Dungeon Crawl Stone Soup version 0.33-a0-990-gded44dc72d (webtiles) character file. Game seed: 14473635561149004928 60 quinnr the Vexing (level 3, -1/23 HPs) Began as a Poltergeist Enchanter on Feb 22, 2025. Slain by a ribbon worm (7 damage) ... on level 2 of the Dungeon. The game lasted 00:05:22 (1667 turns). quinnr the Vexing (Poltergeist Enchanter) Turns: 1667, Time: 00:05:23 Health: -1/23 AC: 1 Str: 4 XL: 3 Next: 82% Magic: 12/15 EV: 12 Int: 17 God: Gold: 25 SH: 0 Dex: 16 Spells: 0/6 levels left rFire . . . a - +1 dagger rCold + . . (no offhand) rNeg + + + b - +0 cloak rPois ∞ (no armour) rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth +++ (no amulet) HPRegen 0.23/turn M - ring of magical power MPRegen 0.14/turn (no ring) %: no passive effects @: confusing by touch, flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 25 gold pieces. Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Skills: - Level 1.0 Fighting + Level 2.0 Short Blades + Level 2.8 Dodging - Level 5.0 Stealth - Level 2.0 Spellcasting * Level 5.3 Hexes You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level c - Confusing Touch Hex 19% N/A 7% 3 d - Tukima's Dance Hex 19% N/A 7% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 20% N/A 10% 2 Apportation Tloc 2% N/A 19% 1 Kinetic Grapnel Frge 4% 1d4 19% 1 Magic Dart Conj 4% 1d3 19% 1 Poisonous Vapours Alch/Air 4% 1d2 19% 1 Summon Small Mammal Summ 4% N/A 19% 1 Dazzling Flash Hex/Fire 20% N/A 21% 3 Blink Tloc 2% N/A 28% 2 Call Imp Summ 2% N/A 28% 2 Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 cloak (haunted) Jewellery M - a ring of magical power (worn) Scrolls d - a scroll of immolation {unknown} f - a scroll of fear {unknown} g - a scroll of identify {unknown} Potions c - a potion of invisibility e - a potion of lignification {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10342 Altars: Annotations: D:2 Natasha #.# #.# #. #.# #.# #†# #. #.# #.####.####. #.# #........##. #.# #.####.#.##. #(# #.# #.#.##. #.# #.# #...... #w# #.####..#### #@#####.[.....# #............## ############## You could see a ribbon worm. Message History The ribbon worm barely misses you. You hit the ribbon worm but do no damage. The ribbon worm is moderately wounded. The ribbon worm bites you. You hit the ribbon worm. The ribbon worm is heavily wounded. You hit the ribbon worm. The ribbon worm is heavily wounded. The ribbon worm closely misses you. You hit the ribbon worm but do no damage. The ribbon worm is heavily wounded. The ribbon worm bites you! * * * LOW HITPOINT WARNING * * * You barely miss the ribbon worm. The ribbon worm is heavily wounded. Casting: Confusing Touch (quite dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Confusing Touch (quite dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your tendrils begin to glow red. The ribbon worm barely misses you. Unknown command. You barely miss the ribbon worm. The ribbon worm is heavily wounded. The ribbon worm bites you. * * * LOW HITPOINT WARNING * * * You barely miss the ribbon worm. The ribbon worm is moderately wounded. The ribbon worm bites you! You die... Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 5 | 5.0 Fighting | 1 | 1.0 Hexes | 5 | 5.3 Short Blades | 2 | 2.0 Dodging | | 2.8 Spellcasting | | 2.0 Action || total ---------------------------++------- Melee: Dagger || 121 Cast: Confusing Touch || 2 Use: Potion || 1 Stab: Sleeping || 6 Invisible || 1 Distracted || 1 Confused || 1 Armour: Skin || 46 Dodge: Dodged || 74 Levels and vault maps discovered: D:1: roderic_dead_forest, layout_basic, hangedman_feature_mirror D:2: layout_loops_ring, kennysheep_path_1, uniq_natasha Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | quinnr the Poltergeist Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 235 | D:1 | Reached XP level 2. HP: 9/18 MP: 5/5 743 | D:2 | Reached XP level 3. HP: 22/22 MP: 6/6 1122 | D:2 | Reached skill level 5 in Stealth 1126 | D:2 | Learned a level 3 spell: Confusing Touch 1130 | D:2 | Learned a level 3 spell: Tukima's Dance 1201 | D:2 | Reached skill level 1 in Fighting 1259 | D:2 | Noticed Natasha 1401 | D:2 | Reached skill level 5 in Hexes 1626 | D:2 | Reached skill level 2 in Short Blades 1667 | D:2 | Slain by a ribbon worm Vanquished Creatures 3 adders (D:2) 3 endoplasms A giant cockroach (D:2) 2 goblins (D:2) A hobgoblin (D:2) 4 jackals (D:2) A quokka (D:2) 3 ball pythons (D:2) 4 bats 2 frilled lizards 5 kobolds 4 rats 33 creatures vanquished. Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1656 | 1648 | 8 | 487 | 634 | 2 | 828.0 | Dungeon | 1656 | 1648 | 8 | 487 | 634 | 2 | 828.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1297 daAuts D:1: 359 daAuts Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 87 | 0 | 0.0 | 33 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 13 | 0 | 0.0 | 10 | 0 | 0.0 D:2 | 74 | 0 | 0.0 | 23 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: D:1: roderic_dead_forest, layout_basic, hangedman_feature_mirror D:2: layout_loops_ring, kennysheep_path_1, uniq_natasha