Dungeon Crawl Stone Soup version 0.33-a0-56-g460ee30645 (webtiles) character file. Game seed: 8636547504469735625 39 quakins the Trooper (level 3, 0/39 HPs) Began as an Oni Cinder Acolyte on Sept 16, 2024. Was a High Priest of Ignis. Slain by Terence ... wielding a +0 mace of protection (7 damage) ... on level 2 of the Dungeon. The game lasted 00:01:56 (735 turns). quakins the Trooper (Oni Cinder Acolyte) Turns: 735, Time: 00:01:57 Health: 0/39 AC: 10 Str: 18 XL: 3 Next: 47% Magic: 3/13 EV: 8 Int: 17 God: Ignis [*****.] Gold: 61 SH: 0 Dex: 4 Spells: 2/4 levels left rFire + . . a - -1 mace (flame) rCold . . . (no shield) rNeg . . . b - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth + g - ring of magical power HPRegen 0.26/turn (no ring) MPRegen 0.13/turn %: no passive effects @: fiery-armoured A: large, unfitting armour, horns 1, tough skin 1, double potion healing, drunken brawling a: Renounce Religion, Fiery Armour, Foxfire Swarm, Rising Flame You were on level 2 of the Dungeon. You worshipped Ignis. Ignis was extremely pleased with you. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 61 gold pieces. Inventory: Hand Weapons a - a -1 mace of flaming (weapon) Armour b - a +0 robe (worn) Jewellery g - a ring of magical power (left hand) Scrolls e - a scroll of enchant armour {unknown} i - 2 scrolls of amnesia {unknown} Potions c - a potion of lignification {unknown} d - a potion of degeneration {unknown} f - a potion of curing {unknown} h - a potion of brilliance {unknown} Skills: - Level 4.0 Fighting - Level 3.5 Maces & Flails - Level 1.2 Spellcasting + Level 3.6 Fire Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Scorch Fire 26% 2d6 8% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Leda's Liquefaction Alch/Erth 0% N/A 91% 4 Lee's Rapid Deconstruct Erth 0% 3d4* 99% 5 Permafrost Eruption Ice/Erth 0% 2x4d1 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have a pair of small horns on your head. You have tough skin. (AC +1) You gain doubled healing and magic from potions. Whenever you drink a healing potion, you attack all around you. Message History Press: ? - help, Q - select action Dir - look around, f - activate Flames lash Terence but do no damage. Terence hits you with a +0 mace of protection! You hit Terence but do no damage. Terence is lightly wounded. Terence is no longer more vulnerable to fire. Terence closely misses you. You closely miss Terence. Terence is lightly wounded. Terence hits you with a +0 mace of protection. You hit Terence but do no damage. You headbutt Terence. Terence is lightly wounded. Terence hits you with a +0 mace of protection! You hit Terence but do no damage. Terence is lightly wounded. Terence hits you with a +0 mace of protection. You closely miss Terence. You headbutt Terence. Terence is moderately wounded. Terence hits you with a +0 mace of protection. * * * LOW HITPOINT WARNING * * * Terence hits you with a +0 mace of protection. * * * LOW HITPOINT WARNING * * * A protective cloak of flame settles atop you. Terence hits you but does no damage. Terence is burned by your cloak of flames. Terence is heavily wounded. You hit Terence. You burn Terence. You headbutt Terence, but do no damage. Terence is severely wounded. Terence hits you but does no damage. Terence is burned by your cloak of flames. Terence is severely wounded. You closely miss Terence. Your headbutt misses Terence. Terence is severely wounded. Terence closely misses you. You barely miss Terence. Terence is severely wounded. Terence hits you with a +0 mace of protection! You die... Terence says, "Win and live. Lose and die. It's the rule of life." Ignis goes out, and joins you in death. ............#####'#### ............#........# #........#........# #........#........# .###........#####'#### ...............##.#### #######........##.)..# #######...........#....# ......†@...###....#....# ####...@................ ....>..?........)....... ####(.#....########.##.# #..#....# #.# .# #..#....# #.# .# #. #....# #.# .. #....# #.# #.. You could see Terence. Vanquished Creatures An adder (D:2) 3 dart slugs 3 ball pythons (D:1) 4 goblins 4 hobgoblins (D:1) 3 quokkas A bat (D:2) 2 frilled lizards (D:1) 2 rats (D:1) 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | quakins the Oni Cinder Acolyte began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 24/24 MP: 2/2 125 | D:1 | Reached XP level 2. HP: 32/32 MP: 3/3 269 | D:1 | Learned a level 2 spell: Scorch 531 | D:1 | Reached XP level 3. HP: 38/39 MP: 4/4 720 | D:2 | Noticed Terence 735 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_basics, layout_basic D:2: layout_basic, nicolae_ecumenical_lake_church, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Fire Magic | 3 | 3.6 Fighting | | 4.0 Maces & Flails | | 3.5 Spellcasting | | 1.2 Action || total ---------------------------++------- Melee: Mace || 36 Headbutt || 3 Cast: Scorch || 19 Invoke: Fiery Armour || 1 Armour: Robe || 42 Dodge: Dodged || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 742 | 739 | 3 | 0 | 605 | 2 | 371.0 | Dungeon | 742 | 739 | 3 | 0 | 605 | 2 | 371.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 544 daAuts D:2: 198 daAuts