Dungeon Crawl Stone Soup version 0.27-a0-1217-g8a41f320e8 (webtiles) character file. Game seed: 5577153041634101028 27 quinnr the Magician (level 3, -6/25 HPs) Began as a Djinni Air Elementalist on June 5, 2021. Mangled by Terence ... wielding a +0 hand axe (7 damage) ... on level 1 of the Dungeon. The game lasted 00:03:43 (1411 turns). quinnr the Magician (Djinni Air Elementalist) Turns: 1411, Time: 00:03:44 Health: -6/25 AC: 2 Str: 7 XL: 3 Next: 25% Gold: 61 EV: 12 Int: 17 God: SH: 0 Dex: 13 rFire + + . SeeInvis . (no weapon) rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 61 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery d - a ring of poison resistance Scrolls b - a scroll of identify {unknown} c - a scroll of teleportation {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 3.3 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 56% 1d6 4% 1 b - Static Discharge Conj/Air 14% N/A 7% 2 c - Swiftness Air 14% N/A 13% 3 d - Airstrike Air 7% N/A 41% 4 e - Lightning Bolt Conj/Air 7% 1d19 77% 5 f - Summon Small Mammal Summ 56% N/A 4% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:1 Terence Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Message History Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 hand axe and wearing a +0 scale mail (moderately wounded, 75% to hit) The zap hits Terence. Terence is heavily wounded. Terence closely misses you. Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 hand axe and wearing a +0 scale mail (heavily wounded, 75% to hit) Okay, then. Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, p - Terence The zap hits Terence but does no damage. Terence is moderately wounded. The zap hits Terence. Terence is heavily wounded. * * * LOW HITPOINT WARNING * * * Terence hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * Unknown command. You aren't carrying any potions. Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits Terence. Terence is severely wounded. The zap misses Terence. * * * LOW HITPOINT WARNING * * * Terence hits you with a +0 hand axe! You die... #.##.....#.#######.####....... ####'##.....#.##...##.# #....... ............#.##...##.####....... .......###..#......+....##....... .......###..####...##...##...)... ##........>.............(...).... #########.#########............. #.##........#.#.......## #.##..@@...............# #....#########..######.. #..#.#########..######.# #..#.##.....##..##..##.# ###.#.##..<..'...##..##.' #.....##.....##..##..#### ####.....#########...'..# # ###........#########..##..# # #...##................##..# You could see Terence. Vanquished Creatures 2 bats (D:1) 7 endoplasms (D:1) A giant cockroach (D:1) A goblin (D:1) 2 hobgoblins 5 kobolds (D:1) A ball python (D:1) A frilled lizard (D:1) 2 rats (D:1) 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | quinnr the Djinni Air Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 276 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 424 | D:1 | Reached skill level 3 in Spellcasting 614 | D:1 | Found a faded altar of an unknown god. 1041 | D:1 | Reached XP level 3. HP: 24/25 MP: 0/0 1041 | D:1 | Learned a level 1 spell: Summon Small Mammal 1385 | D:2 | Noticed Terence 1410 | D:1 | HP: 2/25 [Terence/+0 hand axe (5)] 1411 | D:1 | Mangled by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_a, layout_basic, hellmonk_ecumenical_altar_pennies_from_heaven D:2: layout_basic, serial_shops, shop, uniq_sigmund, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.3 Dodging | | 2.1 Stealth | | 1.5 Action || total -------------------------++------- Cast: Shock || 56 Summon Small Mamm || 2 Armor: Robe || 1 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1411 | 1401 | 10 | 0 | 1284 | 2 | 705.5 | Dungeon | 1411 | 1401 | 10 | 0 | 1284 | 2 | 705.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1381 daAuts D:2: 29 daAuts