... . ... ##.....#......... ..#.. #..#..#.g.....# ..#.. #..#..#@g.....# .....## ##.....#.#.....# #.....# #..[..##.####### #.....###.....#..# ##### ##...........##.####...## .##....#....##..###.....## #.###.†######..###.......# ....#††........# #.......# ...........##..###.......# You could see a gnoll and a hobgoblin. Vanquished Creatures An endoplasm (D:1) A quokka (D:1) A frilled lizard (D:1) A goblin (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qris the Merfolk Ice Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 93 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_loop, layout_rooms, serial_shops, shop Action || total ---------------------------++------- Melee: Unarmed || 7 Dagger || 3 Cast: Freeze || 5 Armour: Robe || 1 Dodge: Dodged || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 92 | 84 | 8 | 0 | 0 | 1 | 92.0 | Dungeon | 92 | 84 | 8 | 0 | 0 | 1 | 92.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 92 daAuts