Dungeon Crawl Stone Soup version 0.31-a0-331-geda263fcf1 (webtiles) character file. Game seed: 17461045193571527198 287 quinnr the Destroyer (level 6, -1/32 HPs) Began as a Tengu Conjurer on July 19, 2023. Succumbed to a water moccasin's poison ... on level 4 of the Dungeon. The game lasted 00:06:08 (3830 turns). quinnr the Destroyer (Tengu Conjurer) Turns: 3830, Time: 00:06:08 Health: -1/32 AC: 4 Str: 7 XL: 6 Next: 30% Magic: 0/10 EV: 14 Int: 20 God: Gold: 309 SH: 0 Dex: 13 Spells: 2/9 levels left rFire . . . c - +0 sling rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . v - +0 cloak rCorr . n - +0 pair of gloves SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.12/turn %: no passive effects @: lethally poisoned (-1 -> -21), flying quickly and evasively, quick A: beak, talons 3, nimble flight a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 309 gold pieces. Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Your magical nature lets you fly swiftly and evasively. Skills: + Level 1.8 Ranged Weapons - Level 2.1 Dodging - Level 2.0 Stealth - Level 2.0 Spellcasting + Level 8.8 Conjurations + Level 1.5 Translocations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level m - Magic Dart Conj 100% 1d8 1% 1 s - Searing Ray Conj 74% 2d7 1% 2 X - Iskenderun's Mystic Conj/Tloc 22% 2d6 19% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Lesser Beckoning Tloc 16% N/A 13% 2 Dazzling Flash Conj/Hex 38% N/A 8% 3 Gell's Gravitas Tloc 8% N/A 26% 3 Teleport Other Tloc 8% N/A 26% 3 Fulminant Prism Conj/Hex 9% 3d6 26% 4 Inventory: Hand Weapons c - a +0 sling (weapon) Armour a - a +0 robe (worn) n - a +0 pair of gloves (worn) v - a +0 cloak (worn) Talismans u - a maw talisman y - a serpent talisman Wands t - a wand of iceblast (18) Scrolls d - 3 scrolls of identify {unknown} e - 2 scrolls of fear {unknown} f - a scroll of vulnerability {unknown} g - 3 scrolls of enchant weapon {unknown} j - a scroll of enchant armour {unknown} o - a scroll of noise {unknown} r - a scroll of amnesia {unknown} s - a scroll of poison {unknown} w - 2 scrolls of teleportation {unknown} Potions b - a potion of magic h - 2 potions of enlightenment {unknown} i - a potion of might {unknown} k - 2 potions of curing {unknown} l - a potion of lignification {unknown} m - a potion of degeneration {unknown} p - a potion of cancellation {unknown} q - 2 potions of heal wounds {unknown} x - a potion of mutation {unknown} z - a potion of brilliance {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: ####.###..........# #........#...###### #........#...# #....!...#...# #........#...# #........#...# #........#...# #.>....S.# #......@.# #........# #>.......# ########## You could see a water moccasin. Message History The water moccasin closely misses you. Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Unknown command. Fire: c) +0 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (severely wounded, 29% to hit) You shoot a sling bullet. The sling bullet closely misses the water moccasin. You feel sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The water moccasin poisons you! The water moccasin bites you but does no damage. Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Unknown command. Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (severely wounded, 100% to hit) The magic dart hits the water moccasin. The water moccasin is almost dead. You die... Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Conjurations | 6 7 8 | 8.8 Translocations | 1 | 1.5 Ranged Weapons | 1 | 1.8 Dodging | | 2.1 Stealth | | 2.0 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 1 | || 1 Kick | 1 | || 1 Fire: Sling | 50 | 125 || 175 Cast: Magic Dart | 12 | 1 || 13 Searing Ray | 3 | 24 || 27 Armour: Robe | | 18 || 18 Dodge: Dodged | 9 | 59 || 68 Levels and vault maps discovered: D:1: minmay_arrival_five_plusses, layout_basic, hex_intersection D:2: layout_loops_ring, minmay_crystal_water, uniq_robin, uniq_crazy_yiuf_cottage D:3: layout_loops_ring D:4: layout_rooms, kennysheep_generic_room_5 Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | quinnr the Tengu Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 132 | D:1 | Reached XP level 2. HP: 15/15 MP: 0/6 248 | D:1 | Reached skill level 6 in Conjurations 398 | D:1 | Learned a level 2 spell: Searing Ray 670 | D:1 | Reached XP level 3. HP: 19/19 MP: 7/7 780 | D:2 | Reached skill level 7 in Conjurations 876 | D:1 | Reached XP level 4. HP: 20/24 MP: 8/8 1811 | D:3 | Reached skill level 8 in Conjurations 1811 | D:3 | Gained mutation: Your magical nature lets you fly swiftly | and evasively. [Tengu growth] 1811 | D:3 | Reached XP level 5. HP: 28/28 MP: 4/9 1995 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 2813 | D:4 | Reached skill level 1 in Translocations 3086 | D:2 | Reached skill level 1 in Ranged Weapons 3253 | D:2 | Found a runed translucent door. 3254 | D:2 | Noticed Crazy Yiuf 3384 | D:2 | Noticed Robin 3395 | D:2 | Killed Robin 3545 | D:2 | Killed Crazy Yiuf 3546 | D:2 | Reached XP level 6. HP: 28/32 MP: 5/10 3812 | D:4 | Noticed a water moccasin 3830 | D:4 | Succumbed to a water moccasin's poison Vanquished Creatures A howler monkey (D:4) 2 orc priests Crazy Yiuf (D:2) Robin (D:2) 3 gnolls (D:2) 4 adders A dart slug (D:1) 11 orcs 3 ball pythons 5 endoplasms 4 giant cockroaches (D:1) 9 goblins 9 hobgoblins 3 kobolds 5 quokkas 5 bats 3 frilled lizards 5 rats 75 creatures vanquished. Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3768 | 3482 | 286 | 76 | 2770 | 4 | 942.0 | Dungeon | 3768 | 3482 | 286 | 76 | 2770 | 4 | 942.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1488 daAuts D:3: 1067 daAuts D:1: 996 daAuts D:4: 217 daAuts Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 345 | 66 | 16.1 | 67 | 8 | 10.7 +---------+---------+-------+---------+---------+------- D:1 | 44 | 0 | 0.0 | 24 | 0 | 0.0 D:2 | 76 | 66 | 46.5 | 11 | 8 | 42.1 D:3 | 94 | 0 | 0.0 | 20 | 0 | 0.0 D:4 | 131 | 0 | 0.0 | 12 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: D:1: minmay_arrival_five_plusses, layout_basic, hex_intersection D:2: layout_loops_ring, minmay_crystal_water, uniq_robin, uniq_crazy_yiuf_cottage D:3: layout_loops_ring D:4: layout_rooms, kennysheep_generic_room_5