Dungeon Crawl Stone Soup version 0.31-a0-854-g362426d53f (console) character file. Game seed: 7445141489875343665 53 questionabletactics the Conjurer (level 3, -3/19 HPs) Began as a Tengu Conjurer on Oct 8, 2023. Succumbed to an orc priest's poison ... on level 2 of the Dungeon. The game lasted 00:05:15 (2350 turns). questionabletactics the Conjurer (Tengu Conjurer) Turns: 2350, Time: 00:05:15 Health: -3/19 AC: 3 Str: 7 XL: 3 Next: 87% Magic: 5/8 EV: 26 Int: 18 God: Gold: 55 SH: 4 Dex: 14 Spells: 5/8 levels left rFire . . . a - +0 falchion rCold . . . l - +0 buckler rNeg . . . h - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . f - +0 pair of gloves {Stlth+} SInv . (boots unavailable) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.11/turn %: acrobat @: lethally poisoned (-3 -> -22), acrobatic A: beak, talons 3, acrobatic a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 55 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Missiles g - 9 poisoned darts Armour f - a +0 pair of gloves of stealth (worn) h - a +0 robe (worn) l - a +0 buckler (worn) Scrolls i - a scroll of butterflies {unknown} j - a scroll of amnesia {unknown} m - a scroll of noise {unknown} Potions b - a potion of magic c - a potion of curing e - a potion of attraction Skills: - Level 2.1 Dodging - Level 2.0 Stealth + Level 3.0 Spellcasting + Level 6.2 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 28% N/A 22% 3 Fulminant Prism Conj/Hex 7% 3d6 58% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Ijyb, Robin Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History As you read the scroll of identify, it crumbles to dust. e - a potion of attraction As you read the scroll of identify, it crumbles to dust. k - a potion of heal wounds You climb downwards. Level annotation: Ijyb, Robin The orc priest invokes the aid of Beogh against you. Pain shoots through your body! Ouch! That really hurt! You block the orc's attack. There is a stone staircase leading up here. You feel much better. The orc hits you but does no damage. You block the orc's attack. The orc priest hits you with a +1 dagger of venom. You are poisoned. You climb upwards. You feel very sick. There is a stone staircase leading down here. Okay, then. You feel better. The orc priest hits you with a +1 dagger of venom. You are poisoned. The orc hits you with a +0 whip. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc priest Aim: an orc priest, wielding a +1 dagger of venom and wearing a +0 ring mail (82% to hit) The searing ray hits the orc priest! The orc priest is heavily wounded. (Press . to maintain the ray.) You feel very sick. The orc priest hits you with a +1 dagger of venom. * * * LOW HITPOINT WARNING * * * You are more poisoned. The orc hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * The searing ray hits the orc priest! You kill the orc priest! You die... ...<.........# ####..###### #####........# #.......# ....#........# #...)...# ### ###.#....###.#######.......# #.. ###.#....# #.#.............# #.. ....#....# #...............# #.. .####....####..............####.. .# #............o............... .# #....###.#..@...#######...... .# #....#.....)....# #.....# .# #....#........).# #...... .####.####..........# #.....# ......# #.......#### #.....# .###### #......## #.....# .# #......# #####.# .# #......# ####.# .# ######## #....# You could see an orc. Vanquished Creatures An orc priest (D:2) An adder (D:2) 5 endoplasms 2 giant cockroaches 5 goblins (D:2) 5 hobgoblins 7 jackals 3 ball pythons 4 bats (D:1) 3 kobolds 3 rats 39 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | questionabletactics the Tengu Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 229 | D:1 | Reached XP level 2. HP: 15/15 MP: 3/6 232 | D:1 | Learned a level 2 spell: Searing Ray 1135 | D:2 | Reached XP level 3. HP: 19/19 MP: 2/7 1393 | D:2 | Reached skill level 6 in Conjurations 1865 | D:3 | Noticed Ijyb 1982 | D:3 | Noticed Robin 2350 | D:2 | Succumbed to an orc priest's poison Illustrated notes Levels and vault maps discovered: D:1: noname_arrival_rooms_in_the_neighbourhood, layout_rooms D:2: layout_basic D:3: layout_loops_cross, uniq_ijyb, uniq_robin Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 6 | 6.2 Spellcasting | 3 | 3.0 Dodging | | 2.1 Stealth | | 2.0 Action || total ---------------------------++------- Melee: Falchion || 1 Cast: Magic Dart || 66 Searing Ray || 5 Use: Scroll || 3 Potion || 2 Armour: Robe || 14 Dodge: Dodged || 16 Block: Buckler || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2352 | 2174 | 178 | 713 | 1187 | 3 | 784.0 | Dungeon | 2352 | 2174 | 178 | 713 | 1187 | 3 | 784.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1422 daAuts D:1: 756 daAuts D:3: 174 daAuts