Dungeon Crawl Stone Soup version 0.31-a0-986-g5e6e4ef867 (webtiles) character file. Game seed: 14910766038655909244 60 quinnr the Gusty (level 4, -3/24 HPs) Began as a Tengu Air Elementalist on Nov 5, 2023. Slain by an orc priest ... wielding a +0 flail (8 damage) ... on level 3 of the Dungeon. The game lasted 00:05:19 (2262 turns). quinnr the Gusty (Tengu Air Elementalist) Turns: 2262, Time: 00:05:20 Health: -3/24 AC: 2 Str: 5 XL: 4 Next: 4% Magic: 2/8 EV: 12 Int: 17 God: Gold: 93 SH: 0 Dex: 14 Spells: 3/7 levels left rFire . . . j - +1 dagger of the Spider Nest {heavy, *Rage rPois Will+++ Str-4} rCold . . . (no shield) rNeg . . . a - +0 robe rPois + (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will +++.. (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn %: random rage (20%), acrobat @: no status effects A: beak, talons 3, acrobatic a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 93 gold pieces. Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Skills: + Level 0.2 Fighting - Level 2.3 Dodging - Level 2.2 Stealth - Level 2.1 Spellcasting + Level 3.7 Conjurations - Level 4.1 Air Magic + Level 1.0 Earth Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level w - Stone Arrow Conj/Erth 18% 3d8 22% 3 z - Shock Conj/Air 60% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 30% 3-5/arc 6% 2 Swiftness Air 16% N/A 11% 3 Airstrike Air 8% 2d(2-18) 34% 4 Summon Lightning Spire Summ/Air 8% N/A 63% 4 Animate Armour Summ/Erth 6% N/A 83% 4 Animate Dead Necr 1% N/A 88% 4 Haunt Necr/Summ 0% N/A 100% 7 Infestation Necr 0% N/A 100% 8 Lehudib's Crystal Spear Conj/Erth 4% 10d3 100% 8 Inventory: Hand Weapons e - a +0 spear j - the +1 dagger of the Spider Nest (weapon) {heavy, *Rage rPois Will+++ Str-4} (You found it on level 2 of the Dungeon) Str-4: It affects your strength (-4). rPois: It protects you from poison Will+++: It greatly increases your willpower. *Rage: It berserks you when you make melee attacks (+20% chance). Armour a - a +0 robe (worn) Scrolls c - a scroll of teleportation {unknown} d - 3 scrolls of immolation {unknown} g - a scroll of identify {unknown} h - 2 scrolls of revelation {unknown} i - a scroll of fog {unknown} k - a scroll of enchant weapon {unknown} Potions b - a potion of magic f - a potion of mutation {unknown} l - a potion of curing {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: #..###'###...# #......go..#.# ....#.#######.# . # ##)# .# #..# .† #.## #.########.# ....)..oo..# ##...).#@#### #....###.# #........##### #.#.###......### #<.............# #)#.##..#.##.### #.#.##..#......# ... ##..####.### #.# #.. #.# You could see an orc priest and an orc. Message History Your Earth Magic skill increases to level 1! You have reached level 4! You feel stronger. The zap hits the orc. You kill the orc! An orc comes into view. It is wielding a +0 club. An orc is nearby! The zap misses the orc. The orc shouts! The zap hits the orc. The orc is heavily wounded. The orc priest shouts! The orc priest completely misses you. You hit the orc priest. The orc priest is lightly wounded. The orc priest barely misses you. The orc priest misses you. The orc hits you but does no damage. You barely miss the orc priest. The orc priest is lightly wounded. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The orc barely misses you. Unknown command. You hit the orc priest but do no damage. Your peck misses the orc priest. The orc priest is lightly wounded. The orc priest hits you with a +0 flail! You die... Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 3 | 3.7 Earth Magic | 1 | 1.0 Fighting | | 0.2 Dodging | | 2.3 Stealth | | 2.2 Spellcasting | | 2.1 Air Magic | | 4.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 1 | 3 || 4 Cast: Shock | 95 | 3 || 98 Armour: Robe | 5 | 2 || 7 Dodge: Dodged | 15 | 4 || 19 Levels and vault maps discovered: D:1: lemuel_arrival_cross, layout_loops_ring D:2: layout_basic, chequers_big_river D:3: layout_basic, minmay_box_of_dots Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | quinnr the Tengu Air Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 113 | D:1 | Reached XP level 2. HP: 15/15 MP: 0/6 384 | D:1 | Reached skill level 2 in Conjurations 767 | D:1 | Reached skill level 3 in Conjurations 767 | D:1 | Reached XP level 3. HP: 19/19 MP: 0/7 771 | D:1 | Learned a level 3 spell: Stone Arrow 1768 | D:2 | Identified the +1 dagger of the Spider Nest {heavy, *Rage | rPois Will+++ Str-4} 2232 | D:3 | Reached skill level 1 in Earth Magic 2232 | D:3 | Reached XP level 4. HP: 14/24 MP: 2/8 2262 | D:3 | Slain by an orc priest Vanquished Creatures An adder (D:2) A worm (D:2) A dart slug (D:1) 2 orcs (D:3) 4 ball pythons (D:1) 5 endoplasms 3 giant cockroaches 5 hobgoblins 2 jackals (D:1) 2 quokkas (D:1) 3 bats 2 frilled lizards (D:1) 3 goblins 2 kobolds 3 rats 39 creatures vanquished. Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2270 | 2174 | 96 | 59 | 1825 | 3 | 756.7 | Dungeon | 2270 | 2174 | 96 | 59 | 1825 | 3 | 756.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1216 daAuts D:2: 833 daAuts D:3: 220 daAuts Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 80 | 6 | 7.0 | 36 | 3 | 7.7 +---------+---------+-------+---------+---------+------- D:1 | 39 | 0 | 0.0 | 22 | 0 | 0.0 D:2 | 29 | 0 | 0.0 | 8 | 0 | 0.0 D:3 | 12 | 6 | 33.3 | 6 | 3 | 33.3 +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: D:1: lemuel_arrival_cross, layout_loops_ring D:2: layout_basic, chequers_big_river D:3: layout_basic, minmay_box_of_dots