Dungeon Crawl Stone Soup version 0.29.0-13-gc9e81de378 (webtiles) character file. Game seed: 2921824102356718370 97 quinnr the Conjurer (level 4, -6/24 HPs) Began as a Tengu Conjurer on Sept 11, 2022. Mangled by a gnoll ... wielding a +0 halberd (9 damage) ... on level 2 of the Dungeon. The game lasted 00:06:47 (1993 turns). quinnr the Conjurer (Tengu Conjurer) Turns: 1993, Time: 00:06:48 Health: -6/24 AC: 2 Str: 6 XL: 4 Next: 68% Magic: 5/8 EV: 12 Int: 19 God: Gold: 70 SH: 0 Dex: 17 Spells: 5/8 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: beak, talons 3, agile 1, low MP 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 70 gold pieces. Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You are agile. (Dex +4, Str/Int -1) Your magical capacity is low. (-10% MP) Skills: - Level 2.1 Dodging - Level 2.0 Stealth + Level 2.9 Spellcasting + Level 7.2 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level m - Magic Dart Conj 100% 1d8 1% 1 s - Searing Ray Conj 60% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 32% N/A 11% 3 Stone Arrow Conj/Erth 32% 3d9 11% 3 Beastly Appendage Tmut 4% N/A 16% 1 Necrotise Necr 8% 1d4 16% 1 Sandblast Erth 4% 2d4 16% 1 Passwall Tmut/Erth 1% N/A 24% 2 Wereblood Tmut 2% N/A 24% 2 Fulminant Prism Conj/Hex 8% 3d7 34% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 34% 4 Spider Form Tmut/Pois 2% N/A 43% 3 Vampiric Draining Necr 2% 2d6 43% 3 Agony Necr 2% N/A 99% 5 Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of silence {unknown} d - a scroll of teleportation {unknown} e - a scroll of immolation {unknown} f - a scroll of fog {unknown} i - a scroll of blinking {unknown} Potions b - a potion of magic g - 2 potions of mutation h - a potion of berserk rage {unknown} j - 2 potions of curing {unknown} k - a potion of invisibility {unknown} l - a potion of degeneration {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: #.##.####.###### ###.##...........# .....>..###.####.# ....###.###.# #.# ##### #.....# #.# ####### #.# #.# #.# #@# #g# .#######g# #.......g# ##.......# #####. #.#####....g.... ...... ########## ...... ###### You could see 3 gnolls. Message History There are monsters nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 club (wandering, hasn't noticed you, 82% to hit) The searing ray misses the gnoll. (Press . to maintain the ray.) A gnoll comes into view. It is wielding a +0 club. Unknown command. The searing ray hits the gnoll. The gnoll is lightly wounded. The gnoll shouts! The searing ray hits the gnoll. The gnoll is heavily wounded. The searing ray misses the gnoll. You finish channelling your searing ray. The gnoll closely misses you. The gnoll barely misses you. Unknown command. The gnoll hits you with a +0 club! The gnoll hits you from afar with a +0 halberd. * * * LOW HITPOINT WARNING * * * The gnoll attacks as you move away! The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Okay, then. It was a potion of mutation. You feel extremely strange. You feel less energetic. You feel agile. The gnoll barely misses you. The gnoll hits you from afar with a +0 halberd! You die... Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 6 7 | 7.2 Dodging | | 2.1 Stealth | | 2.0 Spellcasting | | 2.9 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Cast: Magic Dart | 41 | 10 || 51 Searing Ray | 3 | 2 || 5 Use: Potion | | 1 || 1 Dodge: Dodged | 3 | 3 || 6 Levels and vault maps discovered: D:1: nicolae_arrival_kraken_aquarium_a, layout_basic, hellmonk_ecumenical_altar_dog_temple, minivault_11 D:2: layout_loops_ring, kennysheep_nondescript, uniq_jessica, uniq_crazy_yiuf_cottage Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | quinnr the Tengu Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 0 | D:1 | Noticed a gargoyle 0 | D:1 | Noticed a dwarf 0 | D:1 | Noticed a spriggan 0 | D:1 | Noticed a vampire 0 | D:1 | Noticed a naga 0 | D:1 | Noticed a human 0 | D:1 | Noticed a kraken 0 | D:1 | Noticed a minotaur 0 | D:1 | Noticed a draconian 0 | D:1 | Noticed a tengu 0 | D:1 | Noticed a human 0 | D:1 | Noticed a felid 5 | D:1 | Killed a human 5 | D:1 | Killed a felid 8 | D:1 | Killed a minotaur 10 | D:1 | Killed a naga 11 | D:1 | Killed a draconian 11 | D:1 | Killed a tengu 12 | D:1 | Killed a human 13 | D:1 | Killed a vampire 16 | D:1 | Killed a gargoyle 19 | D:1 | Killed a spriggan 19 | D:1 | Killed a dwarf 49 | D:1 | Reached skill level 6 in Conjurations 49 | D:1 | Reached XP level 2. HP: 15/15 MP: 1/6 325 | D:1 | Found a faded altar of an unknown god. 760 | D:1 | Reached XP level 3. HP: 19/19 MP: 3/7 825 | D:1 | Learned a level 2 spell: Searing Ray 1586 | D:2 | Reached XP level 4. HP: 24/24 MP: 4/8 1744 | D:2 | Noticed Jessica 1784 | D:2 | Reached skill level 7 in Conjurations 1803 | D:2 | Killed Jessica 1993 | D:2 | Gained mutation: Your magical capacity is low. (-10% MP) | [potion of mutation] 1993 | D:2 | Gained mutation: You are agile. (Dex +4, Str/Int -1) | [potion of mutation] 1993 | D:2 | Mangled by a gnoll Vanquished Creatures Jessica (D:2) 3 adders (D:2) A gnoll (D:1) A worm (D:2) A dart slug (D:2) 2 ball pythons 3 bats An endoplasm (D:1) 2 giant cockroaches 2 hobgoblins (D:2) 6 jackals (D:1) 3 kobolds A frilled lizard (D:1) A goblin (D:2) 3 rats 31 creatures vanquished. Vanquished Creatures (others) A minotaur (D:1) A draconian (D:1) A gargoyle (D:1) A spriggan (D:1) 2 humans (D:1) A vampire (D:1) A naga (D:1) A dwarf (D:1) A tengu (D:1) A felid (D:1) A mummy (D:1) A fungus (D:2) 15 tentacles (D:1) 28 creatures vanquished. Grand Total: 59 creatures vanquished Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1993 | 1962 | 31 | 88 | 1624 | 2 | 996.5 | Dungeon | 1993 | 1962 | 31 | 88 | 1624 | 2 | 996.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1206 daAuts D:2: 787 daAuts Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 96 | 43 | 30.9 | 27 | 4 | 12.9 +---------+---------+-------+---------+---------+------- D:1 | 34 | 6 | 15.0 | 13 | 3 | 18.8 D:2 | 62 | 37 | 37.4 | 14 | 1 | 6.7 +---------+---------+-------+---------+---------+-------