Dungeon Crawl Stone Soup version 0.27-a0-1529-g1e82c303ef (webtiles) character file. Game seed: 5224863154865847357 61 quinnr the Gusty (level 4, -5/24 HPs) Began as a Tengu Air Elementalist on July 11, 2021. Shot with an arrow by a centaur (8 damage) ... on level 3 of the Dungeon. The game lasted 00:03:18 (1620 turns). quinnr the Gusty (Tengu Air Elementalist) Turns: 1620, Time: 00:03:19 Health: -5/24 AC: 2 Str: 9 XL: 4 Next: 7% Magic: 15/17 EV: 12 Int: 16 God: Gold: 64 SH: 0 Dex: 14 Spells: 6/7 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.08/turn d - ring of magical power MPRegen 0.15/turn (no ring) @: mighty, hasted, very quick A: beak, talons 3, subdued magic 1, MP-powered wands a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 64 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery d - a ring of magical power (left hand) Scrolls f - 2 scrolls of noise {unknown} h - a scroll of teleportation {unknown} Potions b - a potion of heal wounds {unknown} e - a potion of might g - a potion of haste Skills: - Level 2.1 Dodging + Level 2.2 Stealth - Level 2.0 Spellcasting - Level 1.3 Conjurations * Level 6.3 Air Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 40% 1d5 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Swiftness Air 16% N/A 3% 3 Static Discharge Conj/Air 10% N/A 4% 2 Airstrike Air 8% N/A 13% 4 Passwall Tmut/Erth 0% N/A 26% 2 Invisibility Hex 0% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Your spells are a little easier to cast, but a little less powerful. You expend magic power (3 MP) to strengthen your wands. Message History The zap hits the hobgoblin. The hobgoblin is almost dead. The zap hits the hobgoblin. You kill the hobgoblin! A frilled lizard comes into view. The zap hits the frilled lizard. You kill the frilled lizard! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Your magical contamination has completely faded away. A centaur comes into view. The centaur shouts! You hear a shout! The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow barely misses you. The zap hits the centaur. The centaur is moderately wounded. The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow. The arrow hits you. Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - centaur Aim: a centaur, wielding a +0 shortbow and quivering arrows (moderately wounded, 81% to hit) The zap hits the centaur. The centaur is moderately wounded. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * You aren't carrying any items that you can evoke. It was a potion of haste. You feel yourself speed up. The centaur shoots an arrow. The arrow closely misses you. The centaur shoots an arrow. The arrow barely misses you. It was a potion of might. You feel very mighty all of a sudden. It was a potion of mutation. You feel extremely strange. Your connection to magic feels subdued. You feel your magical essence link to the dungeon's wands. The centaur shoots an arrow. The arrow hits you! You die... .....#.. ....#. ## ## ...... . .. .... .# # #. #c.# .##.# #..#..#$....# #..#..#†..... ## #...@........ .. #.##..##..... #. #..# ... #.. #..# ..## #..##..###.... #.>........# #####......# #############.....### ....†................. You could see a centaur. Vanquished Creatures An adder (D:2) 2 dart slugs (D:1) An orc (D:2) 4 ball pythons 3 bats 7 endoplasms A giant cockroach (D:3) 2 goblins 3 hobgoblins 3 jackals (D:1) 3 quokkas 4 frilled lizards 4 kobolds 4 rats 42 creatures vanquished. Vanquished Creatures (others) A plant (D:3) A withered plant (D:3) 2 creatures vanquished. Grand Total: 44 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | quinnr the Tengu Air Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 210 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/6 287 | D:1 | Reached skill level 5 in Air Magic 526 | D:1 | Found a faded altar of an unknown god. 682 | D:1 | Reached XP level 3. HP: 19/19 MP: 7/7 974 | D:2 | Reached skill level 6 in Air Magic 1338 | D:2 | Reached XP level 4. HP: 24/24 MP: 8/8 1614 | D:3 | Noticed a centaur 1620 | D:3 | Gained mutation: Your spells are a little easier to cast, | but a little less powerful. [potion of mutation] 1620 | D:3 | Gained mutation: You expend magic power (3 MP) to | strengthen your wands. [potion of mutation] 1620 | D:3 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: pf_arrival_petrified_forest, layout_rooms, basic_ecumenical_altar, solitary_fountain, minmay_pentomino_w2 D:2: layout_rooms, serial_rivers, chequers_serial_rivers_small_b, chequers_serial_rivers_large_b, chequers_serial_rivers_micro_c, chequers_serial_rivers_room_b, chequers_jeans, st_stairs_3, amcnicky_mini_pool_small D:3: corexii_shack_village, layout_basic, grunt_temple_overflow_growth_and_decay, evilmike_ruin_ashenzari, gammafunk_temple_overflow_forgotten, mainiacjoe_overflow_brackets, glass_columns_b, uniq_jessica, uniq_grinder, uniq_robin Skill XL: | 1 2 3 | ---------------+----------+----- Air Magic | 5 6 | 6.3 Dodging | | 2.1 Stealth | | 2.2 Spellcasting | | 2.0 Conjurations | | 1.3 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 3 | || 3 Kick | 2 | || 2 Cast: Shock | 72 | 7 || 79 Use: Potion | | 3 || 3 Armor: Robe | 2 | || 2 Dodge: Dodged | 6 | 3 || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1676 | 1658 | 18 | 9 | 1488 | 3 | 558.7 | Dungeon | 1676 | 1658 | 18 | 9 | 1488 | 3 | 558.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 816 daAuts D:2: 791 daAuts D:3: 68 daAuts