Dungeon Crawl Stone Soup version 0.29-a0-1043-g569b05d6ff (webtiles) character file. Game seed: 15862384952031080889 46 quixfox the Conjurer (level 3, -5/21 (24) HPs) Began as a Demonspawn Conjurer on Aug 16, 2022. Slain by Terence ... wielding a +3 flail of draining (11 damage) ... on level 2 of the Dungeon. The game lasted 00:03:23 (1620 turns). quixfox the Conjurer (Demonspawn Conjurer) Turns: 1620, Time: 00:03:23 HP: -5/21 (24) AC: 3 Str: 7 XL: 3 Next: 46% MP: 0/7 EV: 12 Int: 21 God: Gold: 68 SH: 4 Dex: 11 Spells: 4/7 levels left rFire . . . SeeInvis . d - +0 falchion rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . f - +0 cloak rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.10/turn (no ring) @: heavily drained A: condensation shield a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 68 gold pieces. Inventory: Hand Weapons d - a +0 falchion (weapon) Armour a - a +0 robe (worn) f - a +0 cloak (worn) Scrolls e - a scroll of teleportation {unknown} Potions b - a potion of magic c - a potion of heal wounds {unknown} g - a potion of ambrosia {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.7 Spellcasting * Level 4.8 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 26% N/A 16% 3 Fulminant Prism Conj/Hex 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations A meltable shield of frost defends you. (SH +4) Message History You hear an angry hiss. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +3 flail of draining and wearing a +0 scale mail of fire resistance (moderately wounded, 81% to hit) The searing ray hits Terence. Terence is moderately wounded. (Press . to maintain the ray.) A ball python comes into view. A worm comes into view. The searing ray hits Terence. Terence is heavily wounded. The ball python hisses angrily. Unknown command. You see here a +0 quarterstaff. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +3 flail of draining and wearing a +0 scale mail of fire resistance (heavily wounded, 81% to hit) The searing ray hits Terence. Terence is severely wounded. (Press . to maintain the ray.) The searing ray hits Terence. Terence is almost dead. Terence hits you with a +3 flail of draining. You feel drained. Without enough magic to sustain it, your searing ray dissipates. Terence barely misses you. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You hit Terence but do no damage. Terence is almost dead. Terence hits you with a +3 flail of draining! You feel drained. * * * LOW HITPOINT WARNING * * * Terence hits you with a +3 flail of draining! Ouch! That really hurt! You die... #. #.#..... #....) .#..#.#..... #..... ........).## #..... .......<.... #....w .#..#.####.. ..... ........... ... #..#.###... ######.#########..#.#....# ......wS@@................ .#.###.###.#####.......... #. #.# #...#...... #. #.#####...#..#.). ##.###.........#...... ..........##........... ###S###.#.####..##†...> ..................... ..................... You could see Terence, a worm and a ball python. Vanquished Creatures 2 dart slugs 7 endoplasms 6 goblins 5 hobgoblins 3 jackals (D:1) A quokka (D:1) 5 ball pythons (D:1) 3 bats (D:1) A frilled lizard (D:1) 2 kobolds (D:2) 2 rats 37 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | quixfox the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 207 | D:1 | Gained mutation: A meltable shield of frost defends you. | (SH +4) [demonic ancestry] 207 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 437 | D:1 | Learned a level 2 spell: Searing Ray 873 | D:1 | Reached XP level 3. HP: 24/24 MP: 3/6 1611 | D:2 | Noticed Terence 1620 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_four_circles, layout_loops_ring D:2: layout_basic, chequers_ecumenical_altar_twisty, uniq_terence, uniq_natasha Action || total -------------------------++------- Melee: Falchion || 3 Cast: Magic Dart || 76 Searing Ray || 4 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1620 | 1583 | 37 | 139 | 1227 | 2 | 810.0 | Dungeon | 1620 | 1583 | 37 | 139 | 1227 | 2 | 810.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1397 daAuts D:2: 223 daAuts