Dungeon Crawl Stone Soup version 0.29.0-15-g675c0067aa (webtiles) character file. Game seed: 11309763245976124481 46 quinnr the Conjurer (level 3, 0/19 HPs) Began as a Tengu Conjurer on Sept 11, 2022. Slain by Sigmund ... wielding a +0 scythe (6 damage) ... on level 2 of the Dungeon. The game lasted 00:02:26 (1747 turns). quinnr the Conjurer (Tengu Conjurer) Turns: 1747, Time: 00:02:27 Health: 0/19 AC: 3 Str: 7 XL: 3 Next: 66% Magic: 4/8 EV: 12 Int: 20 God: Gold: 121 SH: 0 Dex: 12 Spells: 4/7 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (helmet restricted) rElec . Harm . e - +0 cloak rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.11/turn (no ring) @: confused A: beak, talons 3 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 121 gold pieces. Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Skills: - Level 2.1 Dodging - Level 2.0 Stealth + Level 2.9 Spellcasting + Level 6.2 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level m - Magic Dart Conj 100% 1d8 1% 1 s - Searing Ray Conj 54% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 30% N/A 12% 3 Freeze Ice 8% 1d3 14% 1 Ensorcelled Hibernation Hex/Ice 4% N/A 22% 2 Passwall Tmut/Erth 1% N/A 22% 2 Fulminant Prism Conj/Hex 7% 3d7 36% 4 Hailstorm Conj/Ice 15% 3d5 36% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 36% 4 Frozen Ramparts Ice 4% 1d1 41% 3 Swiftness Air 2% N/A 41% 3 Inventory: Missiles i - 3 poisoned darts Armour a - a +0 robe (worn) e - a +0 cloak (worn) Scrolls c - a scroll of enchant weapon {unknown} f - a scroll of enchant armour {unknown} h - 2 scrolls of vulnerability {unknown} Potions b - a potion of magic d - a potion of mutation {unknown} g - a potion of invisibility {unknown} j - a potion of might Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund #.#..... #..( #..... #... ###..# #... ######..# #... #........ #... #.####..# .{. #.# #..# #g#########.####... #.@........).....## #######.########## #.# #.# ## #.# #. #..######.# #. # .)#......# #.##### ..######## #.#...#### .## You could see a goblin (strong). Message History Aim: Sigmund, wielding a +0 scythe and wearing a +2 robe (asleep, 100% to hit) The searing ray hits Sigmund. Sigmund is lightly wounded. (Press . to maintain the ray.) Sigmund screams, "Only death can liberate you!" The searing ray hits Sigmund. Sigmund is moderately wounded. A goblin comes into view. It is wielding a +0 whip of electrocution. A rat comes into view. Sigmund mumbles some strange words. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The searing ray hits the rat! You kill the rat! The goblin shouts! You hear some strange, mumbled words. You are confused. Unknown command. A puff of flame appears from out of thin air! The puff of flame hits you! Unknown command. Found 6 poisoned darts. The goblin throws a stone. The stone hits you. * * * LOW HITPOINT WARNING * * * Something hits you but does no damage. Something hits you. * * * LOW HITPOINT WARNING * * * The goblin hits you but does no damage. Okay, then. You bump into the rock wall. The goblin drinks a potion. The goblin seems to grow stronger. Something hits you. You die... Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 6 | 6.2 Dodging | | 2.1 Stealth | | 2.0 Spellcasting | | 2.9 Action || total -------------------------++------- Cast: Magic Dart || 70 Searing Ray || 1 Armor: Robe || 5 Dodge: Dodged || 7 Levels and vault maps discovered: D:1: dpeg_arrival_water_temple_mockup, layout_loops_ring, chequers_serial_rivers_large_b, minmay_misc_feat_doors D:2: minmay_evil_eye, layout_loops_ring, st_stairs_7, uniq_sigmund Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | quinnr the Tengu Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 183 | D:1 | Reached XP level 2. HP: 15/15 MP: 0/6 874 | D:1 | Reached XP level 3. HP: 19/19 MP: 4/7 878 | D:1 | Learned a level 2 spell: Searing Ray 1234 | D:1 | Reached skill level 6 in Conjurations 1739 | D:2 | Noticed Sigmund 1747 | D:2 | Slain by Sigmund Vanquished Creatures An adder (D:2) A dart slug (D:1) 3 bats 3 endoplasms 6 goblins 2 hobgoblins (D:1) 3 kobolds A quokka (D:1) 8 ball pythons 3 frilled lizards (D:1) 6 rats 37 creatures vanquished. Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1775 | 1670 | 105 | 28 | 1430 | 2 | 887.5 | Dungeon | 1775 | 1670 | 105 | 28 | 1430 | 2 | 887.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1415 daAuts D:2: 359 daAuts Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 65 | 1 | 1.5 | 36 | 1 | 2.7 +---------+---------+-------+---------+---------+------- D:1 | 38 | 0 | 0.0 | 25 | 0 | 0.0 D:2 | 27 | 1 | 3.6 | 11 | 1 | 8.3 +---------+---------+-------+---------+---------+-------