Dungeon Crawl Stone Soup version 0.33-a0-52-g7029d3762f (webtiles) character file. Game seed: 14498193540006474062 49 quakins the Grave Robber (level 3, 0/24 HPs) Began as a Coglin Necromancer on Sept 9, 2024. Slain by Terence ... wielding a +2 mace of protection (8 damage) ... on level 3 of the Dungeon. The game lasted 00:02:43 (1645 turns). quakins the Grave Robber (Coglin Necromancer) Turns: 1645, Time: 00:02:43 Health: 0/24 AC: 2 Str: 8 XL: 3 Next: 75% Magic: 3/5 EV: 11 Int: 14 God: Gold: 78 SH: 0 Dex: 16 Spells: 2/5 levels left rFire . . . a - +0 dagger {Oskar} rCold . . . d - +0 dagger {Dalbir} rNeg . . . b - +0 robe rPois . m - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.24/turn (ring unavailable) MPRegen 0.09/turn (no gizmo) %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 78 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) {Oskar} d - a +0 dagger (offhand) {Dalbir} Armour b - a +0 robe (worn) m - a +0 hat (worn) Scrolls e - 2 scrolls of enchant weapon {unknown} g - a scroll of enchant armour {unknown} h - a scroll of fear {unknown} k - 2 scrolls of identify {unknown} l - a scroll of silence {unknown} Potions c - a potion of magic f - a potion of lignification {unknown} i - a potion of ambrosia {unknown} j - a potion of curing {unknown} Skills: - Level 1.7 Dodging + Level 3.5 Stealth - Level 1.7 Spellcasting - Level 4.0 Necromancy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 48% N/A 4% 1 b - Grave Claw Necr 24% 2d8 7% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 4% 1d3 24% 1 Searing Ray Conj 2% 2d4 36% 2 Fugue of the Fallen Necr 12% N/A 14% 3 Vampiric Draining Necr 12% 2d6 14% 3 Animate Dead Necr 12% N/A 43% 4 Ozocubu's Armour Ice 1% N/A 58% 3 Curse of Agony Necr 12% N/A 78% 5 Fulminant Prism Conj/Alch 0% 3d5 94% 4 Borgnjor's Vile Clutch Necr/Erth 3% N/A 96% 5 Alistair's Intoxication Alch 0% N/A 100% 5 Eringya's Noxious Bog Alch 0% 4d6 100% 6 Manifold Assault Tloc 0% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Terence hits you with a +2 mace of protection. You hit Terence but do no damage. Terence is heavily wounded. You barely miss Terence with your +0 dagger. Your soul wisp touches Terence. Terence hits you but does no damage. You barely miss Terence with your +0 dagger. Terence is heavily wounded. You hit Terence with your +0 dagger. Your soul wisp closely misses Terence. Terence hits you but does no damage. You hit Terence with your +0 dagger. Terence is severely wounded. You closely miss Terence with your +0 dagger. Your soul wisp touches Terence but does no damage. Terence closely misses you. You hit Terence with your +0 dagger. Terence is severely wounded. You hit Terence but do no damage. Your soul wisp barely misses Terence. Terence hits you with a +2 mace of protection. You barely miss Terence with your +0 dagger. Terence is severely wounded. You closely miss Terence with your +0 dagger. Your soul wisp barely misses Terence. Terence hits you with a +2 mace of protection. You hit Terence but do no damage. Terence is severely wounded. You hit Terence but do no damage. Your soul wisp returns to where it belongs. Terence is no longer weakened. Terence closely misses you. Casting: Soul Splinter (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Grave Claw (safe; 7% risk of failure) (3/3 uses available) Press: ? - help, Dir - move target, f/p - Terence Aim: Terence, wielding a +2 mace of protection and wearing a +0 chain mail (severely wounded) You unleash the spiteful dead! The jagged bones skewer Terence but does no damage. Terence is severely wounded. Terence is pinned in place! Terence hits you with a +2 mace of protection! You die... Terence says, "And stay out!" ########### ..$.....<.#.# .......@.$..# #######@#....... #.###.#### #.# .# #.# # #.# ... #.# You could see Terence (bound). Vanquished Creatures 2 bats (D:1) 4 endoplasms 2 goblins (D:2) A hobgoblin (D:2) 4 kobolds 4 quokkas 6 ball pythons A frilled lizard (D:2) 3 rats 27 creatures vanquished. Vanquished Creatures (collateral kills) An adder (D:2) A giant cockroach (D:1) 2 hobgoblins A kobold (D:1) 2 goblins (D:1) 2 rats (D:2) 9 creatures vanquished. Grand Total: 36 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | quakins the Coglin Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 104 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/4 857 | D:2 | Reached XP level 3. HP: 23/24 MP: 5/5 1056 | D:2 | Learned a level 2 spell: Grave Claw 1628 | D:3 | Noticed Terence 1645 | D:3 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_statuary, layout_basic, kennysheep_minor_cross, minmay_pentomino_q2 D:2: layout_loops_ring D:3: layout_loops_ring, lemuel_tele_altar, uniq_terence, uniq_robin Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 3 | 3.5 Dodging | | 1.7 Spellcasting | | 1.7 Necromancy | | 4.0 Action || total ---------------------------++------- Melee: Dagger || 167 Cast: Soul Splinter || 16 Grave Claw || 1 Stab: Sleeping || 6 Armour: Robe || 44 Dodge: Dodged || 47 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1644 | 1615 | 29 | 0 | 1310 | 3 | 548.0 | Dungeon | 1644 | 1615 | 29 | 0 | 1310 | 3 | 548.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 853 daAuts D:2: 774 daAuts D:3: 16 daAuts