Dungeon Crawl Stone Soup version 0.27-a0-1612-gde56a17b89 (webtiles) character file. Game seed: 8351380578068178716 436810 quinnr the Meteorologist (level 24, -9/160 HPs) Began as a Tengu Air Elementalist on July 21, 2021. Was the Champion of Sif Muna. Mangled by a vault warden (36 damage) ... on level 5 of the Vaults. The game lasted 04:08:41 (81693 turns). quinnr the Meteorologist (Tengu Air Elementalist) Turns: 81693, Time: 04:08:42 Health: -9/160 AC: 20 Str: 9 XL: 24 Next: 3% Magic: 36/46 EV: 40 Int: 23 God: Sif Muna [******] Gold: 3692 SH: 5 Dex: 22 Spells: 3/49 levels left rFire + . . SeeInvis + (weapon currently unavailable) rCold . . . Faith . (shield currently unavailable) rNeg + . . Spirit . (armour currently unavailable) rPois ∞ Reflect + (helmet currently unavailable) rElec + Harm . (cloak currently unavailable) rCorr + Rampage . (gloves currently unavailable) Will +.... (boots unavailable) Stlth +++++..... X - amulet "Ruqiv" {Reflect rN+ rCorr MP+9 SH+5} HPRegen 1.36/turn k - ring of see invisible MPRegen 0.30/turn f - ring "Epnuuqiu" {rPois rF+ rCorr Int-2 Dex+5} @: storm-form, flying quickly and evasively, studying 2 skills, quick A: cleaving, flying, (beak), (talons 3), nimble flight, (iridescent scales 1), low mp 1, regeneration 1 }: 2/15 runes: barnacled, gossamer a: Blinkbolt, End Transformation, Renounce Religion, Channel Magic, Forget Spell, Divine Exegesis You were on level 5 of the Vaults. You worshipped Sif Muna. Sif Muna was exalted by your worship. You were a lightning-filled tempest! You visited 7 branches of the dungeon, and saw 36 of its levels. You visited the Abyss 1 time. You visited 1 bazaar. You also visited: Bailey and Gauntlet. You collected 4687 gold pieces. You spent 995 gold pieces at shops. Inventory: Hand Weapons w - a +4 short sword of electrocution A - the +4 whip "Qouwku" {vorpal, Str-5 SInv Stlth+} (You found it on level 2 of the Vaults) It inflicts extra damage upon your enemies. Str: It affects your strength (-5). SInv: It lets you see invisible. Stlth: It makes you more stealthy. D - a +2 dagger of venom Missiles c - 5 boomerangs of dispersal G - 6 throwing nets S - 16 curare-tipped darts Armour a - the +1 robe of Kusias (melded) {+Inv Will++ Stlth-} (You bought it in a shop in a bazaar) +Inv: It lets you turn invisible. Will: It greatly increases your willpower. Stlth: It makes you less stealthy. b - a +0 cloak (melded) o - a +2 pair of gloves of archery (melded) p - a +2 robe of fire resistance v - a +3 buckler of positive energy (melded) Magical Staves h - a staff of air (melded) n - a staff of poison Jewellery f - the ring "Epnuuqiu" (right hand) {rPois rF+ rCorr Int-2 Dex+5} (You acquired it on level 12 of the Dungeon) [ring of resist corrosion] Int: It affects your intelligence (-2). Dex: It affects your dexterity (+5). rF: It protects you from fire. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. k - a ring of see invisible (left hand) l - the ring of Igon {rF+ AC+4} (You found it on level 2 of the Vaults) [ring of protection] AC: It affects your AC (+4). rF: It protects you from fire. q - the ring "Liral" {rElec rPois rC+} (You found it on level 2 of the Vaults) [ring of protection from cold] rC: It protects you from cold. rElec: It insulates you from electricity. rPois: It protects you from poison. L - the ring of Ludinir {+Blink rPois Str+5} (You found it on level 2 of the Vaults) [ring of poison resistance] Str: It affects your strength (+5). rPois: It protects you from poison. +Blink: It lets you blink. N - the amulet "Zihay" {Faith Will+ Str+4} (You found it on level 2 of the Vaults) [amulet of faith] It allows you to gain divine favour quickly. Str: It affects your strength (+4). Will: It increases your willpower. X - the amulet "Ruqiv" (around neck) {Reflect rN+ rCorr MP+9 SH+5} (You acquired it on level 3 of the Spider Nest) [amulet of reflection] It reflects blocked missile attacks. rN: It protects you from negative energy. MP: It affects your magic capacity (+9). rCorr: It protects you from acid and corrosion. SH: It affects your SH (+5). Wands g - a wand of charming (7) r - a wand of iceblast (31) B - a wand of polymorph (33) C - a wand of digging (16) E - a wand of acid (38) K - a wand of flame (76) Q - a wand of mindburst (93) T - a wand of paralysis (26) Scrolls d - 6 scrolls of teleportation t - a scroll of magic mapping u - 2 scrolls of immolation x - 7 scrolls of summoning y - 5 scrolls of fog F - 2 scrolls of holy word H - 5 scrolls of amnesia J - 4 scrolls of silence M - 8 scrolls of enchant armour R - a scroll of fear Y - a scroll of blinking Z - 3 scrolls of enchant weapon Potions e - 9 potions of lignification i - 17 potions of curing m - 6 potions of heal wounds z - a potion of might I - 5 potions of haste O - 4 potions of mutation P - a potion of invisibility U - 3 potions of magic V - 7 potions of brilliance W - 2 potions of resistance Miscellaneous j - a tin of tremorstones (2/2) s - a condenser vane Skills: + Level 19.1 Fighting - Level 0.1 Short Blades - Level 3.0 Staves - Level 3.0 Throwing - Level 6.0 Armour + Level 16.1 Dodging - Level 9.0 Stealth - Level 4.0 Shields + Level 13.2 Spellcasting - Level 17.0 Conjurations - Level 4.0 Translocations - Level 13.7 Transmutations - Level 5.0 Ice Magic O Level 27 Air Magic - Level 3.0 Poison Magic - Level 7.0 Invocations - Level 5.0 Evocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 100% 1d9 0% 1 b - Airstrike Air 48% N/A 0% 4 c - Mephitic Cloud Conj/Pois/Air 72% N/A 1% 3 d - Blink Tloc N/A N/A 1% 2 e - Apportation Tloc 66% N/A 1% 1 f - Storm Form Tmut/Air 41% N/A 1% 7 g - Freezing Cloud Conj/Ice/Air 37% 6-21 1% 5 h - Conjure Ball Lightni Conj/Air 43% 3x3d15 1% 6 i - Lightning Bolt Conj/Air 43% 1d62 0% 5 j - Summon Lightning Spi Summ/Air 67% N/A 1% 4 k - Maxwell's Capacitive Air 48% ∞ 1% 8 Your spell library contained the following spells: Spells Type Power Damage Failure Level Beastly Appendage Tmut 100% N/A 0% 1 Magic Dart Conj 100% 1d8 0% 1 Poisonous Vapours Pois/Air 100% N/A 0% 2 Searing Ray Conj 100% 3d7 0% 2 Static Discharge Conj/Air 86% N/A 0% 2 Swiftness Air 96% N/A 0% 3 Foxfire Conj/Fire 100% 2x1d9 1% 1 Freeze Ice 100% 1d11 1% 1 Sting Tmut/Pois 100% 1d8 1% 1 Corpse Rot Necr/Air N/A N/A 1% 2 Passwall Tmut/Erth 38% N/A 1% 2 Wereblood Tmut 68% N/A 1% 2 Conjure Flame Conj/Fire 53% 6-21 1% 3 Dazzling Flash Conj/Hex 100% N/A 1% 3 Frozen Ramparts Ice 76% 1d9 1% 3 Ignite Poison Fire/Tmut/Pois 40% N/A 1% 3 Ozocubu's Armour Ice 38% N/A 1% 3 Spider Form Tmut/Pois 26% N/A 1% 3 Stone Arrow Conj/Erth 100% 3d13 1% 3 Ensorcelled Hibernation Hex/Ice 52% N/A 2% 2 Gell's Gravitas Tloc 16% N/A 2% 3 Lesser Beckoning Tloc 16% N/A 2% 3 Teleport Other Tloc 33% N/A 2% 3 Animate Skeleton Necr 30% N/A 4% 1 Corona Hex 16% N/A 4% 1 Pain Necr 60% 1d7 4% 1 Sandblast Erth 30% 2d9 4% 1 Summon Small Mammal Summ 60% N/A 4% 1 Portal Projectile Hex/Tloc 48% N/A 5% 3 Call Imp Summ 15% N/A 6% 2 Slow Hex 15% N/A 6% 2 Sublimation of Blood Necr 7% N/A 6% 2 Call Canine Familiar Summ 15% N/A 12% 3 Confusing Touch Hex 15% N/A 12% 3 Inner Flame Hex/Fire 15% N/A 12% 3 Tukima's Dance Hex 15% N/A 12% 3 Vampiric Draining Necr 7% 2d7 12% 3 Fulminant Prism Conj/Hex 26% 3d14 1% 4 Hailstorm Conj/Ice 60% 3d13 1% 4 Ice Form Ice/Tmut 55% N/A 1% 4 Iskenderun's Mystic Bla Conj/Tloc 59% 2d12 1% 4 Sticky Flame Conj/Fire 53% 2d7 1% 4 Blade Hands Tmut 34% N/A 1% 5 Irradiate Conj/Tmut 36% 3d25 1% 5 Iskenderun's Battlesphe Conj 76% 2d12 1% 5 Silence Hex/Air 33% N/A 1% 5 Petrify Tmut/Erth 46% N/A 2% 4 Alistair's Intoxication Tmut/Pois 34% N/A 3% 5 Fireball Conj/Fire 26% 3d12 3% 5 Orb of Destruction Conj 38% 9d13 3% 7 Yara's Violent Unravell Hex/Tmut 23% 3d10 7% 5 Passage of Golubria Tloc N/A N/A 8% 4 Bolt of Magma Conj/Fire/Erth 20% 4d10 11% 5 Olgreb's Toxic Radiance Pois 29% N/A 12% 4 Dragon Form Tmut 34% N/A 12% 7 Iron Shot Conj/Erth 26% 9d6 19% 6 Starburst Conj/Fire 26% 8x6d8 19% 6 Eringya's Noxious Bog Tmut/Pois 26% N/A 21% 6 Manifold Assault Tloc 33% N/A 22% 5 Statue Form Tmut/Erth 30% N/A 36% 6 Animate Armour Summ/Erth 30% N/A 38% 4 Animate Dead Necr 7% N/A 38% 4 Cause Fear Hex 7% N/A 38% 4 Dispel Undead Necr 15% 3d10 38% 4 Leda's Liquefaction Hex/Erth 7% N/A 38% 4 Metabolic Englaciation Hex/Ice 13% N/A 38% 5 Summon Forest Summ/Tloc 12% N/A 45% 5 Chain Lightning Conj/Air 43% 3d57 45% 9 Spellforged Servitor Conj/Summ 26% N/A 71% 7 Agony Necr 15% N/A 75% 5 Excruciating Wounds Necr 7% N/A 75% 5 Lee's Rapid Deconstruct Erth 7% 3d8* 75% 5 Summon Mana Viper Hex/Summ 15% N/A 75% 5 Dispersal Tloc 16% N/A 77% 6 Simulacrum Ice/Necr 13% N/A 92% 6 Death Channel Necr 7% N/A 99% 6 Invisibility Hex 7% N/A 99% 6 Shadow Creatures Summ N/A N/A 99% 6 Ozocubu's Refrigeration Ice 19% 4d8 99% 7 Haunt Necr/Summ 7% N/A 100% 7 Malign Gateway Summ/Tloc 12% N/A 100% 7 Summon Hydra Summ 7% N/A 100% 7 Borgnjor's Revivificati Necr 7% N/A 100% 8 Discord Hex 7% N/A 100% 8 Disjunction Tloc 16% N/A 100% 8 Ignition Fire 7% 3d5 100% 8 Infestation Necr 7% N/A 100% 8 Lehudib's Crystal Spear Conj/Erth 26% 10d7 100% 8 Necromutation Tmut/Necr 23% N/A 100% 8 Death's Door Necr 7% N/A 100% 9 Polar Vortex Ice 19% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (14/15) Temple (1/1) D:4 Lair (6/6) D:11 Shoals (4/4) Lair:3 Spider (4/4) Lair:2 Slime (0/5) Lair:6 Orc (2/2) D:12 Elf (0/3) Orc:2 Vaults (5/5) D:13 Crypt (0/3) Vaults:3 Bailey (visited) Gauntlet (visited) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Shops: D:4 * D:9 * Orc:2 =([! Vaults:1 [ Vaults:2 : Annotations: Vaults:5 Mennas Innate Abilities, Weirdness & Mutations You are a lightning-filled tempest! Your stormy fists strike out in all directions at once. You are incredibly evasive. You are flying. You are immune to poison. Your armour is entirely melded. You are incapable of wielding weapons or throwing items. ((You have a beak for a mouth.)) ((You have claws for feet.)) Your magical nature lets you fly swiftly and evasively. ((You are partially covered in iridescent scales. (AC +2))) Your magical capacity is low. (-10% MP) Your natural rate of healing is unusually fast. Message History The hell knight hits you with a +3 demon blade of pain! You writhe in agony. Unknown command. You batter the hell knight!! The hell knight is almost dead. The hell knight seems less brilliant. The hell knight hits you with a +3 demon blade of pain!! * * * LOW HITPOINT WARNING * * * You writhe in agony. * * * LOW HITPOINT WARNING * * * The hell knight is empowered by the deep elf high priest's aura! The deep elf high priest invokes the aid of its god against you. Something smites you! * * * LOW HITPOINT WARNING * * * Casting: Storm Form (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Lightning Bolt (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line You hear a mighty clap of thunder! The bolt of lightning hits the hell knight!! You kill the hell knight! Sif Muna accepts your kill. The bolt of lightning hits the deep elf high priest!!! You kill the deep elf high priest! Sif Muna accepts your kill. You hear a deafening roar! A vault warden comes into view. It is wielding a +1 great mace. Unknown command. Unknown command. Casting: Lightning Bolt (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Lightning Bolt (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line You hear a mighty clap of thunder! The bolt of lightning hits the vault warden!!! The vault warden is heavily wounded. You hear a deafening roar! The vault guard completely misses you. The vault warden hits you with a +1 great mace!!! You die... .......c[C§[)..... ........