Dungeon Crawl Stone Soup version 0.29.1-1-gd02db6906a (webtiles) character file. Game seed: 530622507155997746 487 quakins the Conjurer (level 6, -1/44 (45) HPs) Began as a Draconian Conjurer on Oct 13, 2022. Slain by a wight ... wielding a +1 mace of protection (5 damage) ... on level 5 of the Dungeon. The game lasted 00:09:35 (4053 turns). quakins the Conjurer (Draconian Conjurer) Turns: 4053, Time: 00:09:36 HP: -1/44 (45) AC: 6 Str: 10 XL: 6 Next: 89% MP: 10/13 EV: 12 Int: 26 God: Gold: 170 SH: 0 Dex: 9 Spells: 12/15 levels left rFire . . . SeeInvis . g - +0 rapier rCold . . . Faith . (no shield) rNeg . . . Spirit . (body armour unavailable) rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.14/turn d - +6 ring of intelligence MPRegen 0.13/turn (no ring) @: lightly drained A: AC +6, unfitting armour, cold-blooded a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 170 gold pieces. Inventory: Hand Weapons g - a +0 rapier (weapon) Armour p - the +0 cloak of the Accordion {Fly rCorr Int-5} (You found it on level 3 of the Dungeon) Int: It affects your intelligence (-5). Fly: It grants you flight. rCorr: It protects you from acid and corrosion. Jewellery d - a +6 ring of intelligence (left hand) Wands o - a wand of flame (3) Scrolls c - 3 scrolls of teleportation {unknown} e - a scroll of torment {unknown} f - a scroll of fear {unknown} i - 2 scrolls of brand weapon {unknown} j - a scroll of vulnerability {unknown} k - a scroll of enchant weapon {unknown} l - 3 scrolls of identify {unknown} r - a scroll of fog {unknown} s - a scroll of magic mapping {unknown} u - a scroll of enchant armour {unknown} v - a scroll of immolation {unknown} w - a scroll of poison {unknown} Potions a - a potion of magic b - 2 potions of brilliance {unknown} h - a potion of lignification {unknown} m - 3 potions of curing {unknown} n - a potion of ambrosia {unknown} q - a potion of resistance {unknown} t - 2 potions of heal wounds {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 5.0 Spellcasting * Level 6.6 Conjurations You had 12 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 80% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 46% N/A 6% 3 Stone Arrow Conj/Erth 46% 3d9 6% 3 Fulminant Prism Conj/Hex 11% 3d9 21% 4 Iskenderun's Mystic Bla Conj/Tloc 23% 2d6 21% 4 Ozocubu's Armour Ice 6% N/A 22% 3 Ozocubu's Refrigeration Ice 3% 4d8 100% 7 Lehudib's Crystal Spear Conj/Erth 11% 10d4 100% 8 Animate Armour Summ/Erth Unusable N/A N/A 4 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Shops: D:3 = Annotations: D:2 Sigmund D:4 Menkaure Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +6) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History The searing ray misses the wight. The searing ray hits the wight. The wight is moderately damaged. The wight hits you with a +1 mace of protection! You feel drained. The searing ray hits the wight. The wight is heavily damaged. The searing ray hits the wight. The wight is heavily damaged. You finish channelling your searing ray. The wight hits you with a +1 mace of protection. The wight barely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray misses the wight. The searing ray hits the wight! The wight is almost destroyed. (Press . to maintain the ray.) The wight closely misses you. Magic courses through your body. The wight hits you with a +1 mace of protection. You feel drained. Sorry, you're not good enough to have a special ability. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits the wight but does no damage. The wight is heavily damaged. The searing ray hits the wight! You destroy the wight! (Press . to maintain the ray.) The wight hits you with a +1 mace of protection! * * * LOW HITPOINT WARNING * * * You feel drained. * * * LOW HITPOINT WARNING * * * The searing ray hits the wight but does no damage. The wight is heavily damaged. The wight hits you with a +1 mace of protection. You die... ###### #..... #..... ############ ##..#.# #..@z).....###...... #.#####............# ####.###.#..#.###.##... ................#.##.#. ..........##.#.#.##... . #.###.####.#.#.###.. ... #..........#.#.# #.. ....##..#.#.###.#.#.# #.# .........###.##.#.#.# #.. You could see a wight. Vanquished Creatures 3 wights (D:5) 2 hounds (D:4) 2 orc priests (D:5) An iguana (D:4) Natasha (twice) (D:4) 4 adders A white imp (D:5) 2 worms (D:3) 6 dart slugs 6 orcs (D:5) 10 ball pythons 6 endoplasms 4 giant cockroaches 4 goblins 2 hobgoblins (D:4) 7 jackals A quokka (D:3) 6 bats 2 frilled lizards 6 kobolds 5 rats 82 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | quakins the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 602 | D:1 | Reached XP level 2. HP: 15/20 MP: 0/5 1089 | D:1 | Reached XP level 3. HP: 26/26 MP: 3/7 1305 | D:2 | Learned a level 2 spell: Searing Ray 1813 | D:2 | Reached XP level 4. HP: 28/33 MP: 5/10 1890 | D:2 | Noticed Sigmund 1980 | D:3 | Found a faded altar of an unknown god. 1982 | D:3 | Identified the +0 cloak of the Accordion {Fly rCorr Int-5} 2042 | D:3 | Found Isius's Jewellery Shoppe. 2739 | D:4 | Reached XP level 5. HP: 28/38 MP: 1/12 2932 | D:4 | Noticed Natasha 2937 | D:4 | Reached skill level 5 in Spellcasting 2938 | D:4 | Killed Natasha 3223 | D:4 | Noticed Natasha 3226 | D:4 | Killed Natasha 3227 | D:4 | Reached skill level 5 in Conjurations 3382 | D:4 | Noticed Menkaure 3408 | D:5 | Entered Level 5 of the Dungeon 3417 | D:5 | Reached XP level 6. HP: 7/45 MP: 5/13 4036 | D:6 | Noticed an ice beast 4043 | D:5 | Reached skill level 6 in Conjurations 4053 | D:5 | Slain by a wight Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_e, layout_rooms, minmay_liquid_box D:2: minmay_chambers_of_twos, layout_rooms, minmay_box_of_dots, uniq_sigmund D:3: layout_basic, hellmonk_ecumenical_altar_lost_god, serial_shops, shop_fountains D:4: layout_loops_ring, uniq_robin, uniq_natasha, uniq_menkaure D:5: layout_loops_ring, minmay_temple_entry_metal_lava, hangedman_decor_points, minmay_misc_feat_encased D:6: layout_gridville Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Spellcasting | 3 4 5 | 5.0 Conjurations | 5 6 | 6.6 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Rapier | 31 | 19 || 50 Tailslap | 1 | 2 || 3 Cast: Magic Dart | 68 | 72 || 140 Searing Ray | 2 | 14 || 16 Evoke: Wand | | 1 || 1 Use: Potion | | 1 || 1 Armor: Skin | 29 | 14 || 43 Dodge: Dodged | 39 | 33 || 72