Dungeon Crawl Stone Soup version 0.33-a0-123-gd67f649228 (webtiles) character file. Game seed: 2404936220115728600 1401 quakins the Destroyer (level 8, -2/81 (85) HPs) Began as a White Draconian Conjurer on Sept 21, 2024. Was an Initiate of Vehumet. Succumbed to a wight's poison ... on level 5 of the Dungeon. The game lasted 00:16:31 (7093 turns). quakins the Destroyer (White Draconian Conjurer) Turns: 7093, Time: 00:16:32 HP: -2/81 (85) AC: 24 Str: 9 XL: 8 Next: 41% MP: 12/17 EV: 2 Int: 21 God: Vehumet [......] Gold: 299 SH: 0 Dex: 10 Spells: 12/19 levels left rFire + . . g - +1 short sword (speed) rCold . . . (no shield) rNeg . . . (body armour unavailable) rPois + (helmet currently unavailable) rElec . (cloak currently unavailable) rCorr . (gloves currently unavailable) SInv . (boots currently unavailable) Will ..... (no amulet) Stlth ++ q - ring of protection from fire HPRegen 0.33/turn (no ring) MPRegen 0.15/turn %: no passive effects @: lethally poisoned (-2 -> -31), tree-form, lightly drained A: resilient, branches, torment immunity, boosted hp, poison resistance, stationary, -Tele, (glacial breath), AC +6, unfitting armour, (cold resistance 1), (cold-blooded) a: Renounce Religion You were on level 5 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You were a tree. You visited 1 branch of the dungeon, and saw 5 of its levels. You also visited: Ossuary. You collected 299 gold pieces. Inventory: Hand Weapons g - a +1 short sword of speed (weapon) Magical Staves d - a staff of fire Jewellery q - a ring of protection from fire (left branch) Talismans i - a flux talisman Scrolls c - 3 scrolls of teleportation {unknown} f - a scroll of immolation {unknown} n - a scroll of fog {unknown} p - a scroll of vulnerability r - a scroll of silence v - a scroll of fear Potions b - 5 potions of enlightenment e - a potion of haste h - 3 potions of attraction {unknown} j - a potion of heal wounds {unknown} k - 2 potions of lignification l - a potion of curing {unknown} m - a potion of brilliance {unknown} o - a potion of berserk rage {unknown} s - 3 potions of mutation {unknown} u - a potion of might {unknown} Skills: - Level 1.7 Dodging - Level 2.0 Stealth - Level 6.0 Spellcasting - Level 8.0 Conjurations + Level 4.4 Translocations You had 12 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 78% 2d7 1% 2 c - Iskenderun's Mystic Conj/Tloc 32% 2d8 (+2d4 8% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Teleport Other Tloc 25% N/A 4% 3 Fulminant Prism Conj/Alch 11% 3d9 19% 4 Fireball Conj/Fire 11% 3d7 45% 5 Cause Fear Hex 3% N/A 67% 4 Dispersal Tloc 12% N/A 94% 6 Gell's Gavotte Tloc 12% 2d(16-24) 94% 6 Dragon's Call Summ 3% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Ossuary (visited) Temple: D:4-7 Altars: Dithmenos Elyvilon Fedhas Hepliaklqana Kikubaaqudgha Makhleb Qazlal Vehumet Shops: D:3 * D:4 : D:5 = Annotations: D:2 Natasha Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. Your maximum health is greatly increased. You are resistant to poisons. (rPois) Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your equipment is partially melded. ((You can breathe waves of cold which freeze foes solid.)) ((Your icy white scales are hard. (AC +6))) You cannot fit into any form of body armour. ((Your flesh is cold resistant. (rC+))) ((You are cold-blooded and may be slowed by cold attacks.)) Message History Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - wight Aim: a wight, wielding a +2 dire flail of venom and wearing a +1 robe of willpower (black smoke, 81% to hit) The searing ray hits the wight. The wight is moderately damaged. (Press . to maintain the ray.) The wight hits you with a +2 dire flail of venom! You feel drained. You are poisoned. The searing ray hits the wight. The wight is heavily damaged. You feel very sick. The wight hits you with a +2 dire flail of venom. You are lethally poisoned! The searing ray hits the wight! The wight is almost destroyed. * * * LOW HITPOINT WARNING * * * You feel extremely sick. The wight hits you with a +2 dire flail of venom. * * * LOW HITPOINT WARNING * * * You feel drained. * * * LOW HITPOINT WARNING * * * You are more poisoned. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - wight Aim: a wight, wielding a +2 dire flail of venom and wearing a +1 robe of willpower (black smoke, almost destroyed, 81% to hit) Okay, then. The searing ray hits the wight! You destroy the wight! Vehumet accepts your kill. You finish channelling your searing ray. * * * LOW HITPOINT WARNING * * * You feel extremely sick. It was a potion of lignification. You turn into a tree. Your roots penetrate the ground. You die... #.#..~§§~.# ###### #.#..§_~§.#####....# #.#.....~.##....##§## #.#.§.....#.###§#.§.## ...........#####.#.#§#### ..#...........§§§._§§§..# .[######.#.##)§#§#§#§##.## ..# #.##.#.#§#§§.##.#.## ..# #.##.....♣#§#....#.# ..# #.##...####...#...## ..# #....###.#######z######### ..# ####.##.#................. ..#########.#.###.#####...####### .............## ##.# #...# ###......##.#.###.## #...# .....###.##.##.#.## ##.## ###### #.##.###.## #.# There were no monsters in sight! Vanquished Creatures Duvessa (D:5) A phantom (D:5) 2 elf zombies (Ossuary) 2 scorpions (D:5) 3 wights (D:5) Dowan (D:5) The ghost of jasper the Chiller, a weakling DgIE (D:4) 2 centaur zombies (Ossuary) A jelly (D:5) An orc priest (D:5) 2 bombardier beetles 3 hounds An iguana (D:5) 3 orc wizards 2 mummies (Ossuary) 8 hound zombies (Ossuary) 4 adders 4 gnolls A shadow imp (D:4) 4 adder zombies (Ossuary) 4 dart slugs 10 orcs 7 ball pythons 7 bats 9 endoplasms 2 giant cockroaches 5 gnoll zombies (Ossuary) 4 goblins 5 hobgoblins A quokka (D:4) 6 frilled lizards 5 jackal zombies (Ossuary) 8 kobolds 6 kobold zombies (Ossuary) 5 orc zombies (Ossuary) 3 rats 134 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | quakins the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 134 | D:1 | Reached XP level 2. HP: 3/20 MP: 0/5 740 | D:1 | Reached XP level 3. HP: 26/26 MP: 3/7 1426 | D:2 | Noticed Natasha 1455 | D:2 | Learned a level 2 spell: Searing Ray 2133 | D:2 | Reached XP level 4. HP: 31/33 MP: 2/10 2377 | D:3 | Found an ancient bone altar of Kikubaaqudgha. 2377 | D:3 | Found a burning altar of Makhleb. 2400 | D:3 | Found Fidi Rit's Assorted Antiques. 2708 | D:3 | Reached skill level 5 in Conjurations 2708 | D:3 | Reached XP level 5. HP: 38/38 MP: 7/11 3749 | D:4 | Found Tumex's Book Emporium. 3952 | D:4 | Found a hazy altar of Hepliaklqana. 3989 | D:4 | Found a runed translucent door. 4063 | D:4 | Found a radiant altar of Vehumet. 4064 | D:4 | Found a white marble altar of Elyvilon. 4131 | D:4 | Noticed jasper's ghost (weakling DgIE) 4146 | D:4 | Killed jasper's ghost 4147 | D:4 | Reached skill level 6 in Conjurations 4147 | D:4 | Reached XP level 6. HP: 36/45 MP: 3/12 4301 | D:5 | Entered Level 5 of the Dungeon 4462 | D:5 | Reached skill level 7 in Conjurations 4510 | D:5 | Found a shadowy altar of Dithmenos. 4521 | D:5 | Found a stormy altar of Qazlal. 4544 | D:5 | Found a blossoming altar of Fedhas. 4573 | D:5 | Found a sand-covered staircase. 4582 | Ossuary | Entered an ossuary 4753 | Ossuary | Your scales start taking on an icy white colour. 4753 | Ossuary | Reached XP level 7. HP: 29/50 MP: 1/13 4753 | Ossuary | Gained mutation: Your flesh is cold resistant. (rC+) [White | Draconian growth] 4985 | Ossuary | Learned a level 4 spell: Iskenderun's Mystic Blast 5094 | Ossuary | Reached skill level 8 in Conjurations 5108 | Ossuary | Reached skill level 1 in Translocations 5686 | D:5 | Noticed Dowan 5690 | D:5 | Noticed Duvessa 5757 | D:5 | Killed Duvessa 6097 | D:5 | Reached XP level 8. HP: 54/57 MP: 6/14 6435 | D:5 | Reached skill level 5 in Spellcasting 6516 | D:5 | Found Biasij's Jewellery Boutique. 6589 | D:4 | Became a worshipper of Vehumet 6842 | D:5 | Killed Dowan 7092 | D:5 | HP: 2/52 [poisoned by a wight] 7093 | D:5 | Succumbed to a wight's poison Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_blooded_trapdoor, layout_basic, grunt_decor_fettered, minmay_misc_feat_square, minivault_27, serial_park_tiny_1 D:2: layout_basic, nicolae_hexahallways, uniq_natasha D:3: layout_rooms, gammafunk_temple_overflow_statue, serial_shops, nicolae_shop_overgrown_old_shop, supply_closet_lemuel D:4: layout_rooms, gammafunk_temple_overflow_pools, mainiacjoe_overflow_alcove_2, serial_shops, nicolae_shop_rolling_square, ebering_ghost_reflecting_pool D:5: layout_loops_ring, grunt_dithmenos_smoke_and_mirrors, fedhas_ov_isle_minmay, nicolae_qazlal_scattered_showers, enter_ossuary_1, serial_shops, nicolae_shop_just_a_little_nook, nicolae_figureground_pulse, uniq_duvessa Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Stealth | 2 | 2.0 Spellcasting | 3 4 6 | 6.0 Conjurations | 5 6 7 8 | 8.0 Translocations | 4 | 4.4 Dodging | | 1.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 6 | | || 6 Tailslap | 1 | 10 | 5 || 16 Short sword | | 39 | 21 || 60 Cast: Magic Dart | 80 | 56 | 6 || 142 Searing Ray | | 31 | 38 || 69 Iskenderun's Myst | | | 2 || 2 Ability: Glacial Breath | | | 2 || 2 Use: Scroll | | 5 | 2 || 7 Potion | | | 3 || 3 Armour: Skin | 14 | 54 | 84 || 152 Dodge: Dodged | 11 | 43 | 65 || 119 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 7066 | 6715 | 351 | 1209 | 4195 | 6 | 1177.7 | Dungeon | 5984 | 5633 | 351 | 629 | 4090 | 5 | 1196.8 | Ossuary | 1082 | 1082 | 0 | 580 | 105 | 1 | 1082.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1410 daAuts D:5: 1326 daAuts D:4: 1261 daAuts Ossuary: 1082 daAuts D:2: 1056 daAuts D:3: 930 daAuts